Is Fallout 4 Bethesda's Fable III?

Post » Mon Nov 30, 2015 5:19 pm

No, Its not remotely like Fable III's gutting of the Fable series.

I'd liken it more to a Mass Effect 2, lost some RPG elements (from Mass Effect) and gained better gameplay.......even that is not really the same since Fallout 4 is still more of an RPG than ME2.

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Damian Parsons
 
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Post » Mon Nov 30, 2015 4:21 pm

This is not evolution. This is change as you said at the start of your post. And no, the level of quality or the genre doesn't have to change.

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El Khatiri
 
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Post » Mon Nov 30, 2015 10:17 am

Seems like you're just looking to be offended, fabricating derision where there is none. Of course I consider these games to be inferior, this is why I don't play them. I did not dismiss anyone's opinion, merely stated I would expect nothing less. These people like those sorts of games, of course they will see nothing wrong with the abomination that is Fallout 4.

Perhaps you have an inferiority complex, maybe YOU feel your taste in games makes you inferior.

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saxon
 
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Post » Mon Nov 30, 2015 6:45 pm

I remember when people got pissed about Fallout being a third person Skill based RPG rather than the turn based RPG. Variety is the spice of life stop [censored]ing about everything

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Karine laverre
 
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Post » Mon Nov 30, 2015 11:34 pm

Potato, potato. ME2 was the Fable III of Mass Effect. The original game was flawed, but still passed as an RPG with quality writing and so on.. The two that followed it were a joke.

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Eve(G)
 
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Post » Mon Nov 30, 2015 12:25 pm

Nope, most people are more than fine with FO4.

Yep, it is a trend nowadays. When someone posts a criticism and people disagree with it, they try to bring in CoD as if that will magically make their argument stronger.

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hannah sillery
 
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Post » Mon Nov 30, 2015 9:30 am

Some people don't like the game?

ok.

I think it's Bethesda's best work.

ME2 was also BioWare's best work, nope can't agree with you on anything there B)

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Dj Matty P
 
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Post » Mon Nov 30, 2015 5:49 pm

Yes "I remember a guy that once" blah blah blah. I was one of those who supported the change and liked and considered it an evolution. Did FO3 have as strong RP elements as the older FOs? No. But it was Beth's first and a very good first imo.

Again at that time people were saying that "games change", "you have to accept that" that it's as much of an rpg as it can ever be etc etc. Of course that's nonsense and then FNV and PROVED that it could become an even better rpg (even if I liked FO3 more for its world).

After waiting for a better Fallout which is my favorite series - more than TES - for so many years, Beth made it clear imo with its 2nd installment to this series, towards which direction they wish to go.

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Flutterby
 
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Post » Mon Nov 30, 2015 1:39 pm


Yup. Nice flamebait right there.
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Jessica Colville
 
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Post » Mon Nov 30, 2015 1:08 pm

Calling something flamebait doesn't make it flamebait. It's like calling Fallout 4 an RPG, I suppose.

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Harry Hearing
 
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Post » Mon Nov 30, 2015 11:30 am

the whole level of quality thing is an opinion. You are going by your standards, not something really measurable. It certaintly isn't the cost of producing the game, which would be something we can all agree with.

I could give a full list of my favorite features of all the fallout games and a list of my least favorites..and of course if they made a game that covered my favorite list and dumped the things I disliked it would be my favorite, therefore high quality to me. However, I'm certain if you wrote a list as well ours would differ. If we had everyone on this board with a list we'd still be unlikely to come up with exact matching lists. Sometimes games we love go too far in a direction we are not happy with. I love survival horror. Resident Evil was one of my faves, however since like around 6 too much change in a direction I didn't enjoy happened and haven't played them since. Since folks have been discussing Fable, that's another I stopped playing, though I can't remember which one it was that turned me off. It bumms me, so I understand if you feel fallout has just had too many things changed you dislike. In the end if the change made sales high and the majority enjoyed it, then they probably won't go back to what you liked. If sales drop for the c hanges, then there is hope that they decide the cause is similar to the cause you disliked.

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Cheville Thompson
 
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Post » Mon Nov 30, 2015 8:32 am


Yeah, Shadowrun, Wasteland, Divinity, Pillars of Eternity are the ones for that.

Bethesda finally stopped pretending to make RPGs, and seeing what it did to mechanics, i can only approve. Sure it may be Fallout: Borderlands, but if it works...
I'm not too old to enjoy some good, old-fashioned brainless bazooka tag ^_^
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^_^
 
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Post » Mon Nov 30, 2015 10:33 pm

Fable was pretty much killed off by Fable III.....they are still trying to recover. Mass Effect is still going strong (despite the colossal problems with ME3's ending when released), I guess it comes down to what you want from the game, I was expecting Fallout 3 with improved gameplay and I got it.

My suggestion is that you do what I did with Fable III, return it or trade it in and skip any following games, you are not going to convince those fans enjoying the game that they are somehow wrong to do so and assuming those who disagree with you are somehow inferior CoD gamers (as if there is a case of superior gamers) undermines any point you are trying to make.

For the record I enjoyed the original modern combat CoD's purely for the single player over the top storyline (lost interest after the first three), loved HALO for the single player storyline (haven't bought the latest) and traded Destiny in once it became obvious that it was set up as a cash cow......my first love however is the open world game whether it is a GTA, Red Dead Redemption, TES or (Bethesda) Fallout.

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James Rhead
 
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Post » Mon Nov 30, 2015 3:01 pm

Nah, just standard MO of the immature, pretentious neckbeard, if they're actually old enough to grow one. Don't you see? The games they play are for the sophisticated dork and are noble intellectual endeavours, rather than the plebian slop that is FO4! WAKE UP SHEEPLE!

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Jenna Fields
 
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Post » Mon Nov 30, 2015 2:15 pm

Reported :)

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Crystal Clarke
 
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Post » Mon Nov 30, 2015 8:23 pm

i really can't see much difference in the rpg aspect of f4 to any of beth's games after morrowind

besides, bethesda never claimed fallout 4 would be any different than what it is

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Chris Johnston
 
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Post » Mon Nov 30, 2015 2:59 pm

Most people were "fine" with Fable III. It was the most commercially successful Fable game and got decent reviews, but it alienated a significant minority of fans and after this Lionhead diverged into spin-offs and will ultimately likely become a mobile developer when their upcoming F2P Fable spin-off that nobody cares about fails miserably.

Bethesda is a small, feeble fish in a large and unforgiving ocean now, competing with all the big AAA open-world games with light RPG elements. You realize they're going to need up massively up their game in almost every area to merely tread water with the Destinys and Dying Lights and Far Crys, yes?

We'll see how it all pans out, I don't have high hopes for Bethesda with their 100 man team and the reception Fallout 4 has so far gotten in the fields that matter to the people Bethesda now calls fans.

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naome duncan
 
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Post » Mon Nov 30, 2015 7:21 pm


For him, yes. He's been trolling the forums all day with posts like this. In one, he stated he's done with bethesda. If only It were true :(
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David John Hunter
 
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Post » Tue Dec 01, 2015 12:25 am

This is how Bethesda games always have been, they never been full-fledged RPGs, they always had a rather large action part in it where player skills matters more than character skills, since Arena. Sure, the player skills matters more in Bethesda games now compared to 2 decades ago, but overall not much have changed.

f you want full-fledged RPG experiences where character skills matters more, look elsewhere, like Planescape: Torment.

For example, in Bethesda games you always had to make sure, as a player, that the character face the enemy. You can't hurt an enemy behind you. If you play Baldur's Gate, Planescape: Torment or whatever, you just click on the enemy and the character will do it automatically for you. No facing-enemy-player-skill involved.

To suddenly believe that a Bethesda game won't play as a Bethesda game like the OP seem to do, well, that's kinda [self-censor :P].

Indeed.
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Elisabete Gaspar
 
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Post » Mon Nov 30, 2015 8:20 pm

No need to insult every person who disagrees with you. Grow up.

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Steph
 
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Post » Mon Nov 30, 2015 12:57 pm

Okay, reading this thread over makes me think it needs to be locked for review.

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JAY
 
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