"Fallout 4 Bible: Bethesda will never make a good Fallou

Post » Mon Nov 02, 2015 6:52 am

The thrust of the argument isn't wrong but I think everyone figured that out back in 2008 because its fairly obvious, regardless of your personal enjoyment of any or all of them, that Fallout 3 and Fallout 1/2 are not the same type of game and there's at least of couple of missteps in there when the guy starts trying too hard.

If I hear the "you can purify radioactive water with dirt" line one more time as a serious criticism I'm going to throw a vat of liquid virus at whoever says it. The setting has always been rife with scientific nonsense. If there is a problem with the irradiated nature of the Capital Wasteland and the way it is dealt with (and I would fully agree there is) it is not the fact that in the real world it wouldn't work that way.

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Oscar Vazquez
 
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Post » Mon Nov 02, 2015 11:14 am

And this is why it's a good thing when a developer or IP does not become a slave to it's fanbase. (fan is short for fanatic)

If the "hardcoe" fans had their way with Fallout it would still be an isometric, top down, turn-based rpg. No game could ever evolve if it's at the whims of it's fans.

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Rachel Eloise Getoutofmyface
 
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Post » Sun Nov 01, 2015 11:23 pm

oh please beth's fallouts are better in every way then Black Isles, fo1/2 were about deep as a puddle with a thin layer of monty python on top. while i agree beth aren't the best writers in the world but at least they came up with original stories instead of copying and pasting the whole "help us mr vault dweller your the only one that can find the g.e.c.k/waterchip for reasons" .

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Sarah Bishop
 
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Post » Mon Nov 02, 2015 10:59 am

But that was LITERALLY Fallout 3's plot.

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Hannah Whitlock
 
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Post » Mon Nov 02, 2015 9:58 am

Indeed, I had more issues with the continuity. L.A. was apparently hit harder than D.C. given how there was barely anything left of L.A, yet radioactive water was clearly not a problem in Fallout 1.

... Copying and pasting the stories of Fallout 1 and 2 are exactly what Bethesda did with Fallout 3. There was barely any originality there.

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Gavin boyce
 
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Post » Mon Nov 02, 2015 2:10 am

D.C. was hit FAR harder then L.A., and L.A. exists in miles of ruins with tons of small communities like the Gun Runners, Followers, Blades, Regulators, and others.

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Natalie Taylor
 
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Post » Mon Nov 02, 2015 7:13 am

The second half of Fallout 3 story is that. Instead of sending some BOS soldiers to the vault they sent some 19 year old vault dweller for reasons.

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April
 
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Post » Mon Nov 02, 2015 5:18 am

you can purify radioactive water with dirt.

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Nathan Hunter
 
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Post » Mon Nov 02, 2015 11:33 am

>inb4 someone cherry picks this post to add to some dumb montage of "Bethesda fans everybody" image

Fallout 3 was barely an original pinnacle of storytelling but it appealed in a different light to a different genre, in an entirely different age. That's why it was a good game to people who played it first. It used the creative plots of the first two as a way to try and please old fans, "Look, see? We played the first two!" which the old fans took as a personal insult instead.

The first two were great and original, but Bethesda needs to put on their pants and make something original and good. And preferably hire someone other than Emil Pagliarulo. That'd probably finally appease these 'wine snob' fans if it had better writing.

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Stat Wrecker
 
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Post » Mon Nov 02, 2015 10:36 am

You can indeed. Viruses can also take the form of a thick liquid which you can immerse yourself in. Oh wait.

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Scott Clemmons
 
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