Hello all,
I need some help with Fallout 4 with FPS.
I have run the game with the everything on ultra, except AA = off , Shadow quality = medium , Shadow distance = high.
I tested 3 x resolutions and used MSI afterburner to measure each of the 4 CPU core load % and GPU load %.
I loaded a game save which overlooks Diamond city from the entrance stairs, waited 1 minute for the game to load/settle then took screenshots for measurement purposes.
1920 x 1080 = 53fps GPU 47% CPU CORES: 68 - 54 - 65 - 73
2560 x 1440 = 56fps GPU 63% CPU CORES: 72 - 64 - 70 - 75
3840 x 2150 = 52fps GPU 99% CPU CORES: 70 - 67 - 69 - 75
As you can see, with the resolution increase the GPU load increases, HOWEVER the CPU load doesn't change much, and as a result, the FPS are very similar. There is no imrpovement in fps from 1080p to 2160p
Either the i5 4670k @ 4.2Ghz is bottlenecking, or the game is really poorly optimised in main towns and city's (a bit like Dayz!)
When the modding community release ENB's and 4k texture packs you're going to need an 18 core 32 thread monster with 3 x Titan Z's to get 60 FPS if we learn anything from Skyrim modding.
Can bethesa or anyone really techhie here explain whats happening ?
specs :
i5 4670k 4.2Ghz
Evo 212
MSI Z87 G45
EVGA SC ACX 2.0 980 Ti
Hyper X 16GB 1600
Samsung 840 Pro SSD
XFX PRO (Black Edition) 850W
Acer XB280HK (G-SYNC)