Prior to the great war, High Point was the capital of the furniture world, a small/moderate-sized metropolis which was special in it's own way, when the great war struck. the city was largely avoided due to the Chinese generous-behavior. During the great war, people were in the three vaults under the city, (which are numbered below!). The people of High Point slowly emerged in 2088 instead of 2100 and found the city unharmed and most electronics still running. They then built fortifications around the area and used a vault door as the entrance to the city. surprisingly, life went on normal for many people living in high point, and the only problem is a food storage which is still going on, due to a unknown force. many assume its the nearby colony of death claw’s, others just pass it off as a greedy person. they elected a number of people (you, the role-players) to go hunt for food in the wasteland of this quiet southern land. Meanwhile, some years later. You and other vault dwellers are given security batons and security armor and helmet and are instructed to go on the adventure to find out what's causing the food shortages and some miles away in the "Camp Baxter" a military-school like camp, which was bombed (but not nuked.). you and the other vault dwellers decide to take shelter here for a short time, some of the camp inhabits are ghoulifed, but of course not feral and are moving on to a other place. And the short time since the nukes are quite amazing for them to not be feral since most of the towns people in Greensboro was ghoulifed by the massive amounts of radiation (15,000 rads, to be precise.) and left them feral.
RP APPLICATION:
Name:
Occupation:
Description: a description of you're self.
Race:
Age:
six:
Perks: (three only!)
Biography: At least put in 5 lines of text.
Inventory: What you got in there, boy!
VAULTS:
Vault 200.
Vault 204
Vault 197.
CREATURES:
All creatures from every Fallout is included in this RP, exceptions are the desert creatures and the legendary as featured in FNV. but a legendary yellow jacket is included, ad i threw in a yellow jacket creature (the wasp, of course.) the wasp is about the size of you're TV while it's young is about the size of the common very-very-very house spider. (also, yes spiders exist in this one, but there four times the size of a human head.)
LOCATION:
This RP takes place in High Point, North Carolina. which avoided the nuclear holocaust, and has trees and so fourth. Nearby cities include Winston-Salem and Greensboro and Thomasville, which are included in this RP and the wasteland in this variant is called the "Broken Carolina Wasteland"
CHARACTERS:
First off, No damn person that can pull magic out and be like "I KEEL U DEATHCLAW" and then be the best in the game, i don't care if some how you obtained magical powers in FNV or FO3 and killed a deathclaw, its just impossible, witches and so fourth do not exist.
Second, If you make a robotic character, you cannot just kill anyone you please because it was like that in the game. the only time you may is when you get frenzied, as in the game.
WEAPON MODIFICATIONS:
They are allowed, You can have your imagination put in here to "mod" you're own weapons, but keep it 1940-1950-1960ish, no "Heart-beat sensors" or any dumb thing like that.
[size="6"][WEAPONS:/size]
Weapons, the standard of most fallout games and roleplays? Most of the weapons from Fallout 3 and New Vegas are included in here, but with a twist, WW2 guns are added. The list of the WW2 weapons follow below.
WW2 WEAPONS
P08 "Luger" Pistol.
MP40.
MG42.
M3 Grease Gun.
Thompson.
Kar98.
PPsh-41
STG-44.
M1911 Machine Gun.
"UNIQUE" WEAPONS
FN FAL
M16
AK47
PPS Submachine gun
PM-63 RAK
STG-44