Fallout 4's Character System

Post » Wed Dec 02, 2015 7:33 am

Loads of info from BGS about FO4's character system here.

http://bethesda.net/?utm_source=Twitter.com&utm_medium=Social&utm_campaign=092415-Zur&hootPostID=ed42c6b0210067c7e5652eabe8a7f275#en/events/game/fallout-4s-character-system/2015/09/24/31

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sarah simon-rogaume
 
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Post » Wed Dec 02, 2015 6:35 am

...! A picture of the perk chart in full detail! I'm reeling! It's beautiful!

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Bloomer
 
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Post » Tue Dec 01, 2015 9:00 pm

Finally! Some clarification and new info! I love all of it.

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Steve Smith
 
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Post » Wed Dec 02, 2015 3:39 am

"Additionally, whereas Fallout 3 had an initial level cap of 20, Fallout 4 has no level cap, and we've balanced the game to keep the content and challenge going for higher levels."

Uh oh, that statement gives me vibes of a Oblivion style enemy leveling system coming back full swing. Really hope this doesn't mean they just make everything a bullet sponge.

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Etta Hargrave
 
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Post » Tue Dec 01, 2015 7:40 pm

Ahh [censored]. I was hoping "Mister Sandman" would be built into the game for sneaky types :(
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Kay O'Hara
 
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Post » Tue Dec 01, 2015 6:22 pm

Look at the perk chart. It's Agility 4.

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Laura Simmonds
 
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Post » Tue Dec 01, 2015 11:33 pm

Very nice thank you for link......

:icecream:

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Melanie
 
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Post » Wed Dec 02, 2015 4:46 am

It might have been rolled into a rank of one of the stealth perks.

Speaking of which, holy crap! I guessed they might have added perk ranks that do different things, but now that it's actually confirmed I'm so happy! It's not just "20/40/60/80/100%" more damage! And magazines (magazines!) add their own perks!

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Elena Alina
 
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Post » Tue Dec 01, 2015 7:28 pm

Skill magazines giving you perks when you find & read them is simply genius.

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Sarah Edmunds
 
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Post » Wed Dec 02, 2015 3:50 am

Holy crap, the actual perk chart, this is what I've been waiting for! :banana:

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Teghan Harris
 
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Post » Wed Dec 02, 2015 7:12 am

Balancing the pace of leveling to Skyrim makes sense; I never got past level 70ish in that game, even after Legendary skills, so I'm still not worried about the no-level-cap thing creating masters-of-all-trades in most of my playthroughs. It's also nice to have confirmation (since some were confused) that it's XP based and not skill based. This is some freaking huge news. Charisma is a dump stat no longer!

And that perk chart is really pretty. I like it a lot a lot.

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Nany Smith
 
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Post » Wed Dec 02, 2015 1:27 am

'"PS - One more thing – we really love the idea of putting the Perk poster on our own wall, and think you will too. So every pre-order copy of Fallout 4 will come with one!"

Is this new news?

I didn't realise the poster came with all pre-orders...

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Andrew
 
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Post » Tue Dec 01, 2015 8:44 pm

"You can get multiple perks but some of those perks require you to be a higher level like 46" Sold. :bowdown:

Love seeing Grim Reaper Sprint over in the luck Tree.

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Hayley Bristow
 
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Post » Wed Dec 02, 2015 12:34 am

I believe so. I don't think that those who pre-ordered on Steam will get it though because it's digital. Still, it'd be nice if those who did pre-order on Steam got the poster.

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Pumpkin
 
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Post » Wed Dec 02, 2015 7:57 am

Every bandits in Glass armor using daedric weapons. yeah...

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Assumptah George
 
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Post » Tue Dec 01, 2015 6:31 pm

So, uh, yeah, I definitely think this new character system has a lot more depth to it than skills. Just putting that out there. :tongue:

edit: and Bethesda won't need to add new perks with DLCs, they can just add new ranks! Same goes for modders.

Do you honestly believe Bethesda is dumb enough to return to that kind of level scaling? That quote still implies nothing that Fallout 4's level scaling is any worse than Skyrim's - and Skyrim had the best level scaling.

Stray observation: The demo character's name in this video is Albert. Maybe AwesomePossum is right, and the default male character is based off of the Albert Cole preset from Fallout 1?

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Jani Eayon
 
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Post » Wed Dec 02, 2015 1:28 am

I love the little animations on the perk stuff. Gives it a bit of character.

Also im sure gkk7z is in heaven right now. :P

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Scared humanity
 
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Post » Tue Dec 01, 2015 6:19 pm

I'd imagine something more like Skyrim...

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Jennifer Rose
 
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Post » Tue Dec 01, 2015 8:07 pm

Finally!

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Emerald Dreams
 
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Post » Wed Dec 02, 2015 4:54 am

By his earlier post in the speculations thread, I think he's gone to have a lie down... :cool:

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Ladymorphine
 
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Post » Tue Dec 01, 2015 9:17 pm

Nice. This is what I have been waiting for, for so long.

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Sophie Miller
 
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Post » Wed Dec 02, 2015 7:36 am

Gun-fu... awwwwww yeah. My Clint Eastwood wanna be character will love quick drawing people in VATS now.

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Milad Hajipour
 
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Post » Tue Dec 01, 2015 8:20 pm

Slight understatement lol!!!

The best part is that I can now wait along with everyone else, because this is way better than anything I could come up with!! The system looks to be truly amazing, with ranks performing unique tasks. Having said that, it looks like I was right on a ton of base perks and features, including ghoulification :bunny: :bunny: :bunny:

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Red Sauce
 
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Post » Tue Dec 01, 2015 9:33 pm

And backpedal on most of his "speculations"

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Janette Segura
 
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Post » Wed Dec 02, 2015 1:40 am

Awesome. That rank thing coming with unique stuff is also a bit surprising. Looks like the perks have a lot more variety to them than Skyrim.

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Zoe Ratcliffe
 
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