Fallout 4 DLC idea enclave moon bace

Post » Fri Jan 29, 2016 2:14 am

Ok so what if the enclave had a bace on the moon I mean we know there was a battle up there so Lilly there's a bace. What if the aliens are coming to avenge there comrads from mothership zeta and u have to go up there (let's say your character knows about a rocket silo) and then fight the enclave to save the planet. And at the end you rather destroy the enclave for good or have them work for good (or evil) I mean they could add tons of quest for this. Including requrting for the enclave and maybe you can call the enclave to help u in a fight affter you beat the DLC. Or maybe have settlements full of enclave or protected by them. I mean we can even get it to work with a peace of fallout history as well. So let's say bomb one was a moon bace instead of a orbital bace then this snipit of history would explain how they got there


In 2073, the Bloomfield Space Center was in the process of building a rocket that would go to Mars. However, as nuclear proliferation reached an all-time high as tensions mounted around the globe in the midst of the Resource Wars, the U.S. government completed a space station/satellite that housed two-dozen nuclear missiles, each carrying four warheads as a reaction to possible nuclear threats. This orbital station was named the Ballistic Orbital Missile Base, or the B.O.M.B.-001, and it was considered the ultimate offensive weapon by the American military. The only things missing on the station when the Great War began were the main power reactor and the launch instructions and codes for the missiles. However, since all other space and rocket facilities had already used up their resources constructing the missiles for the station and launching the cargo rockets that carried them to the base, the U.S. needed to scramble to get the much needed codes and a power reactor to the station. Their answer was to convert the Mars rocket into the vehicle that would carry the codes and reactor to the base. The conversion started in 2074.


In August 2076, the Hermes-13 space rocket was completed and ready to launch at Bloomfield. Unfortunately, by October 2076, funding for the rocket and the Bloomfield center had to be drastically cut and diverted to the development of Vault technology, thanks in large part to the rising world tensions and the imminent threat of nuclear war between the United States and China. As a result, the launch of the Hermes-13 had to be put on hold. All personnel, except for a skeleton maintenance crew, were reassigned to other locations. Bloomfield, B.O.M.B.-001, and Hermes-13 were essentially mothballed. In November 2076, the Enclave seized control of the Bloomfield Space Center. They knew nuclear war was imminent, so they tried to refit the Hermes-13 and convert it into a vehicle that would take selected personnel (mainly themselves) off-planet, the destination to be determined.


Unfortunately for the Enclave, the nuclear bombs started dropping less than a year later. All Enclave personnel at the space center were either relocated to "hot-spots" or took cover away from Bloomfield. The last people to leave shut down the sub-reactor at Bloomfield and abandoned the facility, letting Hermes-13 and Bloomfield brave the elements of the post-nuclear wasteland.

And then sometime later affter the fallout before the oil rig Is destroyed they sent the rocket up there. And made it a bace of operations. I could even list a few quest if you all want.
User avatar
Josh Lozier
 
Posts: 3490
Joined: Tue Nov 27, 2007 5:20 pm

Post » Thu Jan 28, 2016 3:15 pm

And for thoughs of you who don't like the idea of shuttles

No need to use pre 1960's bootstrap rocket tech to get back and forth between the two locations. Such a method of transportation would be noticed by organizations that have taken over the various installations in the United States.


Institute managed to lick short range teleportation. Its no mean stretch to deduce that the Enclave scientists have managed to create a similar device. Albeit on a much larger scale to account for the distance between the earth and moon. Thus allowing those on the moon to scavenge anywhere on the earth for resources needed to maintain their base of operations, while maintaining their secrecy.
User avatar
Gisela Amaya
 
Posts: 3424
Joined: Tue Oct 23, 2007 4:29 pm

Post » Fri Jan 29, 2016 12:59 am

If the Enclave did go to space they would've taken all the rockets they can and that still wouldn't make up for the fact that space travel isn't easy, astronauts go through years of training just to get placed on a back-up crew which they train for years to reach being the actual astronauts. It wouldn't make any sense that "random waster instantly becomes a skilled pilot and astronaut" with no training and would just be too stupid even for Fallout.

The Institute didn't instantly have a teleportation device, hell the Institute's underground facility wasn't even a thing until AFTER the great war so yea it is hard to believe the Enclave would have one. Even the Big Empty's teleporter in Fallout New Vegas could've been made AFTER the great war.

I'd rather not see the wasteland version of Iron Skies because it would be as stupid as that movie was and the whole "ALIENS HAVE COME BACK!" just seems so tacked on. We should get new ideas not Mothership Zeta the sequel now with wasteland nazis in space.
User avatar
Harry-James Payne
 
Posts: 3464
Joined: Wed May 09, 2007 6:58 am

Post » Thu Jan 28, 2016 1:52 pm

The aliens wouldn't make it yours have to destroy armada before it gets there
User avatar
Barbequtie
 
Posts: 3410
Joined: Mon Jun 19, 2006 11:34 pm

Post » Thu Jan 28, 2016 2:10 pm

I'd rather play Halo :shrug: I also don't understand how they would fend off aliens with the tech they had in Mothership Zeta.



It'd be even worse than in Halo because humanity doesn't have ships capable of space combat in Fallout. With the death beams in Mothership Zeta, Earth would essentially be glassed without being able to fight back.. at all.



There is also that fact that the Enclave are dead and have been destroyed 6+ times already. They started off with around 1000 members so they'd be down to a hand full by now if anything. Not to mention that aliens have always been non-canon Easter eggs (aside from Mothership Zeta which contradicts a lot). Everything in Fallout has been tied into humanity from the creatures, mutants, setting, weapons, armor, etc. etc. It's a core theme of the game that aliens contradict.

User avatar
Marion Geneste
 
Posts: 3566
Joined: Fri Mar 30, 2007 9:21 pm

Post » Thu Jan 28, 2016 10:00 pm

I wonder why the hell here and in Borderlands forums the community ideas are always the same.



ZOMBIES!



UNDERWATER!



ALIENS!



MOONBASE!




Like c'mon...

User avatar
Rex Help
 
Posts: 3380
Joined: Mon Jun 18, 2007 6:52 pm

Post » Thu Jan 28, 2016 7:09 pm

So a moon base like in the new SW film or Iron Sky?

User avatar
Adrian Powers
 
Posts: 3368
Joined: Fri Oct 26, 2007 4:44 pm

Post » Fri Jan 29, 2016 12:55 am

I had this exact same idea... lol
User avatar
louise tagg
 
Posts: 3394
Joined: Sun Aug 06, 2006 8:32 am


Return to Fallout 4