Fallout 4: Evil Villain or Saviour of the Wastes?

Post » Wed Dec 02, 2015 10:06 am

Good, in a grizzled Clint Eastwood kind of way.
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CHangohh BOyy
 
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Post » Wed Dec 02, 2015 10:56 am

Good. I always do good first. I find I get the most out of the game for the first playthrough being good. Once I compete the game for the first time, I can refine my rp.

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Yvonne Gruening
 
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Post » Wed Dec 02, 2015 1:14 pm

Good-natured [censored]. I'll pick the most dikeish dialog options and be a jerk overall, but I'll always do the right thing in the end. Basically the hero the wasteland needs, but not the hero they want.
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Joanne Crump
 
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Post » Wed Dec 02, 2015 8:53 am

Law-abiding criminal :P

Basically a do-gooder until a gun is required.

:D :fallout:

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Tammie Flint
 
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Post » Wed Dec 02, 2015 2:02 pm

Chaotic Evil is always fun ;)
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Lisa Robb
 
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Post » Wed Dec 02, 2015 5:19 pm

Fallout is pretty much the only game where it's oh so rewarding to be bad.

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Chenae Butler
 
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Post » Wed Dec 02, 2015 6:52 am

My characters are usually Chaotic Neutral. Not evil so won't go out of their way to hurt people for no reason or to get off on causing mayhem, and certainly not a goody-two-shoes wasteland girl scout so won't be running errands and helping random people out of the goodness of their heart, but they will do what suits them and their goals.

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Blackdrak
 
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Post » Wed Dec 02, 2015 5:15 pm

Should be an option for "I don't know." My first characters always just go with the flow. I definitely won't plan my actions based on what kind of karma I get from it. Probably I'll end up trending towards good, but it doesn't always work out that way.

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Lil Miss
 
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Post » Wed Dec 02, 2015 4:38 am

Stupidly good, like superman boy scout levels of good. No stealing, no harming friendly or neutral NPCs, no starting fights (the enemy has to shoot first), must always attempt to defuse situations without violence and cannot kill enemies that surrender or run away.

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mishionary
 
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Post » Wed Dec 02, 2015 7:42 am

Good with good peoples, evil psychopath against bad guys.

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Catharine Krupinski
 
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Post » Wed Dec 02, 2015 4:29 am

More than likely neutral for my first playthrough. I will give evil a good try on my second playthrough though, if it looks like the evil options are fun.
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Pixie
 
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Post » Wed Dec 02, 2015 2:34 pm

No matter how many people I eat or Nuka Cola I steal I always end up a Saint. Helped me chose this name :)
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Rhiannon Jones
 
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Post » Wed Dec 02, 2015 4:52 pm

I try not to let karma define a character, and there is never a specific karma I strive to label my character as. My character will make their choices and whatever the game feels like labeling them morally, it can.

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Rich O'Brien
 
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Post » Wed Dec 02, 2015 3:20 am

I always play a person completes quests with the "good" outcome and I never kill innocent people, only evil ones, but I steal so much that I end up having bad karma anyway haha. I wish the karma system in Fallout wasn't so simple and black and white but what can you do. *shrugs*

Plus it's just too hard to get good karma compared to bad, at least in NV it was. I think you could just buy your righteousness in Fallout 3 by donating a relatively small amount of caps to a hobo haha, lame. It's like karma didn't even matter much in that game because of that.

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matt oneil
 
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Post » Wed Dec 02, 2015 9:30 am

Good. Always played good.
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Anthony Santillan
 
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Post » Wed Dec 02, 2015 5:52 pm

I always play a good role even in my second play through; or neutral. It is not in me - even in video games - to act evil or being a jerk. Sure, even when I play a good character, I sometimes do certain things that are considered "evil" or "immoral" by real life standards - specially when you want to fool around with the npc's just to see their reaction - but to act evil as a set way of life or should I say, as a way of playing, is really not in me.

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Adriana Lenzo
 
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Post » Wed Dec 02, 2015 11:50 am

Good most likely, then Neutral, Evil just feels so moronic and boring

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oliver klosoff
 
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Post » Wed Dec 02, 2015 5:52 pm


Probably neutral.

Depends on if i get bad karma from stealing and good karma from killing raiders.


Basically I will steal everything not nailed down, and kill every badguy but rarely kill any good guys.
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Nicole Coucopoulos
 
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Post » Wed Dec 02, 2015 9:37 am

I am Chaotic Good! After all, you can't make positive changes without a few explosions and wiping out a couple of armies.

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Judy Lynch
 
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Post » Wed Dec 02, 2015 9:06 am

Really hope the story isnt classical good or bad
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Ebony Lawson
 
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Post » Wed Dec 02, 2015 1:45 pm

Really depends! In Fallout 3 you couldn't have anywhere near as good a companion if you was bad compared to being good. For that reason maybe good. But if it is balanced in Fallout 4 then bad and wreckless. :fallout: :fallout:

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Raymond J. Ramirez
 
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Post » Wed Dec 02, 2015 6:02 pm

I'll be neutral.

That means i'll share my water, provided i have enough. And i won't just kill people without a good reason, but holding a really neat weapon that i want is a good reason.

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jaideep singh
 
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Post » Wed Dec 02, 2015 12:47 pm

I voted neutral, though In the end, it won't really matter which karma you choose. Other than a few NPC's reacting to you differently, you're still tagged as the good guy saving the day, just going about it in a chaotic way.

One of the main problems with doing an 'evil playthrough' in Bethesda RPGs (or any RPG for that matter with the exception of games like Shadow of the Colossus where you didn't find out you were playing as the antagonist until the very end) is, you're never really truly evil. The most you can aspire to be is a jerk, chaotic [censored] who is ultimately tasked with the purpose of fighting off a greater evil who is the tagged as the true antagonist.

If you could truly become the ultimate antagonist, where another NPC would be ultimately tasked with becoming the protagonist (due to your choice to evolve into the antagonist), tracking you down for an inevitable showdown between good and evil, with you emerging as the victorious antagonist who has conquered the world, then that would be a true 'evil playthrough'.

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Imy Davies
 
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Post » Wed Dec 02, 2015 10:32 am

I will play a money crazed type of gal who has a good heart deep deep inside, but doesn't really think much before doing stuff, so she might shoot you in the face because you annoyed her or took her stuff, but she wont go out of her way to do evil things , she will have a logical sense of business and trade.
She wouldn't blow up Megatown for a crapy flat, she would barter with them and make a better house.
she will also push every button on anything and then wonder " what did that suppose to do again ?!?!?! "
So who knows... Bad things might happen :D
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c.o.s.m.o
 
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Post » Wed Dec 02, 2015 5:50 am

Don't know yet. They may slip into madness as the game progresses depending on the situation. But we'll start neutral and take it from there.

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Milad Hajipour
 
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