Fallout on facebook: over 111k lines of voice acting.

Post » Tue Dec 01, 2015 1:53 pm

I'm still waiting for the anti-voiced protagonist crowd to chime in, but I guess that's not going to happen in this thread.
Also, listen to all four hours of interview done with the voice actors (MrMattyPlays)

After hearing both two hour interviews, I was not left with any doubts that this is going to be great!

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Matt Terry
 
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Post » Wed Dec 02, 2015 4:00 am

Much as I've come to despise that meme, I have to admit that would be hilarious.

As for the percent of dialog that belongs to the protagonist... it could be anything. We don't really have any idea, at this point, how many unique lines of dialog the protagonist will have.

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kirsty joanne hines
 
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Post » Tue Dec 01, 2015 6:22 pm

1) Its already been said there are 13k lines per protag.

2) Just because it isn't voiced, doesn't mean there isnt a script for it. 65k lines werent just NPCs in New Vegas I assume

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Danny Warner
 
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Post » Tue Dec 01, 2015 6:04 pm


I know that now, after the three or so comments saying so after I posted.
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Tai Scott
 
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Post » Tue Dec 01, 2015 5:53 pm

He going to bury half the NPC with 5 moves and sing terrible raps?

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Marcin Tomkow
 
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Post » Tue Dec 01, 2015 1:41 pm

Actually, I think the gameworld being 4x the size of Fallout 3 is just a myth. Interviews from Todd Howard had him say the map was comparable to Skyrim, but without mountains; he wasn't really keen on giving details like square mileage or anything, because a lot of those metrics don't even mean much. But still, the metrics I would go by are the comparisons Bethesda's made between this game and previous: 2x as many assets as Skyrim, and more voice acting than Fallout 3 and Skyrim combined. That means a lot more to me than 111k lines, or whatever.

I wonder how many GB Fallout 4 is going to be.

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Nauty
 
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Post » Tue Dec 01, 2015 9:15 pm

Well here's to hoping they managed to get some quality with that quantity.

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sara OMAR
 
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Post » Tue Dec 01, 2015 5:06 pm

Probably around 40GB 50GB. I would be shocked if it bigger then GTA5.

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Laura Elizabeth
 
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Post » Tue Dec 01, 2015 11:47 am

I mean, if Bethesda says they want to improve their characters and writing, I'll give them a chance. It seems unfair to just assume Fallout 4 will have terrible writing if Bethesda genuinely made an effort to improve it this time; and I was never that dissatisfied with their writing to begin with.

Yeah, that's what I was thinking. Plus, Bethesda seems to really have a handle on file compression. All of the voice acting in Oblivion only took up about 1.7GB, and the voice acting in Skyrim actually takes up less space (1.3GB iirc), since they started using the .xwm format for audio, and then packing the audio and the lip-sync data into one .fuz file.

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meghan lock
 
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Post » Wed Dec 02, 2015 12:58 am

Skyrim was 4 on release. The way they work with tilesets makes it a much smaller compared to GTA where everything is unique. Id say 15-20 with the higher res textures and more voices.

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Louise
 
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Post » Tue Dec 01, 2015 6:46 pm

Emil Pagliarulo on Twitter:

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Shae Munro
 
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Post » Tue Dec 01, 2015 10:02 pm

Great to hear! :3 They might even take the crown from Bioware, in regards to storytelling.

Now, if I can just play through Fallout 1, 3 and New Vegas before F4 comes out. Only New Vegas have I not finished before, and F2 I have gotten through so many times I just can't do it again.

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Natasha Biss
 
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Post » Tue Dec 01, 2015 4:25 pm

I wonder how many gbs the voices will be alone? They'll have to be compressed pretty hard to fit on a bluray.

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Avril Churchill
 
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Post » Tue Dec 01, 2015 11:59 pm


Well, they beat the crap out of them in everything else. And Bioware is no longer Bioware. It's a matter of time before Beth puts the final nail in that coffin. When they say their going to work on something to improve it, they usually do. Bethesda is a far better, more responsive, developer who actually improves their games from one iteration to the next; as opposed to a developer who destroys anything good about their games so you have no clue what to expect from their next one.

Bethesda also would never mock and lecture their fans about artistic integrity if they couldn't manage to properly end a trilogy of their flagship franchise.

Sorry about the rant, disgruntled, recently exiled, ex Bio fan here.

Bethesda may not take the story telling crown with FO4, but they most certainly will improve upon their previous efforts, and their game world will still be spectacular. Bioware will, more than likely, just continue to fade.

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Tracy Byworth
 
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Post » Tue Dec 01, 2015 8:20 pm

I am curious how much of that voice acting is actually Dialog and not just fluff, like the name of the Baby. The fact that the player now has also a voice isn't adding anything to the Dialog either. I mean it doesnt matter if the answers are voiced or not, they would be still there.

So more recoreded lines ... could be all relative.

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Dorian Cozens
 
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Post » Wed Dec 02, 2015 4:02 am

If was after DA:I that I decided that I no longer care about what BW does and release, they lost me. They are now stuck in mediocre land and seem determined to never leave. Of course it does not help that a certain publisher refuse to give BW enough time to add anything. The next ME will most likely suffer from the same problem; boring lead char, okay-ish to dull story, lots of stuff that never gets added because not enough dev time. Etc. Meh.

Bethesda has already taken the crown, in my gaming world.

All this just makes me sad, I wanted to love DA:I.

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Kahli St Dennis
 
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Post » Tue Dec 01, 2015 1:06 pm

For reference, if anybody is interested, awhile back I counted up the number of voice actors in a few of the mainstream roleplaying games. Here are the numbers I came up with:

Dragon Age: Origins - 148
Dragon Age 2 - 103
DA: Inquisition - 133
Mass Effect - 74
Mass Effect 2 - 99
Mass Effect 3 - 154
The Witcher - 87
The Witcher 2 - 40
Morrowind - 14
Oblivion - 13
Skyrim - 90
Fallout 3 - 37
Fallout: New Vegas - 70
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Iain Lamb
 
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Post » Tue Dec 01, 2015 5:56 pm

Hopefully they do a bit more rare dialog. Literally you can come around bandits in Skyrim who lope around saying the same thing: "Lying harlet!" ..."Two 3's? What was he thinking"... "Retire someday, get myself an island". More than 1 enemy can say those lines at the same time, at every location. Repetition like that kills immersion because it's expected. I understand keeping those lines, but the more variety, the better. And if you miss certain lines exclusive to certain enemies, oh well. That's what make it fun.

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Dagan Wilkin
 
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Post » Wed Dec 02, 2015 1:14 am

This will definitely be a gigabyte game.

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Symone Velez
 
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Post » Tue Dec 01, 2015 2:01 pm


I see I'm preaching to the choir! :wink_smile:

Bethesda has long won the race for me as well. ME3 was my last holdout...because DA2 showed me where they were headed, and it was awful. ME3 was a tragedy. I hesitantly purchased DAI and I couldn't get past the first couple of hours, and actually traded it in. And it is sad...I absolutely had a love affair with Origins and ME1/ME2.

Oh well, all I can offer here is that if Bethesda can match the quality of the dialogue with the quantity of the dialogue, add solid companions, and write an emotional story, it's going to be a gem. It will have both story and world environment.

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Rebekah Rebekah Nicole
 
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Post » Tue Dec 01, 2015 10:33 pm

Absolutely!

Wait a second...John Cena is a military vet...and so is our character. Playing as an alternate timeline John Cena would actually be amazing.

Because Cena...Cena never changes.
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sally R
 
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Post » Wed Dec 02, 2015 12:25 am

Lol, talk about taking a hint.

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RObert loVes MOmmy
 
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Post » Wed Dec 02, 2015 3:22 am


Weird, I remember noticing Skyrim's repetitive voice acting more. Don't get me wrong, Oblivion was almost entirely the same voices, but somehow I noticed it more with Skyrim. Maybe it was because I was a kid at the time.
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kiss my weasel
 
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Post » Tue Dec 01, 2015 12:18 pm

And only if quality is going to equal quantity ..... if they lines are going to be as shellow as in Fallout 3 then we will have 2 times more idiotic lines with no true options to decide about anything.

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Rozlyn Robinson
 
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Post » Tue Dec 01, 2015 11:09 pm

hey guy you want me to give you a hug? Everything will be all right. Also about the news I cant wait ro make my enemies scream for mercy with all these new dialoque options.
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Averielle Garcia
 
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