Fallout 3 vs. Fallout New Vegas

Post » Fri May 13, 2011 11:08 am

Well, it allows me to vent about the waste of potential that was Fallout 3. That's getting somewhere.

Fonv owes it's exestance to fo3 and it revived the fallout franchise (sorry spelling ) it doesn't deserve any [censored] especially from supposed fallout fans and i felt more connected to you're mum n dad in fo3 than anyone in fonv and u only seen ur mum(cathrine ) for 30seconds.
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Crystal Clarke
 
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Post » Fri May 13, 2011 8:42 pm

1. Fonv owes it's exestance to fo3
2. and it revived the fallout franchise (sorry spelling )
3. it doesn't deserve any [censored] especially from supposed fallout fans
4. and i felt more connected to you're mum n dad in fo3 than anyone in fonv and u only seen ur mum(cathrine ) for 30seconds.

1. Myeah kinda, if Bioware or Troika would have bid over Bethesda then I'm sure that New Vegas or Van Buren would have been a possibility further down the line anyway.
2. Bioware and Troika also bid on Fallout when Interplay sold it.
3. Actually, it does deserve the [censored] we give it.
4. Guess you wouldn't like the older Fallout games then.
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Britta Gronkowski
 
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Post » Fri May 13, 2011 7:09 pm

3. it doesn't deserve any [censored] especially from supposed fallout fans


What are "supposed" fallout fans"? Those who "fan" Fallout 3 but not the others, or those who "fan" the others but not 3? Or something else completely?

Trojka(?)


That sounds like a Polish dance or something. :P
Replace the j with an i.
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des lynam
 
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Post » Fri May 13, 2011 8:35 pm

1. Fonv owes it's exestance to fo3
2. and it revived the fallout franchise (sorry spelling )
3. it doesn't deserve any [censored] especially from supposed fallout fans
4. and i felt more connected to you're mum n dad in fo3 than anyone in fonv and u only seen ur mum(cathrine ) for 30seconds.



1.The only good thing
2. Bioware and Troika could did it better
3. It deserves it, Bethesda forums isnt the only place for Fallout fans, Bethesda fans maybe have other thing to say-
4. You never played the older Fallouts dont ya???
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Kelli Wolfe
 
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Post » Fri May 13, 2011 2:01 pm

That sounds like a Polish dance or something. :P
Replace the j with an i.

:ahhh: I hate misspelling crap! :ahhh:
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Myles
 
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Post » Fri May 13, 2011 1:33 pm

2. Bioware and Troika could did it better


Troika would've definitely done a better job, but I don't know about Bioware. The first game might've been decent, but what about present day with EA and everything now being Mass Effectified with dialog wheels, predefined characters, streamlining and interracial bi-sixual softpormscenes :P?

:ahhh: I hate misspelling crap! :ahhh:


Don't feel bad about it. In the forums someone is always correcting you. :P
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Tamara Dost
 
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Post » Sat May 14, 2011 12:55 am

What are "supposed" fallout fans"? Those who "fan" Fallout 3 but not the others, or those who "fan" the others but not 3? Or something else completely?



That sounds like a Polish dance or something. :P
Replace the j with an i.

Supposed fallout fans are fans of the older fallout games that can't embrace the new fallout games and no i haven't played the older fallout games but i make an effort to at least know about what happend in the older fallouts.
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marina
 
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Post » Fri May 13, 2011 12:08 pm

Supposed fallout fans are fans of the older fallout games that can't embrace the new fallout games.

It's hard to embrace them when they are so bad.
I mean, Fallout New Vegas is the best out of a bad situation.
Not a bad Fallout game but not great either.
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Janette Segura
 
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Post » Fri May 13, 2011 2:19 pm

I don't think it deserves to be shunned and treated as a "piece o' crap garbage". At worst someone should say "it is my opinon (emphasis on opinion) that Fallout 3 is rather bad". Maybe Fallout 3 by some people's reckoning deserves to be attacked. But by mine (and apparently many others) Fallout 3 is a worthy game that was very enjoyable to play and for me was intellectually and emotionally stimulating. In other words the word "deserves" is rather strong. It implies that there is no other way to look at something. It implies that something is inherently bad and cannot be seen any other way. In the case of Fallout 3, that statement would be incorrect.
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Marcia Renton
 
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Post » Fri May 13, 2011 12:09 pm

Supposed fallout fans are fans of the older fallout games that can't embrace the new fallout games and no i haven't played the older fallout games but i make an effort to at least know about what happend in the older fallouts.


In that case, I haven't seen any supposed ones here because everyone is more or less embracing either New Vegas or Fallout 3 (or both, though this is a rarer case at least among the fans of the originals) - more so with NV - with clearly stated reasons.

If you do not wish to play the original games (which I'd recommend you did to experience them first hand so you'd know what to criticise or praise) the wiki is a good place to start looking at what happened in them.
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Pants
 
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Post » Fri May 13, 2011 11:23 am

I don't think it deserves to be shunned and treated as a "piece o' crap garbage". At worst someone should say "it is my opinon (emphasis on opinion) that Fallout 3 is rather bad". Maybe Fallout 3 by some people's reckoning deserves to be attacked. But by mine (and apparently many others) Fallout 3 is a worthy game that was very enjoyable to play and for me was intellectually and emotionally stimulating. In other words the word "deserves" is rather strong. It implies that there is no other way to look at something. It implies that something is inherently bad and cannot be seen any other way. In the case of Fallout 3, that statement would be incorrect.

Well, as a game by it's own merits I don't think it deserves "all" the [censored] we give it, but as a Fallout game I just can't let go of my elitism and can't see it as anything but just a tiny step above F:BOS
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tiffany Royal
 
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Post » Sat May 14, 2011 2:06 am

Supposed fallout fans are fans of the older fallout games that can't embrace the new fallout games and no i haven't played the older fallout games but i make an effort to at least know about what happend in the older fallouts.

Because we loved the first games, we should happily accept their total make over? Fallout 3 wasn't a bad game, but it was a crappy sequel to the earlier Fallouts. New Vegas is a good sequel for them, but I want to see the franchise getting a lot closer to what it used to be.
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louise fortin
 
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Post » Fri May 13, 2011 11:59 am

Well, as a game by it's own merits I don't think it deserves "all" the [censored] we give it, but as a Fallout game I just can't let go of my elitism and can't see it as anything but just a tiny step above F:BOS


Prehaps its true that Fallout 3 doesn't follow the original Fallouts very well in terms of what it offers. I can understand that argument.

But I also have to say that Fallout 3 is sort of a new "type" of Fallout its "Bethesda's Fallout". Maybe thats what Fallout 3 should be referred to as, "Bethesda's Fallout". But I have to say, I like "Bethesda's Fallout". I like it more than "Original Fallout," alot more actually, it just clicks with me and I think many people feel the same way. My point is that there is really no "one right way" to look at what is "fallout" and how Fallout should be handled. Just because Fallout 3 doesn't follow the "old ways" doesn't mean that its just inherently bad and people should shun it as a piece of garbage, likewise just because Fallout NV doesn't follow Fallout 3's style doesn't mean I should shun it and treat it as a piece of crap, even if I dislike that fact that it is against my preference for "Fallout".

Just remember "what is one man's trash...is another man's treasure".
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Kellymarie Heppell
 
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Post » Fri May 13, 2011 4:28 pm

Because we loved the first games, we should happily accept their total make over? Fallout 3 wasn't a bad game, but it was a crappy sequel to the earlier Fallouts. New Vegas is a good sequel for them, but I want to see the franchise getting a lot closer to what it used to be.


Indeed.

And I think that "getting closer to its roots" can be done to decent degree without sacrificing too much of what is now and what the "new fans" like (not that I'd miss anything in particular about the new gameplay if it were scrapped, on the contrary, but I know there won't be another complete turnover ala Fallout 3) with a compromise of sorts. What is lacking, is the knowledge of Beths willingess to compromise - won't be holding my breath over that though.
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Sakura Haruno
 
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Post » Fri May 13, 2011 11:56 am

And I think that "getting closer to its roots" can be done to decent degree without sacrificing too much of what is now and what the "new fans" like (not that I'd miss anything in particular about the new gameplay if it were scrapped, on the contrary, but I know there won't be another complete turnover ala Fallout 3) with a compromise of sorts.


:foodndrink:
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SamanthaLove
 
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Post » Fri May 13, 2011 12:27 pm

And I think that "getting closer to its roots" can be done to decent degree without sacrificing too much of what is now and what the "new fans" like (not that I'd miss anything in particular about the new gameplay if it were scrapped, on the contrary, but I know there won't be another complete turnover ala Fallout 3) with a compromise of sorts. What is lacking, is the knowledge of Beths willingess to compromise - won't be holding my breath over that though.


It could definitely go either way at this point, New Vegas was an admirable attempt by Obsidian at finding a middle ground and they probably needed Bethesda's approval for most of their design decisions. On the other hand there are many "new fans" who have proven to be just as bad as the "purists" and they've been very vocal on the New Vegas discussion boards because the game wasn't a carbon copy of Fallout 3, and we all know how Broken Steel came about. Like you I won't hold my breath, but if New Vegas is anything to go by then there's some glimmer of hope however small that Bethesda is willing to compromise and find more of a middle ground.
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e.Double
 
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Post » Fri May 13, 2011 11:44 pm

You can't defend Fallout 3, hating it is the cool thing around here.

@Undec- No I mean, if I have to open map, click node, explore, finish, click, go back to map repeat. Plus, now that Fallout is a console game, I dont think the node system will work well, seeing as not all of us can afford gaming PCs (I've had my ancient PS3 since it came out)
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Kelvin
 
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Post » Sat May 14, 2011 2:31 am

I think Fallout 3 was better in the way often cited, World Building and attention to world detail but suffered in writing. In reverse Fallout:New Vegas excelled in writing and dialogue, while suffering in world design and exploration.

Think Obsidian and Bethesda need to work on their faults so they can become better at their work. Hence I often say I want Fallout 4 to be written by Obsidian and Developed by Bethesda

i agree, i'm not bashing obsidian, i think they did lots of things to improve over FO3, the reputation system, the skill repair system was well thought out, the story and dialogue is pretty deep, they made some cool creatures to fight like the cazedores, its kinda hard to go back to FO3 now because obsidian did do so many improvements, but if FO4 were to be a combination of all of bethesdas strong areas mixed with obsidians strong areas, we would have the best of both game makers, i like both games, they're different in many ways and they both have their areas of strenghts and weaknesses, it would nice to combine both games somehow.
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JLG
 
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Post » Sat May 14, 2011 2:33 am

It could definitely go either way at this point, New Vegas was an admirable attempt by Obsidian at finding a middle ground and they probably needed Bethesda's approval for most of their design decisions. On the other hand there are many "new fans" who have proven to be just as bad as the "purists" and they've been very vocal on the New Vegas discussion boards because the game wasn't a carbon copy of Fallout 3, and we all know how Broken Steel came about. Like you I won't hold my breath, but if New Vegas is anything to go by then there's some glimmer of hope however small that Bethesda is willing to compromise and find more of a middle ground.


Yeah. I've read quite a few of those. And from what I've gathered New Vegas got more praise that hatred (with a significant enough portion of the original fanbase liking it and its improvements), and since the majority of the gripes seem to revolve around exploration, wasteland encounters and bugs - I'd think it would be a safe bet for Beth to push forward from it (thus maintaining the interest of the original fanbase at least to some degree, and offering their own fans new ways experience their games), and correcting those "mistakes" as much as the push forward would allow, instead of going on from Fallout 3 (or from Skyrim, for that matter). One can only hope.

@Undec- No I mean, if I have to open map, click node, explore, finish, click, go back to map repeat. Plus, now that Fallout is a console game, I dont think the node system will work well, seeing as not all of us can afford gaming PCs (I've had my ancient PS3 since it came out)


Almost began my reply with @Colon- until I realised... :P

But isn't that what you do in the current games already with the fast travel - travel near enough of the place you haven't visited, explore, open map, travel to another location - just without nodes, worldmap and traveling with encounters? I don't see much of a difference from your point of view - just that there is some mandatory traveling involved, which in this case would support the gameplay as it counts as exploring with its possible encouters (and more over, there are ways to get around the maptraveling, if it bothers the player - IIRC Van Buren was to have trainroutes established with the players aid, that would offer safe and quick passage to the next location, so there's one solution already). Moving the cursor with a controller works just like it works now no matter what's below it, so the "console game" argument isn't really valid in my opinion.
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OnlyDumazzapplyhere
 
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Post » Fri May 13, 2011 9:12 pm

Meh, if they are so good at bulding worlds they should ditch the random wasteland exploration entirely and focus on making absolutely awesome cities. :confused:

thats what i want, i want a FO game to be almost entirely in a city, but a huge area just like new vegas or FO3, so a large map area like those games, there's lots of parts to a city, industrial, commercial, neighborhoods, apartments complexes, skyscraqers, airports, parks, a city kinda like in grand theft auto, but with more detail so we can go in a lot of the buildings and complexes etc, go on top of buildings and sneak around, kinda like the movie "the omega man" or that movie with will smith, "i am legend" those were kinda post apocalyptic city movies, to me that setting would be fun, you could have factions and settlements with plenty of dangers and places to explore, more detail than the dc ruins even.
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Lucie H
 
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Post » Fri May 13, 2011 4:12 pm

Fallout 3 - Exploration and ruined city. Now maybe I can find my list on why I do not like NV ;)
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Angus Poole
 
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Post » Sat May 14, 2011 1:38 am

Fallout 3, because it's more post apocalyptic than F: New Vegas. In New Vegas you find lights, casinos and an government that looks like a republic. In Washington, everyone does what he wants to.
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Amy Gibson
 
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Post » Fri May 13, 2011 9:53 pm

Fallout 3, because it's more post apocalyptic than F: New Vegas. In New Vegas you find lights, casinos and an government that looks like a republic. In Washington, everyone does what he wants to.

Well, it's cause it's been 200 years.
Fallout 3 made no sense to be the way it was after 200 years.
If you want post apocalypse like that I'd advice to go play S.T.A.L.K.E.R.
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Anthony Rand
 
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Post » Fri May 13, 2011 7:00 pm

But isn't that what you do in the current games already with the fast travel - travel near enough of the place you haven't visited, explore, open map, travel to another location - just without nodes, worldmap and traveling with encounters? I don't see much of a difference from your point of view - just that there is some mandatory traveling involved, which in this case would support the gameplay as it counts as exploring with its possible encouters (and more over, there are ways to get around the maptraveling, if it bothers the player - IIRC Van Buren was to have trainroutes established with the players aid, that would offer safe and quick passage to the next location, so there's one solution already). Moving the cursor with a controller works just like it works now no matter what's below it, so the "console game" argument isn't really valid in my opinion.

Well. my bringing up consoles isnt an attempt at strawman, but rather because with the exception of Fallout, Fallout 2, and Fallout: Tactics, (and a little Minecraft :spotted owl:) PC gaming isnt possible for me, financially and hardware wise. I just dont want a series I've fallen in love with to suddenly shut me out and be exclusive to one platform.
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Josh Sabatini
 
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Post » Fri May 13, 2011 10:44 pm

Fallout 3 - Exploration and ruined city. Now maybe I can find my list on why I do not like NV ;)


Why I do not like NV as much as Fallout 3:

Exploration was lame. The city of New Vegas was a let down. BoS were disappointing, VERY DISAPPOINTING :( . And the beginning of the main quest line is long and boring. :wink:

Steam, complicated things more than it should have. So please exclude it next time. They made getting the veteran armor practically impossible for an NCR fan.
Spoiler
Battle at Hoover Dam was... well alittle of let down. Less a battle more of a skirmish.
Lack of interesting settlements. Search Light disappointed me to many lengths. Lack of NCR v Legion skirmishes. Camp McCarren inside was dark as hell. I kinda hate how Rex is part robot, makes it less able to bond with him via RP. hardcoe was more of a burden than challenging. Companions go unconscious rather than die, that was stupid, which kinda forced me to play hardcoe which is why it pisses me off. New Vegas being divided by giant gates into little sections (what were the thinking?). Loading screens got way to repetitive. Casinos were too, empty. Come Fly With Me is the worst quest in the world after playing it two or more times. Creating new characters seemed like a burden to me, rather than a chance to try something else. It seemed like all the fighting happened AFTER you start playing. Most of the quests seemed to go on, back and forth, Venture! and Come Fly with Me were extremely notable for this. Seemed like all the cool stuff was happening out of the player's reach. The wasteland sure lived up to its name this time, here is something cool, after an hour of walking oh here is something else cool. There were a bunch of pointless locations, like the Devs wanted to fill in the empty space of nothing and dust with a shack or two. They made getting a "player home", a burden. Invisible walls everywhere you turn got really repetitive: "Hey I think I might climb this short hill Bumps into air, damn well I guess I half to drag my ass for half a mile til I can find a path that leads up to the top of this, oh wait the enemy controls it, kinda defeats the purpose of going up there now." You could never really "join" the factions the game proposed, and even if you did, they made you this Spec Op beast who magically wins the war for them, permitting you can even call what was going on a war, seemed like the real war happened before you got shot. People call FO3 a sandbox, well this game really is a sandbox. They basically made it so you could talk your way to wining the game. The military was everywhere, I can accept this IF THEY DID ANYTHING. Novac was disappointing.
Spoiler
Nelson looked like it would be a cool settlement, if it wasn't burned to the ground. Which brings me back to my point where all the cool [censored] happened before you could even physically play the game.
the Lucky 38, probably the coolest casino every, had NO people, wow. Creating your character's face svcked... your character looked the complete opposite of what you made. The Vegas "ruins" consisted of a couple of buildings, HA! The gate to New Vegas should have been next to the old neon Welcome To Las Vegas sign, not in Freeside??? Most locations were pointless imo. Ect, ect, ect...

Edit: If it is repeated it probably is a strong point :toughninja:
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Juan Cerda
 
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