Fallout: NV vs Fallout 3

Post » Sat May 28, 2011 11:27 am

Oh wow...I have spent HOURS UPON HOURS UPON HOURS researching lore, so I know more about Fallout than you do.


Reading the plot synopsis of a movie isn't the same thing as actually watching it.
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Krista Belle Davis
 
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Post » Sat May 28, 2011 6:42 pm

Fallout 3 was more to my tastes. The writing wasn't as good, but when I wasn't being led by the nose via NPC dialogue I had much more to do. And, while the story may have been a little lacking, at least the writers centered the conflict around defending the status quo from outside invasion instead of writing themselves into a transformative corner. New Vegas doesn't even give me any incentive to actually finish the main quest because doing so disrupts the balance of power in the Mojave and ends my characters journey.
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Robyn Howlett
 
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Post » Sat May 28, 2011 6:19 am

Reading the plot synopsis of a movie isn't the same thing as actually watching it.


I have watched hours upon hours of footage, I know about every faction and town, and know everything about the main character. So, yes, I know alot about Fallout.
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Ludivine Dupuy
 
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Post » Sat May 28, 2011 6:32 am

I have watched hours upon hours of footage, I know about every faction and town, and know everything about the main character. So, yes, I know alot about Fallout.

Have you read the Fallout Bible yet?
It's a good read.
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El Khatiri
 
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Post » Sat May 28, 2011 3:07 pm

Alex, pick up the first two games and you'll love it :) Alex, they're amazing. In Fallout 2, when I
Spoiler
finally met Frank Horrigan and killed him, it made my top 5 favorite gaming moments. The Master and meeting him was amazing


The games reek of epicness. When I saw Ian die, while he may only be 2d pixels, it hurt like hell. When I watched dogmeat get turned to dust by a super mutant, I went on a frenzy. When I saw K-9 die, well...I really didn't care. Obsidian did a good job with New Vegas, but it'll never have the same life that hte originals did. I loved in New Reno learning about how jet had basically torn the city apart. Or in the raider camp outside Shady Sands being able to talk to Garl
Spoiler
and with 9 luck being able to pretend to be his pops :)


For fans of the Fallout Series, go for New Vegas. For fans of Oblivion, Fallout 3 is the perfect game for you. I like all Bethesda games, especially TES. But I like them for the great lore and amazing plotlines, not the random cave every five minutes in Oblivion.

Edit: Fixed spoiler tags.
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Isaiah Burdeau
 
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Post » Sat May 28, 2011 6:18 am

I have watched hours upon hours of footage, I know about every faction and town, and know everything about the main character. So, yes, I know alot about Fallout.


None of that's the same as actually playing the games though,

I'm sorry, it's not that I mean to rag on you, but surely you see the inherent stupidity in someone who's never even played the original games saying things like "we like Fallout the way it was" and "we know Fallout better". What "we"? People who haven't played the games but have gotten a vague idea of how they play from youtube videos? How did they get to be the keepers of the Fallout flame?

How can you like or dislike a game you've never played? How can you like Fallout as it was when you've never played it as it was?
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Charles Mckinna
 
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Post » Sat May 28, 2011 9:47 am

I LOVE Fallout 3! I just never liked how simple the main quest line was.

I wish the mechanics of New Vegas were in Fallout 3. I liked the iron sights and the PC's movement in New Vegas.
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Kate Schofield
 
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Post » Sat May 28, 2011 5:50 am

We are not being elitist at all. We know Fallout better, thats all.


For not being elitist, that's a pretty elitist thing to say.

As someone who agrees that FNV is a more faithful interpretation of the original two games, I can faithfully say that you're making my point about elitism not helping our cause. "Fallout the way it was" also includes Tactics and Brotherhood of Steel, do you count those or no? Even then, there's some very weak things in both of the original games... the ability to get Advanced Mk. 2 Power Armor from Navarro as soon as you leave your village in FO2 is viewed by many as a game breaker. In FO1, a lot of conversational paths close off for no reason after the first time you talk to someone, and the time limit is overly harsh.

The games aren't perfect. They're just very good in a day and age where we didn't have many good RPGs like that. Nowendays, FO3 and FNV are tied together and it's pointless to try and extract them and say that one is better than the other without acknowledging their shared existence.
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michael flanigan
 
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Post » Sat May 28, 2011 3:23 am

Tactics and BoS are spin offs not part of the series main. ;)
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james reed
 
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Post » Sat May 28, 2011 7:01 am

They're both good, NV came after so it has some improvements, but both provide hundreds of hours of fun, very similar, game play.

A lot of users like to complain about FO3's story, but I personally find that ridiculous and biased. Fallout 3 is so fun that you'll rarely even be thinking about the main quest. You'll be having too much fun collecting guns, blowing people's heads off, etc.. to even care about the main quest.

It really does the series a disservice and your fellow gamer a disservice to try and convince people to stay away from a game, when in truth it's very fun and you're just bitter because the story didn't move you. Video games aren't books and they aren't movies. The best video game is fun for it's game play, the worst video game is fun for it's story-alone. If a games only redeeming quality is it's story, then it's not truly a game is it? Thankfully if you aren't expecting a masterpiece for 15 dollars then you won't be disappointed in FO3's story OR game play. <- there's an unbiased opinion for ya.

In short, if you like to nitpick tiny details or you have to have perfect Cannon (like a Star Wars nerd) then by all means, deny yourself the pleasure of FO3 and NV, however if you think 15 dollars for hundreds of hours of exploring, blowing people up, getting rich, etc is a bad deal... then yeah stay faaar away from the new FO games and keep playing your old F1 and F2 games because they're never coming back and you can just stay bitter about it, for all the good it'll do ya.
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Christine Pane
 
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Post » Sat May 28, 2011 4:21 am

This :)

Fallout 3 just rocks all over New Vegas. And my Sis thinks Fallout 3 is better than New Vegas (Shes completed both as well).


Last I checked [/b] meant bull crap.

But maybe I am mistaken.
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Sunnii Bebiieh
 
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Post » Sat May 28, 2011 1:19 pm

They're both good, NV came after so it has some improvements, but both provide hundreds of hours of fun, very similar, game play.

A lot of users like to complain about FO3's story, but I personally find that ridiculous and biased. Fallout 3 is so fun that you'll rarely even be thinking about the main quest. You'll be having too much fun collecting guns, blowing people's heads off, etc.. to even care about the main quest.

It really does the series a disservice and your fellow gamer a disservice to try and convince people to stay away from a game, when in truth it's very fun and you're just bitter because the story didn't move you. Video games aren't books and they aren't movies. The best video game is fun for it's game play, the worst video game is fun for it's story-alone. If a games only redeeming quality is it's story, then it's not truly a game is it? Thankfully if you aren't expecting a masterpiece for 15 dollars then you won't be disappointed in FO3's story OR game play. <- there's an unbiased opinion for ya.

In short, if you like to nitpick tiny details or you have to have perfect Cannon (like a Star Wars nerd) then by all means, deny yourself the pleasure of FO3 and NV, however if you think 15 dollars for hundreds of hours of exploring, blowing people up, getting rich, etc is a bad deal... then yeah stay faaar away from the new FO games and keep playing your old F1 and F2 games because they're never coming back and you can just stay bitter about it, for all the good it'll do ya.


Canon*

Collecting guns is'nt very fun, I don't base my opinion on gameplay (Unless its the multiplayer of a game.)

I base my opinion on story, And Fallout 3's main story and most of the side quests had horrible stories.
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Sista Sila
 
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Post » Sat May 28, 2011 3:52 am

I just want to jump in here and an say "Stop picking on FO Tactics people!." Tactics is Canon at best "semi-canon" (Factions, town, story, character and events all canon) Only thing that goes against Canon is the oil drums that's about it. Everything else can be explained. I find it harder to explain somethings for FO3 then for Tactics but that does not mean I don't count FO3 as canon. Explanations might be weak but they don't completely mess with Canon. The Vault even stopped calling it "semi canon" and Bethesda sells it along with FO1 and FO2. MWBoS were talked about in FO3. If Beth did not want Tactics as part of canon they would not sell it and talk about it in FO3.

Now Brotherhood of Steel is not Canon because it does go against canon "I was born before the bombs fell then the brotherhood came." Having the Chosen One leave New Arroyo in northern California or close to it (location not known but sure as hell is nowhere close to Texas) and move to Texas and join the BoS there :banghead:
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Rudi Carter
 
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Post » Sat May 28, 2011 5:13 pm

I just want to jump in here and an say "Stop picking on FO Tactics people!." Tactics is Canon at best "semi-canon" (Factions, town, story, character and events all canon) Only thing that goes against Canon is the oil drums that's about it. Everything else can be explained. I find it harder to explain somethings for FO3 then for Tactics but that does not mean I don't count FO3 as canon. Explanations might be weak but they don't completely mess with Canon. The Vault even stopped calling it "semi canon" and Bethesda sells it along with FO1 and FO2. MWBoS were talked about in FO3. If Beth did not want Tactics as part of canon they would not sell it and talk about it in FO3.

Now Brotherhood of Steel is not Canon because it does go against canon "I was born before the bombs fell then the brotherhood came." Having the Chosen One leave New Arroyo in northern California or close to it (location not known but sure as hell is nowhere close to Texas) and move to Texas and join the BoS there :banghead:


Sorry, But only the 'Major, major' plot points were canon, The Warrior was Canon, But about everything else was'nt.

Cars were'nt Canon, The beast master people were'nt canon, And if I remember right, The plane is'nt canon (The thing in the vault I think.)
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Danii Brown
 
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Post » Sat May 28, 2011 1:29 pm

Sorry, But only the 'Major, major' plot points were canon, The Warrior was Canon, But about everything else was'nt.

Cars were'nt Canon, The beast master people were'nt canon, And if I remember right, The plane is'nt canon (The thing in the vault I think.)


May I ask who said all those things arn't canon? Why would the Beastloards not be canon? There is a car in FO2 is it not possible the BoS came across a lot of cars? (is it because they look like they run on gas? I don't remember anyone saying that they did.)

Why would the plane not be canon? because it looks to advanced to be Canon? Androids in FO3 look way to damn advanced to be canon.

Still if it is only "semi canon" at best why is Beth selling it right along with FO1 and FO2?
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Christine Pane
 
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Post » Sat May 28, 2011 4:28 am

May I ask who said all those things arn't canon? Why would the Beastloards not be canon? There is a car in FO2 is it not possible the BoS came across a lot of cars? (is it because they look like they run on gas? I don't remember anyone saying that they did.)

Why would the plane not be canon? because it looks to advanced to be Canon? Androids in FO3 look way to damn advanced to be canon.

Still if it is only "semi canon" at best why is Beth selling it right along with FO1 and FO2?


If I remember right, One of the missions you do is to get the fuel to power cars or something, Also the Plane is'nt canon most likely because it was functioning, Chris Avellone in the Fallout bible if I remember correctly, And the Beastlords were those people with pyshic connections with animals, But I don't recall why it was said they were'nt.

EDIT: I was mistaken, It was a Bethesda staff member: According to Bethesda's Emil Pagliarulo, only the major, high-level events of the Fallout Tactics plot are considered canon, due to various inconsistencies with previous games. - The Vault
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naomi
 
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Post » Sat May 28, 2011 2:30 am

If I remember right, One of the missions you do is to get the fuel to power cars or something, Also the Plane is'nt canon most likely because it was functioning, Chris Avellone in the Fallout bible if I remember correctly, And the Beastlords were those people with pyshic connections with animals, But I don't recall why it was said they were'nt.


There is no mission to get gas for the cars. There is a mission to get a replacement mechanic. Chris Avellone also said that he did not work on Tactics or FO3 and therefore does not feel comfertable writting about them and adding them to the bible. Just because the plane was functioning makes it not canon :blink: ? What about all those funtioning vertibirds in FO2, FO3 and FO New Vegas?

There is nothing that can break fallout Tactics and make it only semi canon. The reason why Fallout Fans turned their backs on Tactics was because of Van Buren. They got a look of what Van Buren was going to be. They saw that the area Vault zero was in was to be a big radioactive crater with glowing ghouls. So since Van Buren was to be FO3 they said Tactics goes against canon! thing is Van Buren got the axe and was never published therefore its the one thats not canon and therefore Tactics can't go againt it :grad: :fallout:

Can even make a case that the Oil drums could have been synthetic oil or Bio-Oil. Over time people just called them Oil drums some looked like they have radioactive waste in them but because the drums are called oil drums its a big issue :ahhh:

People Tactics is canon and is a great game to play, you get to be with the BoS, you get to have a squad of people and can have ghouls and super mutants. Story is great. There a missions where you have to fight off waves of heavily armed super mutants and blow up a nuke! :mohawk:
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darnell waddington
 
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Post » Sat May 28, 2011 8:14 am

There is no mission to get gas for the cars. There is a mission to get a replacement mechanic. Chris Avellone also said that he did not work on Tactics or FO3 and therefore does not feel comfertable writting about them and adding them to the bible. Just because the plane was functioning makes it not canon :blink: ? What about all those funtioning vertibirds in FO2, FO3 and FO New Vegas?

There is nothing that can break fallout Tactics and make it only semi canon. The reason why Fallout Fans turned their backs on Tactics was because of Van Buren. They got a look of what Van Buren was going to be. They saw that the area Vault zero was in was to be a big radioactive crater with glowing ghouls. So since Van Buren was to be FO3 they said Tactics goes against canon! thing is Van Buren got the axe and was never published therefore its the one thats not canon and therefore Tactics can't goe againt it :grad: :fallout:


Read my edit.

According to Bethesda's Emil Pagliarulo, only the major, high-level events of the Fallout Tactics plot are considered canon, due to various inconsistencies with previous games.
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naomi
 
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Post » Sat May 28, 2011 2:15 am

Read my edit.

According to Bethesda's Emil Pagliarulo, only the major, high-level events of the Fallout Tactics plot are considered canon, due to various inconsistencies with previous games.


What constitutes "high-level events?" I would say all the main plot/story, mission, factions, characters and locations so pretty much the whole damn game. The devs of FO2 and New Vegas have said that every fallout game has inconsistencies with the other games. FO3 has alot of inconsistencies that are left to the fans to fill in, does not mean FO3 is not Canon, just a weak story IMHO.

Again Beth is selling it, story holds up, nothing canon breaking so why would it not be full canon? and not just "high-level events?"
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FoReVeR_Me_N
 
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Post » Sat May 28, 2011 1:11 pm

What constitutes "high-level events?" I would say all the main plot/story, mission, factions, characters and locations so pretty much the whole damn game. The devs of FO2 and New Vegas have said that every fallout game has inconsistencies with the other games. FO3 has alot of inconsistencies that are left to the fans to fill in, does not mean FO3 is not Canon, just a weak story IMHO.


Bethesda owns the series now, So they call the shots on whats canon now sadly.

High-level events = Killing the Calculator is Canon, The Midwest BoS is canon, The Warrior is canon, The Machine army is canon, Everything else is'nt though.

Including Vault 0.

EDIT: From the wiki..
-
According to Bethesda's Emil Pagliarulo, only the major, high-level events of the Fallout Tactics plot are considered canon, due to various inconsistencies with previous games. There is one reference to Tactics in Fallout 3 - Scribe Jameson states that there is a small, rogue detachment of Brotherhood of Steel in Chicago.

Fallout Tactics is inconsistent with the retro-futuristic style of the originals, having pretty much no elements based on 1950s science-fiction. For example, nearly all weapons in the game are modern weapons from the real-world (including World War II era weapons), not ones from the alternate timeline. This is also partly true of Fallout 2 and Fallout New Vegas, but the weapons and armor being too modern and not retro enough was admitted as a mistake by both Fallout 2 and Fallout Tactics developers, and neither Van Buren nor Bethesda's Fallout 3 included modern real-world weaponry.
The Brotherhood of Steel originating from a military Vault, when in the setting of the previous games, they were an organization formed by Mariposa Military Base personnel and their families.
The Deathclaws are portrayed as intelligent and talking. According to Fallout 2, the intelligent version was created by the Enclave after the events in Tactics. However, Tactics deathclaws have a normal maximum intelligence of 4, making them slightly smarter than dogs and leaving the most intelligent specimens just barely intelligent enough to speak -- this could have been a minor regional variation much like the appearance of hair.
Appearance of fossil fuel powered vehicles, as indicated by the SFX of a gas powered engine and a gas station stocked with fuel. Also, numerous fuel drums in-game, including a raider base with large storage tanks of fuel. This contradicts the entire storyline, in which nearly all sources of oil in the world were depleted, as well as stylization.
Vault 0, whose design, purpose, and layout is inconsistent with the Safehouse Project and the Vault Experiment.
Brotherhood's ability to manufacture high-tech Powered Armor, despite their ability to only maintain pre-War suits in previous games.
The fact that 'normal' ghouls still suffer from radiation poisoning.
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Britney Lopez
 
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Post » Sat May 28, 2011 10:12 am

Bethesda owns the series now, So they call the shots on whats canon now sadly.

High-level events = Killing the Calculator is Canon, The Midwest BoS is canon, The Warrior is canon, The Machine army is canon, Everything else is'nt though.

Including Vault 0.



Killing the Calculator is Canon but Vault Zero is not? Way to get your stuff together their Beth :facepalm: Vault does not fit the look of other vaults, but the Vaults in FO3 and New Vegas don't fit the Vaults in FO1 and FO2.

To me its canon and should be. So what if there is no real "1950s" style. FO1 and FO2 did not have that much as well. FO3 laid it on to thick. All the other things can be explained. FO3 has alot of unexplained things and big wholes left for the fans to fill in. It has things that go against canon and don't look "1950s" like the damn androids, no way something that bleeds and grows hair and thinks is human has tubes!.

Still Beth has the writes to say what ever they want but they are making a mistake a big one. I am happy they count the major events but till. I hope that One email is not the final word on the issue.

I guess thats all I have to say about that, going way off topic.
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emily grieve
 
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Post » Sat May 28, 2011 9:46 am

Killing the Calculator is Canon but Vault Zero is not? Way to get your stuff together their Beth :facepalm: Vault does not fit the look of other vaults, while the Vaults in FO3 and New Vegas don't fit the Vaults in FO1 and FO2.

To me its canon and should be. So what if there is no real "1950s" style. FO1 and FO2 did not have that much as well. FO3 laid it on to thick. All the other things can be explained. FO3 has alot of unexplained things and big wholes left for the fans to fill in. It has things that go against canon and don't look "1950s" like the damn androids, no way something that bleeds and grows hair and thinks is human is has tubes!.

Still Beth had the writes to say what every they want but they are making a mistake a big one. I am happy they count the major events but till.

I guess thats all I have to say about that, going way off topic.


Vault 0 was [censored] IMO, And it contradicts Mariposa.
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Lindsay Dunn
 
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Post » Sat May 28, 2011 10:48 am

None of that's the same as actually playing the games though,

I'm sorry, it's not that I mean to rag on you, but surely you see the inherent stupidity in someone who's never even played the original games saying things like "we like Fallout the way it was" and "we know Fallout better". What "we"? People who haven't played the games but have gotten a vague idea of how they play from youtube videos? How did they get to be the keepers of the Fallout flame?

How can you like or dislike a game you've never played? How can you like Fallout as it was when you've never played it as it was?


No, its not stupid at all. You just don't understand the level of research I have done. I have read the friggin Fallout bible 6 times over, I have watched someone play the game many times over as well, I have read almost every single [censored] page on the wiki, so I am an expert on Fallout.

I consider myself an "expert" because of all the research I have done.
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roxanna matoorah
 
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Post » Sat May 28, 2011 2:58 pm

No, its not stupid at all. You just don't understand the level of research I have done. I have read the friggin Fallout bible 6 times over, I have watched someone play the game many times over as well, I have read almost every single [censored] page on the wiki, so I am an expert on Fallout.

I consider myself an "expert" because of all the research I have done.


Fallout Bible does'nt make something canon just to let you know, Avellone was wrong on one of his article things.
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Shannon Marie Jones
 
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Post » Sat May 28, 2011 12:56 pm

Vault 0 was [censored] IMO, And it contradicts Mariposa.


You mean the Oil Rig right? There was no FEV in Vault Zero. Is it not possible that there would be a back up to the Oil Rig? Enclave can't just kill every member of the government that was not one of them and they sure as hell don't want them at the rig. So they had Vault Zero Built a place to send them and keep them frozen. Enclave those behind the vaults not giving a rats ass about the government were more then happy to cut money needed for the vault. Great War happened Calculator failed. Enclave had the Rig and did not need to go to Vault Zero. Then later on the Vault falls to the Super Mutants then the MWBoS. Rig goes boom! and the Enclave have no place to go but Raven Rock. It makes sense! just because it looks different should not make it none-canon as a Vault.
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Solina971
 
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