Fallout 3 so far my thoughts

Post » Sat May 28, 2011 9:45 am

I wish I could play FO3 first time again.


Me too.
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Emzy Baby!
 
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Post » Sat May 28, 2011 1:17 pm

Twisted story and plots, try the quests maybe, my view is that if you pick and choose the ones that you fancy, you should be well satisfied.

I think Tenpenny Tower was quite involved with plenty of judgement calls, no simple answer, ping-pong back and forth here and there, a small game in itself with many possible outcomes. Action and dialogue.

Deliver a letter to Arup, that can widen out to a very involved small-game in itself, pretty good dialogue when interfacing with the NPCs, and again plenty of judgement calls, no one simple answer, ping-pong back and forth here and there, many possible outcomes. Action and dialogue.

Plot-lines, Bethesda were always good at that, as shown in Morrowind, you don't get deeper than that.
Plenty of choices, plenty of options. Bethesda known for always building on the previous, and they did it with Fallout 1 and 2, and like the OP gave, two thumbs up.

It’s a game that you can play any way you like, focussing on a particular type of play that you fancy at that particular moment ... questing, exploring, action, or a mix, or doing the main quest or whatever.

The player cannot fail to be satisfied that way, and if he is he can always ask himself "what am I doing wrong" ... and fix it ... have fun.
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Racheal Robertson
 
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Post » Sat May 28, 2011 9:36 am

Plot-lines, Bethesda were always good at that, as shown in Morrowind, you don't get deeper than that.


You just have to disregard the plot-holes, Optimus and a story that's all about some uninteresting daddy, there being no incentive to go after him.

Plenty of choices, plenty of options.


So how do I help the Enclave capture the purifier?

Bethesda known for always building on the previous, and they did it with Fallout 1 and 2, and like the OP gave, two thumbs up.


How so?

It’s a game that you can play any way you like, focussing on a particular type of play that you fancy at that particular moment ... questing, exploring, action, or a mix, or doing the main quest or whatever.


...or helping the Enclave?
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zoe
 
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Post » Sat May 28, 2011 7:15 pm

Here is my personal opinion: While playing FO3, I only followed the storyline and did only the quests that would get my through the game. Though it only took me a little less than a week to finish (yeah, I lost some sleep due to a moderate developing Fallout addiction), I must say that this has been one of my absolute favorite games I've ever sat down to play. FNV came as a slight disappointment to me. This time, I tried to do every quest available to my [neutral] character. Yeah, it was fun, as FO3 had been, but there were so many glitches in the game that I didn't even finish playing. Personally, it seemed as if FNV was merely a continuation of FO3 (even though the plot was slightly different and it took place on the other side of the country). That being said, I think I shall re-play FO3 in its entirety this time, and maybe several times over just because I love it that much! lol :fallout:
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Amy Siebenhaar
 
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Post » Sat May 28, 2011 4:52 pm

This whole FO3 and FO:NV thing I find really odd. Well established company take on a game and produce their own version of a sequal, using engine from their previous (and 3rd best game ever!) - fair enough.
But to then sub-contact it out to another game maker, two and a bit years later???? No wonder there's all this tit-for-tat sniping about which is better, the same game done two different ways (story vs exploration is what it seems to come down to)

Anyhow, I've put in about 50-60 hrs of FO3 since I got it for christmas, and I really love it. Hooked from the start. I intend to play it as much as I can till Skyrim falls on my door mat on 11/11/11.
Some of the quests I've done seemed pretty involved to me, and I really like how Beth purposfully seem to make the 'main' quest much less the half the total content.
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Jerry Cox
 
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Post » Sat May 28, 2011 8:45 am

Yeah, I also thought that the first time playing FO3 was awsome, but I dont know. I expected a game that had the same massive content as Oblivion. Unfortunly, that was not the case.
Mainly becuse I never play this "dungoun crawler"/action character. I prefer to solve things without guns. The problem was that even if the sidequests were good, it wasnt enough to keep me entertained.
And the MQ, well, it was pretty linear and didnt manage to have a good plot in my eyes.

Then I bought NV, and I expected it to be as FO3. But just..wow... :P
I dont try to start a FO3 vs FNV, but I just want to share my experience and thoughts :)
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YO MAma
 
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Post » Sat May 28, 2011 5:34 am

Hey dont get me wrong i love Fallout New Vegas, i have 140 hours on that game last month, that was my first fallout game i ever played thanks to my co worker recommending it. Since i 100% New Vegas i desided to play all fallout games (falout 3, and classic once). Allot of people fighting their opinions on what is better, i say they all good, its one of those games that deliver quality of game play, i never had game play beyond 40-80 hours (except wow lol, since i got fallout i finally quit wow :)), this one is worth every penny. Content so vast in every way, may be other game had better quests then other or exploration, what ever the case is it delivers. Playing fallout games gives me confidence in the series or company in upcoming releases, knowing that my money goes into entertainment that last for what i paid for. I just want to share this grate game with others who hesitant to buy it. If you dont have it its plain and simple, its worth it! unless you don't like post apocalyptic scenario, and who doesn't it :)
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Adam Porter
 
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Post » Sat May 28, 2011 1:24 pm

Hey dont get me wrong i love Fallout New Vegas, i have 140 hours on that game last month, that was my first fallout game i ever played thanks to my co worker recommending it. Since i 100% New Vegas i desided to play all fallout games (falout 3, and classic once). Allot of people fighting their opinions on what is better, i say they all good, its one of those games that deliver quality of game play, i never had game play beyond 40-80 hours (except wow lol, since i got fallout i finally quit wow :)), this one is worth every penny. Content so vast in every way, may be other game had better quests then other or exploration, what ever the case is it delivers. Playing fallout games gives me confidence in the series or company in upcoming releases, knowing that my money goes into entertainment that last for what i paid for. I just want to share this grate game with others who hesitant to buy it. If you dont have it its plain and simple, its worth it! unless you don't like post apocalyptic scenario, and who doesn't it :)

^^^^this guy gets it^^^^^
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Patrick Gordon
 
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Post » Sat May 28, 2011 7:33 am

Ok after 100%in fallout new vegas (yes i got all 100% achievements, secret weapons and loacations) http://steamcommunity.com/profiles/76561197971293271/stats/Fallout:NewVegas
the game was amazing so i decided give a Fallout 3 game of the year edition a try.
So far i am even more impressed with visuals and the plot even tho i just started :). another thing is: i really like the random factor in this game. I was traveling trough the subway and decided to take a breath of fresh air, as i got out i saw three ants trying to kill huge scorpion, and then i got owned. Hmmm i load from last save right in front of exit door and in hoped to kill that bastard i came across some thugs who owned me again :( wait where is scorpion ? so i reload again and there was this two stupid idiots trying to defuse a mine which ended up blowing them up (it made me laugh)., ok lets reload again and bam i came across 3 ghouls by the camp fire. so much unpredictable randomness makes it much more interesting. also lack of ammo, stimpacks and companions being able to die for good makes it hard and strategic. Love it! 2 thumbs up again to Bethesda.

new vegas post http://www.gamesas.com/index.php?/topic/1170085-one-of-the-best-games-i-played-thanks-bethesda/



I love Fallout 3. I like FONV as well, just not as much. You're probably going to get a bunch of negative responses because you say you like FO3. But not from me. FO3 is a wonderful and very fun game with tons of stuff to do. :)

i see allot of people saying that fallout 3 plot is bad compare to other. What i mean by plot is not main story although being born with your character and go trough with it to find father makes you feel more attached to it rather just jumping in playing someone. The plot or setting in which you surround by is what i enjoy the most. I come across unknown tribes and individuals hear their stories and problems makes me feel like its real and personal. Example i was traveling across Super Duper Mart and this little kid asked me to find his father then story goes on as i find him dead, i felt bad for little kid and promised to eliminate source of red ants, as i was doing so this doctor told me that his experiment gone wrong, asking if i could clear path and let him stop fire ants spreading and continue with his research. I come back to the kid and tell him that i did it for him and told him that ill find him new home. as i told him that he requested to stay for little bit to bury his pappa. That's what i mean as and excellent plot setting, makes you feel like its real survival story that excites the game play. (Give me that Naughty Nightwear !!) lol lol


This is one of the things I loved about FO3. The intricate side quests. There are quite a few like this in FO3. It's more involved than just going back and forth and talking to people. Your character has to actually physically do something to complete the quest. Love it. :)
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k a t e
 
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Post » Sat May 28, 2011 12:09 pm

Haha, so true, but seriously, the black and white plot, compared to the actually intricate (in a way) plotline of New Vegas, do you really like Fallout 3's plot better?

:nerd:
FO3 had all the elements of a good story all the way through the game, drama, suspense, action, adventure, the new vegas story didn't have a lot of drama, action, suspense or adventure until the end of the game at the dam.. you have to actually implement the elements of a good story into the game itself for it to be good, since when are ending slides the criteria for a good story? FO3 had dramatic and suspenseful moments all thru the game, that you actually experienced in the game...the gnr battle, the enclave taking over the purifier, the enclave showing up all over the map after the waters of life quest, getting kidnapped by the enclave, escaping raven rock, taking back the purifier etc i could on and on here, but all those elements of a good story are almost missing in new vegas, maybe you're idea of a good story is having a different set of end game slides, the actual in game experience is far more dynamic in FO3, way more. the only selling point for new vegas i keep hearing from people with your view is you get to watch more end game slides that have nothing to do with experiencing the game. :cold:
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Talitha Kukk
 
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Post » Sat May 28, 2011 4:37 pm

:nerd:
FO3 had all the elements of a good story all the way through the game, drama, suspense, action, adventure, the new vegas story didn't have a lot of drama, action, suspense or adventure until the end of the game at the dam.. you have to actually implement the elements of a good story into the game itself for it to be good, since when are ending slides the criteria for a good story? FO3 had dramatic and suspenseful moments all thru the game, that you actually experienced in the game...the gnr battle, the enclave taking over the purifier, the enclave showing up all over the map after the waters of life quest, getting kidnapped by the enclave, escaping raven rock, taking back the purifier etc i could on and on here, but all those elements of a good story are almost missing in new vegas, maybe you're idea of a good story is having a different set of end game slides, the actual in game experience is far more dynamic in FO3, way more. the only selling point for new vegas i keep hearing from people with your view is you get to watch more end game slides that have nothing to do with experiencing the game. :cold:


Its your opinion that New Vegas does not have a lot of drama, action, suspense or adventure. New Vegas has a great story that is not black or white and we are not forced into going anyone faction. The ending slides have been apart of every Fallout but Fallout 3. The ending slides tell us what happens to the people and places we came across in the game. It gives the whole store/plot MEANING. I feel like I did something. Multple endings based on my actions, which adds to the games replayability. Fallout 3 does not have this, Fallout 3 just passes judgment. "S/he was good/bad blah, blah, blah, blah but in the end s/he did the right/bad thing blah blah blah. We were promised multiple endings like in the Originals. Fallout 3 is just open ended we learned nothing about the wasteland or what happens to the people based on the only two options "good or evil."

They add lore, canon and gives us some structure so we at least have some idea what the future will bring. Without them we only have pointless speculation.
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adame
 
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Post » Sat May 28, 2011 6:51 pm

I really don't think the op made this thread so that it can be a Fallout 3/ Fallout: New Vegas comparison thread. I wish you all would have respected him more, rather then turning it into another battle ground in which to fight.

Taco, I'm glad your enjoying the game. May you enjoy many hours of great fun.
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ijohnnny
 
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Post » Sat May 28, 2011 9:24 am

OP I envy you, I wish I could play FO3 first time again.


Me too. I would not have yet realized that I was going to be playing a game that while being called Fallout "3," has nothing to do with Fallout 1 and 2.
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Emily Jones
 
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Post » Sat May 28, 2011 7:48 pm

Its your opinion that New Vegas does not have a lot of drama, action, suspense or adventure. New Vegas has a great story that is not black or white and we are not forced into going anyone faction. The ending slides have been apart of every Fallout but Fallout 3. The ending slides tell us what happens to the people and places we came across in the game. It gives the whole store/plot MEANING. I feel like I did something. Multple endings based on my actions, which adds to the games replayability. Fallout 3 does not have this, Fallout 3 just passes judgment. "S/he was good/bad blah, blah, blah, blah but in the end s/he did the right/bad thing blah blah blah. We were promised multiple endings like in the Originals. Fallout 3 is just open ended we learned nothing about the wasteland or what happens to the people based on the only two options "good or evil."

They add lore, canon and gives us some structure so we at least have some idea what the future will bring. Without them we only have pointless speculation.

you're doing it again, end game slides don't make a good story, the game isn't a book, the elements of a good story need to be implemented into the game itself, you and others who generally hate FO3 are more interested END GAME SLIDES, end game slides don't make the game or story good or not good, you don't get to see any in game conseqences of your actions, watching and end game slides is like .00001 % of the game so you can keep bringing up end game slides but they really have nothing to do with the game, so your entire argument is new vegas story is better because you get to see a different set of end game slides that say junk like, this faction or the other faction went on to do this or that etc, how the hell does that have anythin to do with playing the game?
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BEl J
 
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Post » Sat May 28, 2011 4:11 pm

bad karma---- You just have to disregard the plot-holes, Optimus and a story that's all about some uninteresting daddy, there being no incentive to go after him.


I'm not sure what incentive you wanted, there are no prizes, just that pleasure of doing it and the satisfaction of playing the game, it's a main-quest plot ... with big involved other quests, varied plot-lines and really good.

Anyway as I said, try the quests, I'm not sure what plot holes you are talking about, perhaps you can enlighten us ... and what the plot holes were of the examples I gave below?

sitruc--- Twisted story and plots, try the quests maybe, my view is that if you pick and choose the ones that you fancy, you should be well satisfied.

I think Tenpenny Tower was quite involved with plenty of judgement calls, no simple answer, ping-pong back and forth here and there, a small game in itself with many possible outcomes. Action and dialogue.

Deliver a letter to Arup, that can widen out to a very involved small-game in itself, pretty good dialogue when interfacing with the NPCs, and again plenty of judgement calls, no one simple answer, ping-pong back and forth here and there, many possible outcomes. Action and dialogue.


Whatever, I don't think that any player, thoroughly enjoying playing through such quests are going to sit down and fret too much "what is my motivation". We had a talking Deathclaw in Fallout2, we have a talking Dog in Fallout3, so much for plot realities ... but in keeping with the Fallout sequels.
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JAY
 
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Post » Sat May 28, 2011 11:08 am

you're doing it again, end game slides don't make a good story, the game isn't a book, the elements of a good story need to be implemented into the game itself, you and others who generally hate FO3 are more interested END GAME SLIDES, end game slides don't make the game or story good or not good, you don't get to see any in game conseqences of your actions, watching and end game slides is like .00001 % of the game so you can keep bringing up end game slides but they really have nothing to do with the game, so your entire argument is new vegas story is better because you get to see a different set of end game slides that say junk like, this faction or the other faction went on to do this or that etc, how the hell does that have anythin to do with playing the game?


YOU are doing it again, presenting your opinions as facts and saying that everyone who doesn't agree with you is wrong essentially; some people like ending slides because some things are too hard to show in-game, some people think that they make a good ending and that being saperate from a character they can better tell what happened over a greater length of time; F3 Post-Broken Steel, if you posioned it then nothing happens aside from a few bodies in a 3 clinics and 1 extra line from each of the Doctors, all the people in the Citadel with the massive amounts of crates and bottles of posioned water and not even a single mention that anyone got sick or anything. Please tell me how that is showing the consequences of your actions; unless you bowed down to the BoS then you don't get [censored], no explaination about anything, just another scoped magnum and a pair of Telsa Cannons because anyone who destroys the Citadel is obviously some kind of greedy bastard out for loot obviously and most certainly not because they didn't like all the BoS [censored] they were forced to do.

It has nothing to do with playing the game, that is the point; it is the ending and tells you what happened as a result of what you did, vanilla F3 had it too. It is for those who care about lore and continuity or those who wanted to know, fully, the impact that they made.
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CHANONE
 
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Post » Sat May 28, 2011 8:21 am

I really don't think the op made this thread so that it can be a Fallout 3/ Fallout: New Vegas comparison thread. I wish you all would have respected him more, rather then turning it into another battle ground in which to fight.


I agree with this. Don't people tire of having the same arguments over and over again?

:fallout:
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Jason King
 
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Post » Sat May 28, 2011 7:44 pm

Fallout 3 is really far better than New vegas in terms of replayability and exploration..(my point of view alone)

New Vegas is for those who likes to be told a story
Fallout 3 is for those who like to make their own story..(this is who i am)


So guyz...lets respect each others opinions...
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DarkGypsy
 
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Post » Sat May 28, 2011 7:21 pm

Fallout 3 is really far better than New vegas in terms of replayability and exploration..(my point of view alone)

New Vegas is for those who likes to be told a story
Fallout 3 is for those who like huge explosions and a meaningless ending.


So guyz...lets respect each others opinions...

Fixed
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Kate Schofield
 
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Post » Sat May 28, 2011 7:24 am

Wait, I'm being told the story in FNV? I thought that was FO3. If anyhting I make the story in FNV.
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Britta Gronkowski
 
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Post » Sat May 28, 2011 3:21 pm

YOU are doing it again, presenting your opinions as facts and saying that everyone who doesn't agree with you is wrong essentially; some people like ending slides because some things are too hard to show in-game, some people think that they make a good ending and that being saperate from a character they can better tell what happened over a greater length of time; F3 Post-Broken Steel, if you posioned it then nothing happens aside from a few bodies in a 3 clinics and 1 extra line from each of the Doctors, all the people in the Citadel with the massive amounts of crates and bottles of posioned water and not even a single mention that anyone got sick or anything. Please tell me how that is showing the consequences of your actions; unless you bowed down to the BoS then you don't get [censored], no explaination about anything, just another scoped magnum and a pair of Telsa Cannons because anyone who destroys the Citadel is obviously some kind of greedy bastard out for loot obviously and most certainly not because they didn't like all the BoS [censored] they were forced to do.

It has nothing to do with playing the game, that is the point; it is the ending and tells you what happened as a result of what you did, vanilla F3 had it too. It is for those who care about lore and continuity or those who wanted to know, fully, the impact that they made.


I wouldn't know about the end slides as my game is bugged and it is impossible for me to see the consequences of any of my actions. Therefore the in game play had no consequences are far as I'm concerned.

@ I Was Out of Name Ideas

You don't like FO3, it's obvious you don't like FO3, please stay in the NV forum where you are happy. Flame baiting us isn't productive and is only fun for you. I, for one, and I'm sure for many others are tired of hearing it. I would spend a lot more time in the NV forum talking about what I like about it and having a wonderful time if I didn't have to listen to the extreme predjudice about FO3 over there. But since there is never going to be the ability to have any kind of civil discourse about the two games I only participate in this forum. Please don't come here and ruin it for me as well.

@shdowhuntt60 -

As I've told you over and over again. You don't understand the gameplay in FO3. Since that is true you don't know what those of us who like it get out of it. Please stop being so judgemental. Since you, like I Was Out of Name Ideas, do not like FO3, why don't you stop coming here and flame baiting us? If you stay in the other forums where you can discuss the game you do like, or the the Fallout General Disscussion forum you can have these discussions to your heart's content and we don't have to listen to you say the same things over and over and over again. We get it. You don't get FO3 and don't like it.

@ dikeybird747 - Yes, I am incredibly tired of the NV only fans coming in and telling us over and over again why they hate FO3. I am more than happy to talk to fans of both as I play both games and see strengths and weaknesses in each.

:) llama
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Horror- Puppe
 
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Post » Sat May 28, 2011 8:19 am

I'm tired of hearing fans pull up ratings that say Fallout 3 was better... Fallout 3 was fun, but unrealistic to the max. At least F:NV had a decent, non-bread crumb plot :P
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Pumpkin
 
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Post » Sat May 28, 2011 4:14 pm

Closed for off topic discussion. Comparative studies of the various Fallouts belong in the "series" section if anywhere and coming into this section just to bash this game is pretty rude and off topic.

Everyone is entitled to like what they like for the reasons they like it.

Good grief.
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remi lasisi
 
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