Fallout 4 feels short in content.

Post » Fri Dec 04, 2015 7:04 pm

Im sad to say that this game feels like its a bit short of quests. The main story seems to rap up fairly quickly for a Bethesda RPG and its also fairly obvious at which point in the game things are coming to fruition.

Don't get me wrong, I'm enjoying the hell out of it. The light levels and scenery are much more likeable that FO3 and the companions and settlement building is great, but the "Settlement in trouble" side missions as well as most of the faction missions are incredibly repetitive and seem to be purely there to force you into discovering locations.

Its such a shame as initially i wasn't hyped for it after the depressing experience of Fallout 3 but upon playing it at release on a friends console i was turned around.

Maybe I've just played it to much to quickly but other than collecting all the comics and suits and weapons after the main quest is done it might start to feel a bit hollow.

I've discovered hundreds of locations and its always fun and tense exploring those new areas. The weapon and armour modding is also an excellent addition but i'm a bit disappointed not to find any 'blueprints' other than for the mortar.

All in all its a great game but it doesn't feel as if theres as much to do as there is in Skyrim, a game which I've spent for 1000's of hours on multiple play throughs.

I can only hope for future updates at a not to extortionate rate in the interest of making the game feel like the wealth of adventure the Elder Scrolls games provided, either that or maybe we'll get some awesome mods onto the console from the community.

EDIT: So… I've gone back to an earlier save before I started the Molecular Level quest so i can explore more things. I managed to finish a few quests like Lost Patrol which seems to have opened up some BoS missions but i have a feeling they are gonna be a bit repetitive. For the most part I'm having trouble finding quests themselves. I've done several in Good Neighbour, and random things by talking to butters in buildings. The travelling traders need to provide more hints to possible missions like the taverns of Skyrim.

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Etta Hargrave
 
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Post » Fri Dec 04, 2015 6:42 pm

Fallout 3 had 13 main quests.

Fallout 4 has 14+22 faction story quests.
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Anna Krzyzanowska
 
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Post » Sat Dec 05, 2015 5:07 am

How the hell Fo4 is short??? is bigger that Fo3 and NV when i come down to quest.

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Hayley O'Gara
 
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Post » Sat Dec 05, 2015 7:29 am

You havent explored enough. FO4 is factually not short on content with over 300 locations and close to 50 story/faction quests with well over 100 side quests(yes this includes radient quests).

There are a lot of complaints about FO4 that could be valid, but saying it is lacking in content is objectively wrong.

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Cathrine Jack
 
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Post » Fri Dec 04, 2015 8:32 pm

I'm drowning in [censored] to do. Stray off the beaten path and talk to strangers yo.
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Tanya Parra
 
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Post » Sat Dec 05, 2015 5:39 am

170 hours in, haven't finished the main quest yet and there is still at least 25% of the map that I have not even been to... yah... too short... :lmao:

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Victoria Vasileva
 
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Post » Fri Dec 04, 2015 6:01 pm

Short in content compared to what, exactly? It may feel that way compared to Elder Scrolls games, since those games have always had more large cities, but there's definitely no dearth in content even compared to those games - it's just spread out differently.

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GLOW...
 
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Post » Fri Dec 04, 2015 10:21 pm

its not short on content, a lot of people aren't really exploring, not talking to npcs, not going into a lot of buildings, there is a lot of content, just finding all the bobbleheads is a major undertaking

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Bedford White
 
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Post » Sat Dec 05, 2015 1:04 am

nah dude the faction quests are all the same wether its BOS collect tech or clear locations, Institute track down rogue synth, Minutemen defend settlement, or Railroad deaddrop/safehouse. its the same quest each time at a different location. the main story doesn't feel like 14-22 quests although I've not finished it yet. but up till mass fusion it only feels like about 7-8 missions. some of those missions may have been broken up into smaller tasks to make it seem longer.

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Euan
 
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Post » Fri Dec 04, 2015 9:42 pm

One word,

Harpoon Gun.....

Given how mutch of the map is water. . . expect the most rediculous clames as to how mutch content was cut...

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Nice one
 
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Post » Fri Dec 04, 2015 10:08 pm

66 hours in,

15+ open quests,

only seen 1/3rd of the map so far and the locations get better and better each time I discover the next one

never seen a singleplayer game have that much content... they've really outdone themselves this time <3

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FoReVeR_Me_N
 
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Post » Sat Dec 05, 2015 12:51 am

Count repeatable quests once, and I'd say it's still comparable to the deluge of fetch quests in New Vegas. Or how the different faction quests in New Vegas all have you doing pretty much the exact same things, just for different people.

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Jade
 
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Post » Sat Dec 05, 2015 6:50 am

woah woah woah. theres no need to get defensive. I'm merely stating that compared to other bethesda RPG's it feels smaller. I'm not hating on it. I've got 25 settlements most of which I've spent time billing defences. I've got half the bobble heads nearly and over 40 of the magazines/comics. found 18 power suits including 2 X-01's. a wealth of armour and legendary weapons including uniques like the alien blaster. I'm not getting bored of it yet either but i am disappointed to find that I'm near the end of the game. i would farm more side quests if they weren't the same thing every time, i should be able to find things like pre war tech for that BOS woman without having to start a quest. I would also be more inclined to help settlements if the bandits they had problems with weren't 20 miles away in a barn but intact close enough to be a real problem. most of the synth reclaiming is in locations I've already cleared out. I've gotten to the point where raiders are both boring and have crap loot and therefore dont interest me. Deathclaw are still a bit of a challenge if I'm not in a suit.

I LOVE IT. its an amazing game. but the main quest to me, felt short. The faction quests are repetitive.

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Pixie
 
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Post » Fri Dec 04, 2015 8:27 pm

i never played NV after my experience with FO3. but Skyrim was a way bigger game when it came to random missions from NPC's.

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natalie mccormick
 
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Post » Fri Dec 04, 2015 10:57 pm

yeah see i did a lot of exploring before starting the main story. I've seen a lot of the map. even been outside the map border in the radiation sea.

And 15+ open quests?… I've got 9 and three of them are loot gathering crap for NPC's like tech docs for the BOS.

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Melis Hristina
 
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Post » Sat Dec 05, 2015 1:30 am

i dont believe thats correct. those side quest lines are the same thing depending on who issued them. i dont think theres many locations for me to find either, 223 so far.

I'm not complaining about the game its self just the quests.

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Eve(G)
 
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Post » Sat Dec 05, 2015 4:16 am

I am not sure about this. I mean relative to any other game it is absolutely not short of content of course. But compared to Skyrim I feel at least in my experience that it does not seem to be as filled with quests and "lore". In Skyrim you could barerly turn a corner without bumping into some new person, city, town that gave you a bunch of new quests and stories from different Npc:s. Often you would be on your way somewhere, and almost always be totally sidetracked by a new quest or dungeon.

In Fallout 4 I really love to just explore every new area I get to, entering random buildings etc and I have explored a lot of the map, but I don't find that I get quests or even meet that many npc:s apart from a couple of specific places I can think of. Especially not anyone with any lengty dialogue or story behind them. If I do meet some npc outside Diamond City, it is usually a trading caravan or sometimes some settlers in some settlement that is waiting for me to take it over by cleaning up some gouls from some area.

Maybe I have just been in the "wrong" places, but that is my experience after about 100 hours.

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jesse villaneda
 
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Post » Fri Dec 04, 2015 10:58 pm

This guy gets it

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sam
 
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Post » Fri Dec 04, 2015 4:47 pm

I always felt like Skyrim had the same problem as the old Fallouts

there was really a lot of copy paste in the game world :/

several castles, dwemer ruins, villages... that all kinda looked the same

and most of the quests were basically

'get my sword from this cave back'

'kill those bandits in the cave'

I feel like Fallout 4 has way less of this repeating content, which makes the game feel way more immersive for me

at least the locations seem to differ from each other ^^ and most quests have the purpose to show you those locations

I'm sure the next Elder Scrolls will beat F4 once again in this variety and amount of content

but for now... at least for me... there is a huge difference between the content in Skyrim and F4 :/

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Christine
 
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Post » Sat Dec 05, 2015 4:25 am

I remember having the same feeling with Fallout 3. The DLCs added a lot of content on top of that along with the various quests around the wasteland. I will say that my open quest list at early game seemed shorter by a good stretch in FO4 than NV or Skyrim. My play style is more exploration and less completion early on so I always get a big quest log going.

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Stacey Mason
 
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Post » Sat Dec 05, 2015 1:31 am

200+ hours in, around half-way through main quest I reckon...

Short in content?

Hardly...

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.X chantelle .x Smith
 
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Post » Sat Dec 05, 2015 3:23 am


I'm 60 hours in and at the same point as you. I however completely agree with the OP. There's too little side quests and far too many repetitive radiant quests.
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Dalton Greynolds
 
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Post » Fri Dec 04, 2015 3:22 pm

Yeah, I'm about the same state. No idea how far I've actually made it through the main quest and about 80% of the map explored after 150ish hours - and I have 20 quests active.

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Horse gal smithe
 
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Post » Fri Dec 04, 2015 6:37 pm

Thats irrelevant. If you want to talk about quality of the content fine, but saying there is too little content implies that there arent enough quests. Yes there are many similar quests but numerically there are still a ton(and a lot of them are fairly unique too).

There are over 300 locations. Keep looking.

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Sarah Edmunds
 
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Post » Fri Dec 04, 2015 7:04 pm

You really shouldn't fall asleep with your game running.

I'm at 213 hours and I've done everything in the game twice.

but you're praising Skyrim? lol

go get my sword from random radiant cave #4! *travels a bit*

go kill this bandit from random radiant cave #2!

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Arnold Wet
 
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