I registered just to post this topic after completing Fallout 3(GOTY edition) for the first time.
Many of these flaws are detrimental to the very core of RPG aspect of the game which is the main reason(RPG) I got the game in the first place.
-you level up extremely fast, it is inexcusable that at the half point of the game you reach level 30, have almost all of your attributes to 10 and all of your skills to 100. At this early point the game ceases to be an RPG game
-money/bottlecaps and related skills like barter are completely irrelevant, even if money wasn't irrelevant repair is much more important in this regard and it has another function
-skill buffing perks are completely irrelevant
-perks system is further conducive to ruining RPG aspect, there is no specialization of any kind, there are no perks that you can branch out specializing in that field, you can be the master of everything which is inexcusable for an RPG game
-there are huge bugs in quests, for example if you kill the ghouls in the Tenpenny Tower quest, the residents randomly relate to you like you both killed the ghouls and you moved the ghouls in the building, how can such huge bugs even happen, they pretty much destroy any kind of satisfaction you get for completing quests...
-your influence on the world is completely unexploited feature. For example, why couldn't you, if you had the money, speech skill and you killed Tenpenny not take ownership of the building and then decide which tenants you want in the building and even have the option of bringing in various characters you meet in the world as tenants? Are such things obvious only to me? There are many such examples with many other locations and quests, this one example would at least make money relevant.
-V.A.T.S. kill camera needs complete workup, most of the time it goes through floors, walls, ground, always tracking dislodged heads. I noticed that the most satisfying kill slow-moes were when you see yourself from behind killing the target, when you see a profile view of both yourself and the target or if the perspective is behind the target and you see yourself in the distance. Every other camera shot is pretty much an annoying failure.
-laser(orange), plasma(green) and alien weapon's(blue) kill effects are seriously flawed, they look more like body disappearing effects you can find in Anchorage simulation than what they should look like, especially when flawed V.A.T.S. camera comes in. These visual effects are so bad and artificial looking I wished I could turn off V.A.T.S., which is btw a fine feature otherwise.
-it greatly bothered me when NPCs always react to you like you are wearing wasteland tattered outfits, I'm wearing a pristine Hellfire Power Armor or Chinese stealth suit and I might as well be wearing tattered slave scraps as far as NPCs are concerned, and furthermore, they shouldn't be able to recognize you if you are wearing such outfits, there should have been a template dialog option for that which may further branch into different dialog options. This would avoid stupid things like Brotherhood or Outcast addressing you as a local even if you are wearing exactly what they are wearing and they can't see your face.
-it saddened me deeply that 3rd person animation of the character wasn't on the same level of quality as animation of character in Mass Effect, otherwise I would have played in 3rd person perspective all the time, it is after all meant to be played that way with all the cool looking clothes and armor, but also there are many issues of clothes/armor/weapon clipping...
-your companions never react to any situation, location, dialog, or quest...I guess I expected too much after K.O.T.O.R. I.,II., and the management of your companions and their development is sorely lacking.
There are other major flaws but I can't think of them right now, I just had to get this of my chest because they pretty much ruined what could have otherwise been a magnificent game.
P.S.
Since Bethesda acquired Rage, does that mean that we will finally see its revolutionary animation system in future Bethesda products?
Just imagine how fantastic Fallout 3 would have been with such animation.
Simple answer: MODS.
It`s how I transformed my game. Same with Oblivion.
Long answer:
No game can do EVERYTHING you specifically like. for instance I hate VATS. I see it as completely needless in this type of game. I don`t like how empty boxes say `empty` on them. I don`t like how you have a GPS compass when there are no satellites. I hate the sneak warnings.
You seem to have no complaints about this.
So what you think is good\bad is only in YOUR point of view.
MODS are the way as they please everyone and if you are on console, then bad luck, as you`ll never get
YOUR perfect game with consoles.