fallout geck for platforms(ps3,xbox360)

Post » Sat May 28, 2011 11:36 am

how cool would it be if there was a geck game mode in the next fallout on ps3 and xbox?
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Laura-Lee Gerwing
 
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Post » Sat May 28, 2011 3:54 pm

Not that cool in reality.

First, Microsoft and Sony are very reluctant to allow the kind of modding that be done with the GECK on their systems.

The GECK isn't some map builder like Halo's Forge or Little Big Planet's editing system. It allows for the creation of entire worlds, scripting, creating new NPCs, items and objects (including custom models and textures), writing dialogue. Creations are also directly integrated into the game world rather than separate maps.

It uses more resources than the game itself does. Example, it requires 2GB of RAM to run. Both the Xbox360 and PS3 don't even have 1GB.

It's a Windows Architecture program. This means that it REQUIRES Windows and its attendent libraries.

The GECK (Like the Elder Scrolls Construction Set and Skyrim's Creation Kit) are the same tool the Devs used to make the game (Minus certain features such as the ability to changed things that are hardcoded and also minus tools that Bethesda licensed from third parties for their use only) They release it 'as is' to the PC community simply because they didn't have to do any additional work on it to prep it for release.

They 'could' build a GECK for the consoles, but it would be severly scaled down so that it would even run. Many of the features would be lost and it would be a wilted shadow of the current GECK. There's also that extra issue of them having to spend resources (Cash, time and people) on making a console version, so they wouldn't release it free as they'd need to recoup the costs of making it.


So it wouldn't really be that cool in the end.
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Emily Rose
 
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Post » Sat May 28, 2011 8:49 pm

It uses more resources than the game itself does. Example, it requires 2GB of RAM to run. Both the Xbox360 and PS3 don't even have 1GB.

What? My PS3, is an outdated model, and it has 40GB, the more up to date ones have 120GB, are you thinking of another information size?

@OP, to build on what Deven said, not only is it a legal and program issue, the G.E.C.K. is, as Devin stated, what is used to build the game. Now, if you mean console commands, those are two seperate things entirely. Also, the PS3 and XBOX 360, as I've come to understand from what others have stated, is they simply lack both the Hardware and Software capabilities to barely function the G.E.C.K., let alone run it fully functioning.
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jennie xhx
 
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Post » Sat May 28, 2011 11:15 am

What? My PS3, is an outdated model, and it has 40GB, the more up to date ones have 120GB, are you thinking of another information size?


No, not Hard drive space. RAM.
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Andrea P
 
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Post » Sat May 28, 2011 1:46 pm

No, not Hard drive space. RAM.

Augh. I totally missed that. My apologies. :facepalm:
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Gavin Roberts
 
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Post » Sat May 28, 2011 1:15 pm

i wouldn't mind a dumde down version of g.e.c.k for ps3
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Richard
 
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