Fallout 4: good game, bad RPG (PC Gamer Article)

Post » Fri Dec 11, 2015 4:41 pm

Another good article that I agree with most points.

http://www.pcgamer.com/fallout-4-good-game-bad-rpg/

User avatar
Nick Tyler
 
Posts: 3437
Joined: Thu Aug 30, 2007 8:57 am

Post » Fri Dec 11, 2015 11:44 am

Skimmed over the article, but I agree with the idea.

I am really enjoying Fallout 4 and I look forward to playing it every day. But I wouldn't call it an RPG.

User avatar
Richard
 
Posts: 3371
Joined: Sat Oct 13, 2007 2:50 pm

Post » Fri Dec 11, 2015 6:29 pm

Unfortunately I completely agree with the article...

User avatar
lexy
 
Posts: 3439
Joined: Tue Jul 11, 2006 6:37 pm

Post » Fri Dec 11, 2015 9:55 am

Sad state of agreement =(

There will be less replays for me than in any other Beth game. It feels lke it fun and interesting at first, but there's really no reason to repeat it cause it would be exactly the same. No real flavour or variety.

User avatar
Kayleigh Williams
 
Posts: 3397
Joined: Wed Aug 23, 2006 10:41 am

Post » Fri Dec 11, 2015 8:13 pm

I don't care what classification that anyone gives Fallout 4. All that matters to me is that I have yet another awesome Bethesda game to play.
User avatar
Josh Dagreat
 
Posts: 3438
Joined: Fri Oct 19, 2007 3:07 am

Post » Fri Dec 11, 2015 2:02 pm

Its not about classification though, its about the lack of freedom and customization there used to be in every bethesda game.

User avatar
Jerry Cox
 
Posts: 3409
Joined: Wed Oct 10, 2007 1:21 pm

Post » Fri Dec 11, 2015 11:02 pm

"The protagonist doesn’t feel like my character."

100% agree with this. The new dialogue camera kind of disembodies you from being him. He's kind of like Commander Shepard in a sense. Even though I can tailor his appearance to resemble that of my own, ultimately he gives off a completely different vibe when he speaks and even through the limited choices he makes.

"While Phil was reviewing it for us, every time I turned around to look at his monitor he was firing a gun."

A lot of the game involves getting you into the action. That's why I think the intro was probably a lot shorter than it should have been. But I do think there are a lot of options to avoid gun fights in quests. That being said, one of the most refreshing quests I did was Vault 81's. It literally just involved you getting a tour from a little kid, rescuing some little girls cat, being the guest speaker in a classroom, and just getting to know some legitimately honest and nice people. I really wish there was more of these kinds of encounters in the game.

User avatar
Farrah Lee
 
Posts: 3488
Joined: Fri Aug 17, 2007 10:32 pm

Post » Fri Dec 11, 2015 8:11 pm

Felt almost entirely like Fallout 3 in my opinion only better, don't get what all the moaning is about.

User avatar
Alyesha Neufeld
 
Posts: 3421
Joined: Fri Jan 19, 2007 10:45 am

Post » Fri Dec 11, 2015 12:54 pm

Perhaps the first DLC can be "the dark side" of Fallout 4?

User avatar
stevie critchley
 
Posts: 3404
Joined: Sat Oct 28, 2006 4:36 pm

Post » Fri Dec 11, 2015 10:09 pm

those quotes make no sense and clearly have no idea what RPGs are. IF character personality choices mattered to an RPG, then 90% of JRPGs would not be RPGs, and the bioware games would not be RPGs either. even then, i have 3 seperate characters, with 3 seperate personalities.

The shooting gallery remark makes zero sense, as that is EXACTLY how fallout 3 and new vegas were made too. heck, most ACTION RPGS in general are set up this way.

User avatar
Peter P Canning
 
Posts: 3531
Joined: Tue May 22, 2007 2:44 am

Post » Sat Dec 12, 2015 12:13 am

I think the article makes very clear why we are "moaning". But, I respect your opinion and Im happy that you are enjoying the game.

User avatar
TWITTER.COM
 
Posts: 3355
Joined: Tue Nov 27, 2007 3:15 pm

Post » Fri Dec 11, 2015 11:15 pm

I agree that your RP choices are seriously limited and i don't even know if i'll ever start another character after my first, but hearing FO4 isn't a RPG is quickly becoming my pet peeve. It's an action rpg, period.

Also this a series of rooms linked with corridors, filled with enemies waiting patiently for you to kill them"pretty much describes any video game level ever.

User avatar
Angela Woods
 
Posts: 3336
Joined: Fri Feb 09, 2007 2:15 pm

Post » Sat Dec 12, 2015 1:10 am

A feature removed in Fallout 4 that makes me have fun playing Fallout 3 and Fallout: New Vegas is one that makes me feel Fallout 4 feels less of a RPG video game, then there are 2 features that have been added again that 1 of which has existed since The Elder Scrolls IV: Oblivion, and one new feature which I do not like for the dialogue.

User avatar
Mrs shelly Sugarplum
 
Posts: 3440
Joined: Thu Jun 15, 2006 2:16 am

Post » Fri Dec 11, 2015 11:56 am

Except in those games there were actually more than one way of solving most quests. You could choose sides, you could recruit allies, you could talk your way out of things and there was usually a less obvious "secret" way of solving things as well. In FO4 you have guns. Lots and lots of guns, and they're pretty much your only problem solver. So much so that I named my custom revolver "The Resolver".

User avatar
Lexy Corpsey
 
Posts: 3448
Joined: Tue Jun 27, 2006 12:39 am

Post » Fri Dec 11, 2015 9:56 am

except the "moaning" has nothing to do with it being an RPG or not, becuase anyone who says this is not an RPG do not consider bioware games, JRPGs, or action RPGs in general RPGs, which they are, so the reasoning fails.

User avatar
Lloyd Muldowney
 
Posts: 3497
Joined: Wed May 23, 2007 2:08 pm

Post » Fri Dec 11, 2015 8:53 am

um, no, have you PLAYED ANY JRPGs ever? or for that matter, most action RPGs? Dialogue chocies ARE NOT THERE, there is no "other option" at all, you do nto CREATE anything, most of the time, not even your CHARACTER.

RPGs with a personal made character and ability to choose what happens are in the MINORITY of Video game RPGs.

User avatar
Jessica White
 
Posts: 3419
Joined: Sun Aug 20, 2006 5:03 am

Post » Sat Dec 12, 2015 1:08 am

Meh, feels like the article writer has a very old school, stiff mindset of what a RPG is and honestly I dont see the issue, Fallout 4 in my mind is still very much a RPG, maybe not the same kind of RPG as the old games, but a RPG none the less.
User avatar
Benjamin Holz
 
Posts: 3408
Joined: Fri Oct 19, 2007 9:34 pm

Post » Fri Dec 11, 2015 4:00 pm

I agreed with most of this. My LW and Couier felt like my characters but the SS feels like Shepard from Mass Effect.

User avatar
Marcin Tomkow
 
Posts: 3399
Joined: Sun Aug 05, 2007 12:31 pm

Post » Fri Dec 11, 2015 9:19 pm

Who is saying that FO4 is not a RPG? Not me and not the author of the article for sure

User avatar
JLG
 
Posts: 3364
Joined: Fri Oct 19, 2007 7:42 pm

Post » Fri Dec 11, 2015 3:25 pm

I was talking about the previous Fallout games you mentioned. Don't know what "JRPG" is.

User avatar
Dorian Cozens
 
Posts: 3398
Joined: Sat May 26, 2007 9:47 am

Post » Fri Dec 11, 2015 2:11 pm

Japanese RPGs . Games like Final Fantasy and Pokemon.

User avatar
Breanna Van Dijk
 
Posts: 3384
Joined: Mon Mar 12, 2007 2:18 pm

Post » Fri Dec 11, 2015 10:18 pm

Ok, you got me. I was wrong.

I do think FO4 is a RPG and disagree with the author opinion regarding this.

User avatar
Tyrel
 
Posts: 3304
Joined: Tue Oct 30, 2007 4:52 am

Post » Fri Dec 11, 2015 10:34 pm

Ha, you havn't finished Vault 81 then. Won't spoil it but there's more to do there.

User avatar
Rachel Briere
 
Posts: 3438
Joined: Thu Dec 28, 2006 9:09 am

Post » Fri Dec 11, 2015 11:51 pm

Two things bothers me here. He has not finished the game, and so he doesn't know all the quest content in the game. How can he then make assumptions and make them facts on what little he has seen? I will agree to that some of the sidecontent could have been done better in terms of dialogue and speech/skill check system. Though the main story is actually what an RPG should be in terms of story. Multiple threads, no right answer, shades of gray all over. The writing and acting in these quests is phenomenal. The character is quite set in stone, but i think it was done for the purpose of the main quest, and for me it worked. Still who gets to define what an RPG is?

User avatar
Courtney Foren
 
Posts: 3418
Joined: Sun Mar 11, 2007 6:49 am

Post » Fri Dec 11, 2015 5:59 pm

I finished it. Austin's gonna pull through.

Spoiler

But just the ease into the setting and the people and getting to know Austin as this curious little trouble maker created more urgency to save his life than finding my own son.

User avatar
phillip crookes
 
Posts: 3420
Joined: Wed Jun 27, 2007 1:39 pm

Next

Return to Fallout 4