» Tue Jul 23, 2013 12:02 am
If you cap Intelligence at 4, do not read any skill books, do not take any bobbleheads and do not take the the Educated perk, then just 14 skill points per level is not that much. Actually, depending on how my skills look at level 20+ I may advocate a revised cap of 3 but this may unbalance the other skills too much. True, I get your point about the speech checks, but there is no way around this, I'm afraid. As you said, there are so few of them anyway that it won't make a huge difference. Bumping up your Speech skill for dialogue choices is the best thing to do for a character with high intelligence anyway.
The skill books do add up, even more so with the Comprehension perk as well. I've not checked the actual amount, but look at a level 30 character you have created and see how many skill books he has read. If its anywhere between 100-200, as I expect it will be, then that is a lot of skill points, even without taking the Comprehension perk into account. I'll check mine tomorrow, as I'm now curious. /smile.gif' class='bbc_emoticon' alt=':)' />
Combining Strength and Agility as a means of determining physical fitness is probably even more flexible than just using Endurance. This way you can even decide whether those hours your character has been in the gym have been spent on lifting weights, or running the treadmill.
As for Endurance itself. According to the wiki, each point amounts to +20 starting HP as well as your radiation resistance. So the difference between a starting Endurance of 4 and 8, for example, is 180 and 260 HP respectively, which is a significant amount. Also, capping Endurance at 4 prevents you from taking the Toughness perk. /smile.gif' class='bbc_emoticon' alt=':)' />