Fallout 1 Help: Military Base

Post » Thu May 03, 2012 3:32 am

After many seconds of searching through Youtube trying to find the proper walkthrough, I've decided to consult the Dinosaurs for help.
All I'm wondering is how to shut off the yellow force fields, I couldn't hack the computer, but the game said to look for another way to shut them down. I've looked all over the place, but to no avail. :sadvaultboy:

All I need to know is how to shut those force fields down, so I can get further into the base.
User avatar
Kate Murrell
 
Posts: 3537
Joined: Mon Oct 16, 2006 4:02 am

Post » Thu May 03, 2012 1:51 am

You can shut down the yellow force fields by using repair on the emitters.
User avatar
TOYA toys
 
Posts: 3455
Joined: Sat Jan 13, 2007 4:22 am

Post » Thu May 03, 2012 2:00 am

You can shut down the yellow force fields by using repair on the emitters.

this. If you have the "tools" item i think it gives you a pretty nice bonus to repair. Either equip "tools" to you your action or right-click them in your inventory and select "use" and hwne the yellow target sign pops up left click on the force field.
User avatar
Pants
 
Posts: 3440
Joined: Tue Jun 27, 2006 4:34 am

Post » Thu May 03, 2012 8:24 am

A high science may also enable you to hack a computer on the first floor just below the elevator and shut them off.
User avatar
lexy
 
Posts: 3439
Joined: Tue Jul 11, 2006 6:37 pm

Post » Wed May 02, 2012 10:02 pm

I ain't no dinosaur, but OT: I got through the whole base without shutting any forcefields, there were always some red ones that allowed you to go through(but they damaged a little)
User avatar
megan gleeson
 
Posts: 3493
Joined: Wed Feb 07, 2007 2:01 pm

Post » Thu May 03, 2012 2:15 am

I ain't no dinosaur, but OT: I got through the whole base without shutting any forcefields, there were always some red ones that allowed you to go through(but they damaged a little)
Don't know how you did it, but I would get to the third floor and find two force fields trapping me in one section of it. :\
I'll try the repair strategy.
User avatar
Melly Angelic
 
Posts: 3461
Joined: Wed Aug 15, 2007 7:58 am

Post » Thu May 03, 2012 7:23 am

Don't know how you did it, but I would get to the third floor and find two force fields trapping me in one section of it. :\
I'll try the repair strategy.
Did you alarm the base when entering it? Because that might activate some forcefields,IDK since I always bluffed my way in.(+stealed the door code from the guard mutant)
User avatar
Marina Leigh
 
Posts: 3339
Joined: Wed Jun 21, 2006 7:59 pm

Post » Thu May 03, 2012 8:46 am

Did you alarm the base when entering it? Because that might activate some forcefields,IDK since I always bluffed my way in.(+stealed the door code from the guard mutant)
I tanked my way through (Power Armor) and got the code of the mutants body. I came in and just killed everyone, so there must have been an alarm. :P

Anywho, I can't hack the computer, and when I use the tool on the force field emitter it says I temporarily disabled it but the field stays up.

Ugh... :shakehead:
User avatar
Silencio
 
Posts: 3442
Joined: Sun Mar 18, 2007 11:30 pm

Post » Thu May 03, 2012 6:57 am

I tanked my way through (Power Armor) and got the code of the mutants body. I came in and just killed everyone, so there must have been an alarm. :tongue:

Anywho, I can't hack the computer, and when I use the tool on the force field emitter it says I temporarily disabled it but the field stays up.

Ugh... :shakehead:
I used subterfuge, claiming I was a new human there, the mutie let me pass, I stole the passcode off the doorguard, slipped in, subtly disabled the speakers, went to the dipping room, hacked the console and set the base to a silent alarm explosion, no casualties through combat. :disguise:
User avatar
Loane
 
Posts: 3411
Joined: Wed Apr 04, 2007 6:35 am

Post » Wed May 02, 2012 9:37 pm

You can also use the Radio you find on the Super Mutant guards. You use it on the computer terminal and it will shut down the yellow force fields.
User avatar
Deon Knight
 
Posts: 3363
Joined: Thu Sep 13, 2007 1:44 am

Post » Thu May 03, 2012 9:34 am

I used subterfuge, claiming I was a new human there, the mutie let me pass, I stole the passcode off the doorguard, slipped in, subtly disabled the speakers, went to the dipping room, hacked the console and set the base to a silent alarm explosion, no casualties through combat. :disguise:
I was hoping I could talk my way in, being a speech oriented character and all, but they immediately attacked me, so I figured I would have to fight my way through, which I did.

You can also use the Radio you find on the Super Mutant guards. You use it on the computer terminal and it will shut down the yellow force fields.

Sweet, I suppose you're talking about the guards outside? I'll try that.
User avatar
Anne marie
 
Posts: 3454
Joined: Tue Jul 11, 2006 1:05 pm

Post » Wed May 02, 2012 9:42 pm

Well, that didn't work out too good. :(

I don't see how you "use" the radio on the computer, I try equiping it and clicking on it to use it like the tool, but it just does one of those observation things and says that there is static coming through.
User avatar
cassy
 
Posts: 3368
Joined: Mon Mar 05, 2007 12:57 am

Post » Thu May 03, 2012 10:59 am

Well, that didn't work out too good. :(

I don't see how you "use" the radio on the computer, I try equiping it and clicking on it to use it like the tool, but it just does one of those observation things and says that there is static coming through.
Try, was it right clicking? Anyway the one that allows you to choose from skills, inventory and so. Choose inventory and from there the radio. Also the mutants probably attacked you because you had a weapon drawn.
User avatar
Blackdrak
 
Posts: 3451
Joined: Thu May 17, 2007 11:40 pm

Post » Thu May 03, 2012 2:23 am

Try, was it right clicking? Anyway the one that allows you to choose from skills, inventory and so. Choose inventory and from there the radio. Also the mutants probably attacked you because you had a weapon drawn.

I went to the inventory, dragged the radio into one of the weapon slots, exited the inventory, clicked on the radio, and nothing happened.
Also, pretty much every mutant in there is dead, except the ones deep within the third floor.
User avatar
Jessica Thomson
 
Posts: 3337
Joined: Fri Jul 21, 2006 5:10 am

Post » Thu May 03, 2012 5:51 am

I went to the inventory, dragged the radio into one of the weapon slots, exited the inventory, clicked on the radio, and nothing happened.
Also, pretty much every mutant in there is dead, except the ones deep within the third floor.
I meant the way of keeping the left or right(I just can't remember which :confused:) pressed long enough(over the computer) that an list of actions appears: Skills(a pip-boy head), inventory(back bag), examine(binoculars) and all else there is. It lets you browse inventory, choose the item you want to use(without equipping it).
User avatar
Genevieve
 
Posts: 3424
Joined: Sun Aug 13, 2006 4:22 pm

Post » Thu May 03, 2012 10:53 am

I meant the way of keeping the left or right(I just can't remember which :confused:) pressed long enough(over the computer) that an list of actions appears: Skills(a pip-boy head), inventory(back bag), examine(binoculars) and all else there is. It lets you browse inventory, choose the item you want to use(without equipping it).

Oh, duh! Thanks, I'll try that.
User avatar
Stacy Hope
 
Posts: 3391
Joined: Thu Jun 22, 2006 6:23 am

Post » Wed May 02, 2012 9:24 pm

Oh, duh! Thanks, I'll try that.

I hope it works. Sorry for not being that clear, I had to rush to get to class but it has got you on the right track. What OldRPG is saying sounds right. Also if it doesn't work on the computer you are trying, try the other ones.
User avatar
Ysabelle
 
Posts: 3413
Joined: Sat Jul 08, 2006 5:58 pm

Post » Thu May 03, 2012 6:31 am

I meant the way of keeping the left or right(I just can't remember which :confused:) pressed long enough(over the computer) that an list of actions appears: Skills(a pip-boy head), inventory(back bag), examine(binoculars) and all else there is. It lets you browse inventory, choose the item you want to use(without equipping it).
Well, the military base is gone now.

For your help, you get...


*drumroll*

A COOKIE!
:cookie:
User avatar
Dina Boudreau
 
Posts: 3410
Joined: Thu Jan 04, 2007 10:59 pm

Post » Wed May 02, 2012 11:25 pm

So it worked?
User avatar
Matt Gammond
 
Posts: 3410
Joined: Mon Jul 02, 2007 2:38 pm

Post » Thu May 03, 2012 1:19 pm

So it worked?

YUP.

I blew those bastards up! :banana:
User avatar
Natasha Callaghan
 
Posts: 3523
Joined: Sat Dec 09, 2006 7:44 pm

Post » Wed May 02, 2012 10:32 pm

Awesome :celebration:
User avatar
Danny Warner
 
Posts: 3400
Joined: Fri Jun 01, 2007 3:26 am

Post » Thu May 03, 2012 7:15 am

Awesome :celebration:

LOL just went back to Vault 13 to tell the Overseer that the muties are gone, he asked me if the "Master" was dead, I thought that was the Lieutenant, which I had just blown to bits. He told me to go back out and kill him. I thought my game had glitched!

Well, once more unto the Wastes, to find this Master, and blow him to bits.
User avatar
Nicole M
 
Posts: 3501
Joined: Thu Jun 15, 2006 6:31 am

Post » Thu May 03, 2012 1:13 am

Happy Hunting :D
User avatar
Claire Lynham
 
Posts: 3432
Joined: Mon Feb 12, 2007 9:42 am

Post » Thu May 03, 2012 3:29 am



A COOKIE!
:cookie:
Om nom nom
User avatar
Iain Lamb
 
Posts: 3453
Joined: Sat May 19, 2007 4:47 am

Post » Thu May 03, 2012 6:35 am

Om nom nom
Have some manners!
Chew with your mouth closed! :stare:
User avatar
Danel
 
Posts: 3417
Joined: Tue Feb 27, 2007 8:35 pm

Next

Return to Fallout Series Discussion