Fallout 4 Interactive Perk Chart updated with latest info!

Post » Tue Dec 01, 2015 9:02 pm

The Fallout 4 Perk Chart has been updated:
http://orcz.com/Fallout_4:_Perk_Chart
Should be 95% accurate now with minimal speculation!
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Danial Zachery
 
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Post » Tue Dec 01, 2015 9:01 pm

Wow those are high quality images. Where did you get those?
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Juanita Hernandez
 
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Post » Wed Dec 02, 2015 7:49 am

After looking at it im a bit disappointed.

While the images are really nice, you didnt do much quality control on the perk names. Right off the bat I saw ~10 that are clearly wrong or are under the wrong slot.

Also some of the videos directly contradict your descriptions.
:/
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Kelly Osbourne Kelly
 
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Post » Wed Dec 02, 2015 3:32 am

which ones? Can be fixed since its a wiki

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Umpyre Records
 
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Post » Wed Dec 02, 2015 7:25 am

Under perception to start:

Night person, awareness, friend of the night, are all ones that are either mixed up or something.

Under strength they talk about crafting armor and weapons for rank 3 & 4.


Under luck luck of the Irish & lucky shot mixed up.

Haven't went through the rest yet.

By the way did you draw all those? They don't appear to exactly match what has been shown.
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Wayne Cole
 
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Post » Tue Dec 01, 2015 8:29 pm

Agility 7 is not Light Step, but Ninja since Light Step is a sub-perk of Stealth.
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Penny Flame
 
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Post » Wed Dec 02, 2015 8:05 am

Pictures were taken from the http://orcz.com/File:Fallout4PerkChart.jpg

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Erich Lendermon
 
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Post » Wed Dec 02, 2015 7:24 am



Ahh i haven't been following any BGS info today. It makes much more sense, this was new info put together quickly. That explains the mistakes.

Thanks for the redirect.
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Pants
 
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Post » Wed Dec 02, 2015 12:55 am

Along with the perk chart, Bethesda http://bethesda.net/#en/events/game/fallout-4s-character-system/2015/09/24/31 a great article and video.

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Daniel Brown
 
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Post » Wed Dec 02, 2015 1:15 am

I don't think intelligence 9 is Cyborg. It's clear that it has something to do with Nuclear energy. It probably governed making mini-nukes and powering your settlements.

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Sheila Reyes
 
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Post » Wed Dec 02, 2015 7:32 am

I think the one labeled "detect animals" is actually the awareness perk. Awareness lets you see the stats of a target in vats, and in the picture for that perk the animal he is targeting is highlighted green and the VB is thinking like he is anolyzing the target.

Also, I am very curious about the strength perk that looks like the VB is cutting down a tree. The perception perk with a coffin in it and what looks like a warlock VB or something is also curious

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Dalton Greynolds
 
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Post » Tue Dec 01, 2015 10:04 pm

Strength 3 is Custom armor creation not explosives. Explosives is under preception. Not sure of the perk name

Strength 4 is custom melee weapons creation. Not sure of the perk name.

Also Perception 1 is wrong. fiend of the night is P 6.

Strength 10 is iron fist

ima stop there. hope that helps some. Good luck on your speculation! lol

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Rik Douglas
 
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Post » Wed Dec 02, 2015 3:38 am

Perception 1 has been corrected to "http://orcz.com/Fallout_4:_Pickpocket"

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asako
 
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Post » Wed Dec 02, 2015 2:07 am

wtf is going on with L5. Makes me think of Garfield.

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Spooky Angel
 
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Post » Tue Dec 01, 2015 8:17 pm

Strength 5 is clearly Bug Guns, as that is a Minigun. I also think that Strength 1 is Iron Fist, mostly because it's the only perk there that emphasizes the fist itself (additionally the note about level 46 and rank 5 Iron Fist gives you Paralyzing Palm, doesn't fit with the high level req. on Intimidation's 3rd star). Intelligence 5 is more likely to be something to do with packing small items, like Pack Rat (seems like Strength, Charisma, and Intelligence; maybe Luck all have potential weight increases or modifying perks), where as Intelligence 7 seems to be Chemist. Intelligence 9 could be a variation of Atomic!.

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Nicole Mark
 
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Post » Tue Dec 01, 2015 11:19 pm

Strength 7 could also be big guns?

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Stace
 
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Post » Tue Dec 01, 2015 9:37 pm

Strength 7 looks like Small Guns since the image looks like Vault Boy wielding a pistol and Strength 8 looks like Guns. Although why Big Guns is at Strength 5 and Small Guns and Guns require more strength is beyond my understanding. IMO, Strength 5 should be Small Guns, Strength 7 is Guns, and Strength 8 is Big Guns.

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Connie Thomas
 
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Post » Tue Dec 01, 2015 10:56 pm

Yeah i missed that one i guess my bad.

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Danel
 
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Post » Tue Dec 01, 2015 4:31 pm

Strength 7 looks more like it has to do with recoil... (hand twitching... plus it makes a lot more sense than that being Small Guns.) Strength 8 seems to show him reloading with one hand. Of course it could have something to do with blocking or bashing as well.

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butterfly
 
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Post » Tue Dec 01, 2015 11:32 pm

I really want prone in the game for my sniper character. Sadly I don't they will implement it due to clipping issues. At least some sniping perka are back looking at the chart.
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Wanda Maximoff
 
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Post » Tue Dec 01, 2015 10:40 pm

Now that i think of it. With Charisma 4, from playing Fallout shelter, my dwellers come across a lot of guard dogs in the wasteland. I bet that perk has something to do with controlling those "enemy" guard dogs to attack their owners.

[edit: scrap what i just said forgot it was in the video lol]

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Jack Walker
 
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Post » Tue Dec 01, 2015 6:09 pm

I'm guessing strength 7 is melee damage with your weapon. The gun is in motion and VB has a massive bicep going.

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Guy Pearce
 
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Post » Tue Dec 01, 2015 10:41 pm

Hmm that would be really interesting since they've never had a "melee" attack button when wielding any ranged weapon.

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SWagg KId
 
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Post » Wed Dec 02, 2015 1:41 am

It's in the E3 video, the player smashes a raider in the face with his pistol.

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Grace Francis
 
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Post » Tue Dec 01, 2015 7:08 pm

Thats legit. Granted its nothing new to fps's but im just glad its in F4 :) Its the little things :)

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Monika Fiolek
 
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