Fallout:4 Interview and Gameplay Videos Thread

Post » Fri Nov 27, 2015 2:27 pm

Hey...

...this is amazing, thanks for this compilation.
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Lauren Denman
 
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Post » Fri Nov 27, 2015 2:18 am

I just want to throw money at this game already lol.
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Alexander Horton
 
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Post » Fri Nov 27, 2015 1:41 pm

Having read the article, I thought he was saying that there were differences in the way the two actors read lines or act scenes. So, basically what actors do when the director is happy to get a good performance rather than a pre-conceived performance.

Yes, it does take away some of our choice in how our character says things... but in Bethesda's games that's never been a true choice anyway. I could imagine my character saying a line with exaggerated and sneering sarcasm, but the NPCs only ever heard the tone of voice with which the designer had written the line - usually deadpan sincerity. Your character couldn't say a line laughingly, hurtfully, in bewilderment or with earnest conviction unless that was the way it was written for you. You just chose the line.

So while this highlights the lack of control we have over our character's personality it doesn't actually reduce that control, and we have as much (or as little) control over our character's choices as we ever had.

I agree, it does do more to break the illusion of control over our character's personality, and for some (maybe a lot) of people that's going to irretrievably break the sense of immersion and investment in that character,

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Wane Peters
 
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Post » Fri Nov 27, 2015 10:11 am

Loved everything I read in that interview, particularly the line about how it's mostly one developed product instead of 3. :banana:

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helliehexx
 
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Post » Fri Nov 27, 2015 6:28 am

what, you mean like flirting? that would be strange since our protagonist starts of as married. i dont see how bethesda would hit the new bottom and is going to promote advltery in their game.
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Jamie Moysey
 
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Post » Fri Nov 27, 2015 3:17 pm

I wasn't indicating flirting but with the lady killer and the other perk i'm forgetting that plays into it too. Also its not really advltery if your a widow or a widower.

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Jarrett Willis
 
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Post » Fri Nov 27, 2015 2:25 pm

thats what one would believe when getting awakened from sleep after 200 years. but what if your spouse is still alive too?
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Prohibited
 
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Post » Fri Nov 27, 2015 12:33 am

Who gives a [censored]? If you don't wanna be an advlterer don't.

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Ana Torrecilla Cabeza
 
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Post » Fri Nov 27, 2015 4:41 am

At the moment its speculation but from what we're lead to believe our spouse is dead since we're the lone survivor of the vault. If I thought/saw my girlfriend die and after I awoke from cryo after several months or a year I'd be ready to move on. Or for some it would take less. I just think we'll have more of a clean slate after the prologue.

Exactly you can be who you want to be your values can be different to someone elses you can be an evil bastard or a paragon of virtue, you can be a player or you can be single partner person. Role playing game its more dynamic then linear and since everyone is different what they'll want to do is different. For example I maybe an advlterer in the sims but I'd never do that to the person I love in real life.

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Dragonz Dancer
 
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Post » Fri Nov 27, 2015 2:59 am

I know its just a game but still interesting how bethesdas morality is displayed within it. and nobody seems to be noticing much that you get to kill alot of humans during fallout 3 and its morally perfectly fine to do so. you do get negative karma for murder sometimes though.. makes me actually wonder if you get negative karma when cheating on your spouse in this game.
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Michelle Smith
 
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Post » Fri Nov 27, 2015 3:22 am

No RPG lets YOU (i.e., the player) decide how the character reacts and reads things. RPGs are there for you to play a role within the game world. If you do not want to play a role and only want to be in control of everything, create your own game and a new genre where such a thing is a basic element. I don't think you will ever finish such an undertaking, though, because it is impossible for you to create a game where all players are free to create the character(s) they want and have their character(s) act and react however they want.

A 3D visual novel with shooting is exactly what Bioware made with Mass Effect and Dragon Age (the latter with sword fighting and magic casting rather than shooting, but whatever). BGS games are not that similar to Bioware games, thankfully, although the latter certainly are successful and fit a certain niche of their own.

Anyway, it only makes sense that communications are different based on appearance. More specifically, communications differ based on the subjective perceptions of the participants with respect to how they perceive each other. Gender isn't the only fact, but it's probably the only one we'll see right now. There is also age, race, socioeconomic status, and many others, so it would be nice if a company develops communications that vary based on several factors. Things could get too complicated for such a development life cycle, though (i.e., too expensive, as BGS games are already very expensive to develop, taking years of effort and expense without releasing other games in the meantime).

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Georgia Fullalove
 
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Post » Fri Nov 27, 2015 1:12 am

No but guys seriously?

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Ronald
 
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Post » Fri Nov 27, 2015 2:05 pm

Just a typo, and he means alternate compared to our world.

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ImmaTakeYour
 
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Post » Fri Nov 27, 2015 3:34 pm


I'm guessing, and hoping, he means because the "tutorial" is pre war and the majority of the game is set after F3. They have said previously that Fallout will always move forward chronologically . Of course they can change their minds on that at any time they like lol.
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Queen Bitch
 
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Post » Fri Nov 27, 2015 9:21 am

Watch Mad Men.

The America of the 1950s was hardly a bastion of puritanism and I don't see Bethesda taking away player choice.

Besides the spouse has a good chance of being dead and having raiders and radscorpions chasing your ass, would keep you firmly in the moment.

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Devin Sluis
 
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Post » Fri Nov 27, 2015 5:12 am

That's almost disappointing. It might've been fun to spend two years (obviously with huge time skips) in the past.

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Sakura Haruno
 
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Post » Fri Nov 27, 2015 4:35 pm

The pre war intro is going to be 10 or 15 minutes long at most.

I'm figuring a lot of people will be floating on the Nile for the next four months.

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Blaine
 
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Post » Fri Nov 27, 2015 1:18 am

either typo or retcon take your pick.if your that offended by it then you you should have never played a fallout game ever. Between the gender fatal perks to how np so react to you and even conversation choices there has always been some level of gender diferetiation
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Tinkerbells
 
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Post » Fri Nov 27, 2015 2:26 am

I interpreted the words "read" and "act" differently; I interpreted it as "how the character reads situations and other people" and "how the character acts in the cutscenes". Which seems strongly personality-defining to me. But you are probably right that it refers to how the voice actors read the lines. I certainly hope it is.

Now this is just boring.

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Josephine Gowing
 
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Post » Fri Nov 27, 2015 8:14 am

Newsflash! (And sorry for interrupting the... Spicy debate -w-')

Here's another interview with Todd Howard! (Got the link from another thread: http://www.gamesas.com/topic/1526212-new-interview-from-todd-howard/)

http://www.telegraph.co.uk/technology/video-games/11723096/Fallout-4-interview-Bethesdas-Todd-Howard-on-building-the-apocalypse.html

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Cheville Thompson
 
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Post » Fri Nov 27, 2015 1:49 pm

That's the one being spicily debated dear.

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Adam Porter
 
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Post » Fri Nov 27, 2015 10:07 am

Ooops I think I didn't read the... Spicy debate all the way -w-'

Sorry for being a slowpoke!

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David John Hunter
 
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Post » Fri Nov 27, 2015 7:12 am

Not sure it counts as news, but apparently Fallout 4 got 'Best of Show' at http://www.gamecriticsawards.com/winners.html.

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Matt Gammond
 
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Post » Fri Nov 27, 2015 1:52 pm

I think the person writing the article got the year wrong (or we have a hoax from hell)

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Chris Guerin
 
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Post » Fri Nov 27, 2015 11:56 am

Once again I doubt your spouse will still be alive and I don't really think it reflects the values of Bethesda if the spouse was alive, the player knew about it and decided to have intercourse with another character.

Thanks regardless don't be afraid to post again with links as I'm bound to miss something.

I have to update that list so thanks for the link.

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Lizs
 
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