Fallout:4 Interview and Gameplay Videos Thread

Post » Fri Nov 27, 2015 5:24 am

It'll be really good to see the 'pure' save implementation could be really useful.

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Rob Davidson
 
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Post » Fri Nov 27, 2015 3:25 pm

Perfect thanks.

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Beth Belcher
 
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Post » Fri Nov 27, 2015 6:59 am

Cool! This is great! Thought it was interesting that rads show up in our health bar now. I wonder if it's like Fallout Shelter where the Rads decrease your max health?

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Trevor Bostwick
 
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Post » Fri Nov 27, 2015 5:47 am

can u include misc info like that spreadsheet someone made about weapon info

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TWITTER.COM
 
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Post » Fri Nov 27, 2015 3:44 am

I'll try and write a couple posts worth of information like top 5 articles for today, recommended videos and all new info and stuff. I'll try and do something like a confirmed weapons list but I'll probably collaborate with other users or recycle some information from reddit.

However I shall attempt just for you haha.

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Sunnii Bebiieh
 
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Post » Fri Nov 27, 2015 7:48 am

Yay! Its like I just won a puppy! :clap: Ill name him..... Bilbo

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Chris Johnston
 
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Post » Fri Nov 27, 2015 9:36 am

Yay! Its like I just won a puppy! :clap: Ill name him..... Bilbo

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Manny(BAKE)
 
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Post » Fri Nov 27, 2015 11:12 am

Ok boys and girls here are my top 5 articles for June 18th/17th worth reading

19 New Details Fans Need To Know About Fallout 4 - Game Informer - Article - 18th June

http://www.gameinformer.com/games/fallout_4/b/playstation4/archive/2015/06/17/19-new-details-fans-need-to-know-about-fallout-4.aspx

While this article doesn't provide a whole lot of new information it does provide various smaller details about what we already know its well worth the read especially if your iffy on what's new and if your not you'll find out some new details no other journalists have listed yet.

Fallout 3 vs Fallout 4, In Screenshots - Kotaku - Article - 18th June

http://kotaku.com/fallout-3-vs-fallout-4-in-screenshots-1712122808

While not informative in the sense that it gives us new info it does allow all of those naysayers to have a look at the comparison between FO3 graphics and FO4 graphics

Fallout 4: Bethesda talk greater graphics for PS4 and Xbox One - Daily/Sunday Express UK - Todd Howard - 18th June

http://www.express.co.uk/entertainment/gaming/585206/Fallout-4-graphics-PS4-Bethesda-Xbox-One

An interesting article that gives you a better image of what the landscape of FO4 will be like

Fallout 4: Todd Howard Explains How Mod Support Will Work - gamingbolt.com - Todd Howard - 18th June

http://gamingbolt.com/fallout-4-todd-howard-explains-how-mod-support-will-work#wX61LT7YIdg5MR5F.99

For all of those wondering how Bethesda is going to have control over what content reaches Xbox and how they've introduced a new nifty new feature just for making faulty mods a less painful experience it is well worth the read.

Fallout 4 is so big its lead producer hasn't seen everything it has to offer - PCGamer - Todd Howard - 18th June

http://www.pcgamer.com/fallout-4-is-so-big-its-lead-producer-hasnt-seen-everything-it-has-to-offer/

A short but interesting article on the scope of Fallout 4 and how for all of those members who are totally against building settlements they need not worry.

Top 2 videos are

Todd Howard Bethesda Booth (?) - Vaultboy(Channel)/Bethesda Booth) - 9min 25sec - June 17th - Lots of background noise and interview is chopped up
https://www.youtube.com/watch?v=DqQqeEgWb7Q

Todd Howard and Fallout 4 team talk more details (Voice Actors!) - Vaultboy(channel)/Bethesda Booth - 7min 24sec - 18th June - Low quality audio (due to crowd)

https://www.youtube.com/watch?v=SRFzF-TN7oc

These two videos while low in quality have given us an insight into features and the development of Fallout 4 and kudos to Vaultboy as he was the only person covering the interviews and he's the only person to get this information out so far.

As it is 11pm in L.A I don't expect many articles to come in and most should cease around 2am so until tomorrow we shouldn't expect much in the term of articles as most of the media are saying the same things as their competitors however I'll be on the look out for any articles that have fresh news or which covered the Bethesda booth.

So far we have a collection of 64 unique links to fallout 4 related content.

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Becky Palmer
 
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Post » Fri Nov 27, 2015 9:52 am

Thanks for this Charles :goodjob:

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Richard Thompson
 
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Post » Fri Nov 27, 2015 2:20 pm

looking at all those links, Drool. :drool: :drool: :drool:

Will have to check those out later.

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Jade Muggeridge
 
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Post » Fri Nov 27, 2015 10:33 am

Regarding voice actors, I really hope that Three Dog's VA would make a return...

I really hope so...

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cutiecute
 
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Post » Fri Nov 27, 2015 10:44 am

Shouldn't have read the GI piece, The world isn't completely level scaled, more choices in quests, Radiation storms which I found out about yesterday, Ironsights. I'm gonna have a hard time not pulling a Cartman and freezing myself for 144 days or so until Fallout 4 comes out. :bowdown: :bowdown: :bowdown:

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gemma
 
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Post » Fri Nov 27, 2015 8:13 am

Classic, you can't make this stuff up.

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XPidgex Jefferson
 
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Post » Fri Nov 27, 2015 6:59 am

The game looks absolutely great, really looking forward to this one. Excellent thread by the way.
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-__^
 
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Post » Fri Nov 27, 2015 4:47 pm

This is a short version of the game play and may warrant being added to the list

https://www.youtube.com/watch?v=2uBAKPE8ZW0

I have to say I love "Atom Bomb Baby" . . .catchy tune :banana:

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Laura Tempel
 
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Post » Fri Nov 27, 2015 1:53 am

Not a problem mate.

Over 66 links all in one day, I'm working a few hours tonight so for around 6-7 hours the amount of links won't be increasing but for most of the Americans and Europeans here it won't matter because you guys and girls will be asleep :tongue:

Considering all of the rumors and the teasing by the VA I think our chances are good.

Plenty of times to download a [censored]ton of mods and play the [censored] out of FO1, 2, 3 & NV (lets ignore the tactics game)

Not a problem mate there'll be updates at bare minimum every 3 hours with a flurry of links.

I'll add it now mate since it doesn't have any background noise (i.e the audience) it'll be great to add to the list.

Ok added it under trailers with a note attached thanks mate and I'll make sure everyone knows who the credited for the improved version of the trailer (i.e no audience :P )

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Karine laverre
 
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Post » Fri Nov 27, 2015 4:39 pm

Breaking News Post

Remember those two videos that I linked everyone to where you can barely hear the interview well vaultboy the youtuber who posted those videos has released the information that he recalled onto reddit and its been posted by a couple of journalist.

http://www.gamepur.com/news/19289-new-fallout-4-voice-actors-musicplaylist-and-story-details-coming-e3-2015.html

Please note this information is partially verified via two of the video

Todd Howard Bethesda Booth (?) - Vaultboy(Channel)/Bethesda Booth) - 9min 25sec - June 17th - Lots of background noise and interview is chopped up
https://www.youtube.com/watch?v=DqQqeEgWb7Q

Todd Howard and Fallout 4 team talk more details (Voice Actors!) - Vaultboy(channel)/Bethesda Booth - 7min 24sec - 18th June - Low quality audio (due to crowd)

https://www.youtube.com/watch?v=SRFzF-TN7oc

Some noteworthy points:

The voice actors briefly mentioned that there will be about 8 different types of character personalities based on dialog (good guy, cocky, evil, selfish, etc). Courtney Taylor does the voice for the female protagonist. She voiced Jack in Mass Effect 3.

Todd Howard confirmed that you do not need the pip boy edition to use the pip boy app. He said that you can have your phone on your desk right by you while playing the game.

Edit: More news except not as groundbreaking.

Todd Howard says there are no plans for paid mods (Article is in German)

http://www.spiegel.de/netzwelt/games/fallout-4-interview-mit-entwickler-todd-howard-a-1039395.html

Rough translation -

Spoiler

Entire article (google translate translation) -

Spoiler

The apocalyptic RPG full of allusions to the fifties and science fiction Comics is located in the American Boston - in a world in which our real history only partially resembles (impressions delivered our Photo Gallery).

The main character, whose gender you can choose is the year 2277 on the way, 200 years after a nuclear war. To discover there is a world full of mysterious places, strange people and nasty creatures. We talked to Todd Howard about the latest installment of the series.

SPIEGEL ONLINE: Mr. Howard, as you have "4 Fallout" presented at Bethesda's E3 press conference, you said that you are working since 2009 in mind. Was it difficult to the public until now to tell you about the project?

Howard: The last four years were hard, after we had brought "Skyrim" on the market. They wanted to talk about it and could have done it, but we thought it better to keep the development secret until really is something there. We wanted the moment to know the people from particular make - and we feel that we did a good job.

SPIEGEL ONLINE: The third "Fallout" part played in Washington, why do you have this time opted for Boston?

Howard: Even in "Fallout 3" there was evidence of Boston. The city has the right mix of American history and high-tech stuff.

The world of "Fallout 4" is not very busy, but invites you to explore
Bethesda

The world of "Fallout 4" is not very busy, but invites you to explore
SPIEGEL ONLINE: Have you plays with the idea to locate a "Fallout" game in Europe?

Howard: "Fallout" is the sound forth much more of an American game, what about the humor and futurism terms of propaganda.

SPIEGEL ONLINE: At E3 this year were presented many games where you can change from one moment to the other from the single in the multiplayer mode. Why did you choose "Fallout 4" conceived as a pure single-player game?

Howard: The question is what you want to allow the player. To explore in "Fallout" A certain loneliness. And we wanted to tell a certain kind of story. Had "Fallout" a multiplayer game, it would be a whole different ball game. Not necessarily a bad one, but another.

SPIEGEL ONLINE: There are now a lot of games with open world, about Rockstar Games and Ubisoft. Especially the role play "The Witcher 3" has been released. What makes the world of "Fallout 4" special?

Howard: Our world has just the "Fallout" style, already makes the game especially. We strive to make everything so that it fits in the "Fallout" world. With us, the player can also choose between the first-person perspective and third-person perspective: So we have to take care of the tiny, but also the great details.

The "Fallout" world before the apocalypse, with a representative at the door: According to Todd Howard this game plays part in a housing estate
Bethesda

The "Fallout" world before the apocalypse, with a representative at the door: According to Todd Howard this game plays part in a housing estate
SPIEGEL ONLINE: For the first time players will have the chance to get the game world from the apocalypse to face - there is individualized among other things his character. What is the scope of this part of the game?

Howard: That you can not say exactly in time - one can spend half an hour in order to create the face of his character. The part is not too long.

SPIEGEL ONLINE: The action before the Apocalypse plays so especially in the residential area shown, you can not travel around the surrounding area?

Howard: That's right.

SPIEGEL ONLINE: What is the role of the dog and the household robot that were seen in the game presentation?

Howard: In the game there are a number of companions, the dog and the robot are two of them. You can help the player and fight with him, but never more than one at a time. But you can switch between the companions.

SPIEGEL ONLINE: Another new feature is the ability to build in the game world small fortresses, of things that have been found. Has this feature limits?

Howard: The building is only in specific areas on the map possible. Within these areas, there are no restrictions.

Sometimes the player has no choice but to defend themselves with weapons remains Zur Gro?ansicht
Bethesda

Sometimes the players have no choice but to defend themselves with weapons
SPIEGEL ONLINE: In the Microsoft press conference was announced that created by PC Fan extensions to run on the Xbox One. If you have to pay for some mods? In "Skyrim" Bethesda has experimented with a Mod-payment option, which was withdrawn after fan protests.

Howard: How long was the online payment system? 24 Hours? I can only speak for the present time, but currently there are no plans for a payment system.

SPIEGEL ONLINE: How "Fallout 4" even other games were eagerly awaited by the fans, but not always they solved a what they promised. In "Assassin's Creed: Unity" as shall be offended because many players through additional purchases that were offered it. Is there anything like that in "Fallout 4"?

Howard: No.

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Schel[Anne]FTL
 
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Post » Fri Nov 27, 2015 4:30 am

Great stuff Charles. Thanks for doing all this.

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Czar Kahchi
 
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Post » Fri Nov 27, 2015 3:38 pm

Specific areas for settlements, ah I'll take what I get. :tongue:

Emils still lead writer, that won't end well. :wallbash:

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Rachel Briere
 
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Post » Fri Nov 27, 2015 4:55 am

I like it

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Chris Cross Cabaret Man
 
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Post » Fri Nov 27, 2015 9:23 am

http://kotaku.com/fallout-3-vs-fallout-4-in-screenshots-1712122808

That is really cool. This game is going to look amazing on my computer.

Edit: Any chance this thread can get pinned?

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Bedford White
 
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Post » Fri Nov 27, 2015 11:46 am

It would be awesome if it could since I have to avoid posting just incase the thread goes cold and I need to bump it but since it isn't an official thread in that its run by Gstaff or the moderators I doubt we'd be able to get it pinned but we can go on hoping :P

Only way that I think it would get pinned would be if it got popular enough as there'd be no point constantly making a new thread and having to copy all of the articles and stuff from the previous thread.

And its pretty amazing to see just how beautiful its going to be especially going from F3 and FNV shame about dogmeat through it was kind of a pride thing for me knowing that he was a blue heeler, also destroys the lore for me knowing that he/she might not be related to the other dogmeats :P

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Janette Segura
 
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Post » Fri Nov 27, 2015 3:43 pm

Why don't you message a Moderator about Pinning the Thread, I mean you certainly did a lot of research so they might consider it. At the very least they might direct others who start up new threads about various interviews to this one, like how they managed the Fallout Speculation Threads before Fallout 4.

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Jessica White
 
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Post » Fri Nov 27, 2015 4:59 am

Is there anywhere you can download the E3 Gameplay, Crafting/Building and "Ready to [censored] some [censored] up" videos? Preferably uncompressed/HD.

I got the trailer and E3 presentation from Gamersyde, but they don't have any of the newer videos :(

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Mike Plumley
 
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Post » Fri Nov 27, 2015 9:34 am

Charles97, you should be awarded a medal.

You are like some sort of Hermes in this forum... Always bringing us good news!

I agree with VATROU, this thread needs to be preserved

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Kevin S
 
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