Fallout:4 Interview and Gameplay Videos Thread

Post » Fri Nov 27, 2015 8:24 am

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Interviews
Description - Interviewer Source - Duration - Upload date

Spoiler

Todd Howard Post Conference Interview - Bethesda Stream - 12min 23sec - June 14th
https://www.youtube.com/watch?v=yadTZHh9VsI

Todd Howard Interview - Youtube stream? -7min 17 sec - June 16th
https://www.youtube.com/watch?v=bNgEO6ehqp0

Pete Hines Interview - IGN - 3min 48 sec - June 17th
https://www.youtube.com/watch?v=c5vlnARipHU
Todd Howard Bethesda Booth (?) - Vaultboy(Channel)/Bethesda Booth) - 9min 25sec - June 17th - Lots of background noise and interview is chopped up
https://www.youtube.com/watch?v=DqQqeEgWb7Q

Todd Howard and Fallout 4 team talk more details (Voice Actors!) - Vaultboy(channel)/Bethesda Booth - 7min 24sec - 18th June - Low quality audio (due to crowd)

https://www.youtube.com/watch?v=SRFzF-TN7oc

Bethesda's Having a Big, Big Year (Interview) - Polygon - 24min 22sec - 19th June (Thanks to Alexander the Great for providing the link in his thread)

https://www.youtube.com/watch?v=rRh5D6UecR0

"Private" Interview with Todd

Big up to http://www.reddit.com/u/NotSalt for https://www.youtube.com/watch?v=DqQqeEgWb7Q

Topics covered are:

  • Q: How Does it feel to Bring Fallout Back?

  • A: The team is exhausted, but thrilled to get the reception that they did. It's been a long few years.

  • Q: What does the new trailer tell us about Fallout 4?

  • A: It's meant to show the sheer enormity and diversity of the world. Every little detail was argued over and the end result is an incredibly jam-packed world that is tweaked to what they see as the perfect Fallout 4 experience. The intention was to reflect this in the trailers.

  • Q: How will current gen. systems/PCs take advantage of graphics?

  • A: Todd gives me us some pillow talk non committal answers to be honest. He says that graphics in Bethesda titles will always advance at a steady rate, but they also aim to use the extra power each new generation of machine or PC hardware possesses to optimise things like load times. This will help to suspend your disbelief when playing and get a better sense of immersion. A lasting "memory" of the game is important - with emphasis on experience and the richness of the world.

  • Q: How does the new weather/water and lighting affects the look?

  • A: "Prettier." Volumetric lighting wasn't well shown off in the trailer, but plays a significant role in how the weather effects look. He also gives an example of indoor lighting looking particularly nice in the context of player "memory and experience" (see above question). Went off on a bit of a tangent.

  • Q: Fallout 4's new color theme

  • A: Really vivid colours as a new aesthetic. Blue sky a stand out that helps diversify the feel of the environment, something Todd notes as lacking in Fallout 3. It also helps with characterising the weather patterns. Colour is more balanced as an intentional art choice, which also helps draw attention to particular features in the environment.

  • Q: Where do the bombs fall in Boston?

  • A: An undefined area known as "The Glowing Sea" will be where the (he uses singular language) bomb fell. It will be here where radiation is more intense, and will more closely resemble the wasteland see in Fallout 3. Storm systems will gather around this area and then move over land, causing heavy radioactive dosing (esp when lightning strikes) that makes weather a dangerous factor.

  • Q: Todd discusses the main story of Fallout 4

  • A: A lot of reflection on how players approach open-world games and how to accommodate a better story into it. He acknowledges Skyrim's lacklustre story was a sacrifice to deliver a more robust and unrestricted experience. He hopes Fallout 4 can deliver both this time.

  • Q: Can Dogmeat Die?

  • A: Not when he is a companion. Not much more said on the matter.

Meet the Voice Behind Fallout 4 - IGN Live: Comic-Con 2015 - IGN- 5min 45sec - 10th July

https://www.youtube.com/watch?v=2-EC3jPrGGY


Gameplay Demo(s)
Description - Event or Source - Duration - Upload date - Non gameplay audio (excluding commentary) - Commentary?

Spoiler

Bethesda Conference (Entire Fallout 4 Section of Conference) - E3 - 33min 17sec - June 14th - Yes - Commentary by Todd Howard

https://www.youtube.com/watch?v=D5esyZPt5Jo

Bethesda Conference (First Part) - E3 -9min 29sec - June 14th - Yes - Commentary by Todd Howard
https://www.youtube.com/watch?v=o2CCmkm0s9o
Bethesda Conference (Second Part) - E3 - 12min 16sec - June 14th - Yes - Commentary by Todd Howard
https://www.youtube.com/watch?v=g5H7Qq8quKg
Microsoft Conference - E3 - 5min 40sec - June 14th - Yes - Commentary by Todd Howard
https://www.youtube.com/watch?v=aEIi3OrNM08

Trailers
Description - CGI or Gameplay - Duration - Upload date

Spoiler

Announcement Trailer - Both - 3min 4sec - June 3rd
https://www.youtube.com/watch?v=GE2BkLqMef4
E3 Gameplay Trailer - Gameplay - 2min 27sec - June 14th *No audience = no external noise* *Thanks to bigcrazewolf for making me aware of the new link*
https://www.youtube.com/watch?v=2uBAKPE8ZW0

Online/Text Interviews & Articles
Description - Source - Interviewee or Article -Upload date

Spoiler

E3 2015: Bethesda's Todd Howard Talks About Fallout 4 Mod Support - IGN - Todd Howard - 16th June
http://au.ign.com/articles/2015/06/16/e3-2015-bethesdas-todd-howard-talks-about-fallout-4-mod-support
E3 2015: Fallout 4 Director Discusses Companion Functionality, Immortality - IGN - Todd Howard 16th June
http://au.ign.com/articles/2015/06/17/e3-2015-fallout-4-director-discusses-companion-functionality-immortality

Fallout 4: It's gonna be big - examiner.com - Article - 16th June

http://www.examiner.com/article/fallout-4-it-s-gonna-be-big

E3 2015: Bethesda Discusses Possible Plans After Fallout 4 - IGN - Todd Howard - 16th June

http://au.ign.com/articles/2015/06/16/e3-2015-bethesda-discusses-possible-plans-after-fallout-4

Fallout 4, introduced at E3, is a Boston glee party - New York Daily News - Todd Howard - 16th June

http://www.nydailynews.com/entertainment/tv/fallout-4-boston-glee-party-article-1.2260527

Why Fallout 4's PC Mods Are Coming to Xbox One Before PS4 - Gamespot - Pete Hines - 16th June

http://www.gamespot.com/articles/why-fallout-4-s-pc-mods-are-coming-to-xbox-one-bef/1100-6428243/

E3 2015: In Fallout 4, You Can't Kill Your Dog - Gamespot - Article - 16th June

http://www.gamespot.com/articles/e3-2015-in-fallout-4-you-can-t-kill-your-dog/1100-6428246/

Fallout 4: What We Know So Far - Cinema Blend - Article - 16th June?

http://www.cinemablend.com/games/Fallout-4-What-We-Know-So-Far-63529.html

Fallout 4 Director: "Graphics Matter" - Gamespot - Todd Howard - 17th June

http://www.gamespot.com/articles/fallout-4-director-graphics-matter/1100-6428285/

How Fallout 4 Mods Will Work On Console - Kotaku Australia - Todd Howard - 17th June

http://www.kotaku.com.au/2015/06/how-fallout-4-mods-will-work-on-console/

Bethesda's Fallout Shelter Makes More Money Than Candy Crush Saga (I know its not Fallout 4 but still relevant) - Pete Hines - 17th June

http://news.softpedia.com/news/Bethesda-s-Fallout-Shelter-Makes-More-Money-Than-Candy-Crush-Saga-484605.shtml

Fallout 4 Pip-Boy Edition: here's what you'll get - pcgamesn.com - Article - 17th June

http://www.pcgamesn.com/fallout-4/fallout-4-pip-boy-edition-heres-what-youll-get

Why Fallout 4 Is Set in Boston - Gamespot - Todd Howard - 18th June

/articles/why-fallout-4-is-set-in-boston/1100-6428296/

Fallout 4: Bethesda talk greater graphics for PS4 and Xbox One - Daily/Sunday Express UK - Todd Howard - 18th June

http://www.express.co.uk/entertainment/gaming/585206/Fallout-4-graphics-PS4-Bethesda-Xbox-One

7 Need-To-Know Facts About Fallout 4's Dog - Game Informer - Article - 18th June

http://www.gameinformer.com/b/features/archive/2015/06/17/7-need-to-know-facts-about-fallout-4-s-dog.aspx

E3 2015: New Images of Fallout 4 Pip-Boy Replica - IGN - Article - 18th June

http://au.ign.com/articles/2015/06/18/e3-2015-new-images-of-fallout-4-pip-boy-replica

Fallout 3 vs Fallout 4, In Screenshots - Kotaku - Article - 18th June

http://kotaku.com/fallout-3-vs-fallout-4-in-screenshots-1712122808

19 New Details Fans Need To Know About Fallout 4 - Game Informer - Article - 18th June

http://www.gameinformer.com/games/fallout_4/b/playstation4/archive/2015/06/17/19-new-details-fans-need-to-know-about-fallout-4.aspx

Fallout 4 Director On How Graphics Can "Suspend Disbelief" - psxextreme - Todd Howard - 18th June

http://www.psxextreme.com/ps4-news/3440.html

Fallout 4 dev has played 400 hours, hasn脙垄芒鈥毬⑩€灺 seen everything - VG247 - Jeff Gardiner - 18th June

http://www.vg247.com/2015/06/18/how-long-is-fallout-4-400-hours-pc-ps4-xbox-one/

Fallout 4: Todd Howard Explains How Mod Support Will Work - gamingbolt.com - Todd Howard - 18th June

http://gamingbolt.com/fallout-4-todd-howard-explains-how-mod-support-will-work#wX61LT7YIdg5MR5F.99

Fallout 4 is so big its lead producer hasn't seen everything it has to offer - PCGamer - Todd Howard - 18th June

http://www.pcgamer.com/fallout-4-is-so-big-its-lead-producer-hasnt-seen-everything-it-has-to-offer/

Fallout 4 features programmable music players, Minecraft-inspired DIY elements - Games Radar - Todd Howard - 18th June

http://www.gamesradar.com/fallout-4-gameplay-features-programmable-music-players-minecraft-inspired-diy-elements/

Fallout 4 sales to 脙垄芒鈥毬呪€渟urpass those of Skyrim,脙垄芒鈥毬?according UK retail predictions - VG247.com - Article - 19th June

http://www.vg247.com/2015/06/18/fallout-4-skyrim-pc-ps4-xbox-one/

New Fallout 4 Voice Actors, Music/Playlist And Story Details Coming From E3 2015 Presentations - Gamepur - Article - 19th June

http://www.gamepur.com/news/19289-new-fallout-4-voice-actors-musicplaylist-and-story-details-coming-e3-2015.html

Why 芒鈧淔allout 4芒鈧劉 Will Be A Voracious Time Eater - The Inquisitor - Todd Howard - 19th June

http://www.inquisitr.com/2183343/why-fallout-4-will-be-a-voracious-time-eater/

Fallout 4 Will Let You Switch Between Codsworth And Dogmeat - gameranx.com - Pete Hines - 19th June

http://www.gameranx.com/updates/id/28750/article/fallout-4-will-let-you-switch-between-codsworth-and-dogmeat/

Bethesda has no plans to offer paid mods for 'Fallout 4' - gamepolitics.com - Todd Howard - 20th June

http://www.inquisitr.com/2183343/why-fallout-4-will-be-a-voracious-time-eater/

The insane pre-order bonus for 'Fallout 4' is sold out everywhere - Business Insider - Article - 20th June

http://www.businessinsider.com.au/fallout-4-pip-boy-edition-is-sold-out-everywhere-2015-6

The System of Fallout 4 Allows A Deep Level of Interactivity - mmosite.com - Pete Hines - 20th June

http://news.mmosite.com/content/2015-06-18/the_system_of_fallout_4_bethesda_allows_a_deep_level_of_interactivity.shtml

Bethesda admit they had to water down Fallout 4's graphics - tweaktown.com - Pete Hines - 20th June

http://www.tweaktown.com/news/45978/bethesda-admit-water-down-fallout-4s-graphics/index.html

Fallout 4 graphics 芒鈧渄ialled back芒鈧劉 in favour of complex systems - vg247.com - Pete Hines - 20th June

http://www.vg247.com/2015/06/19/fallout-4-graphics-dialled-back-pc-ps4-xbox-one/

Fallout 4: Bethesda will dial back graphics in favour of complex systems - PCGamer - Pete Hines - 20th June

http://www.pcgamer.com/fallout-4-bethesda-will-dial-back-graphics-in-favour-of-complex-systems/

Fallout 4 Interview: "We're Probably Doing Too Much" - Gamespot - Todd Howard - 20th June

http://www.gamespot.com/articles/fallout-4-interview-we-re-probably-doing-too-much/1100-6428336/

'Fallout 4' is miraculous - touchvision.com - Article - 20th June

http://touchvision.com/video/103999

E3 2015 Best In Show Award - Fallout 4 - game-debate.com - Article - 20th June

http://www.game-debate.com/news/?news=17239&game=Fallout%204&title=E3%202015%20-%20Best%20In%20Show%20Award

Fallout 4: Return of Enclave? New Faction Confirmed? Screenshot Comparisons, Console Mods and Paid Mods - International Business Times - Article - 20th June

http://www.ibtimes.co.in/fallout-4-return-enclave-new-faction-confirmed-screenshot-comparisons-console-mods-paid-mods-636445

Fallout 4 Pip-Boy Editions Are Driving People Nuts - Kotaku - Article - 20th June

http://kotaku.com/fallout-4-pip-boy-editions-are-driving-people-nuts-1712639368

Fallout 4芒鈧劉s graphics do matter, says Todd Howard - pcgamesn.com - Todd Howard - 20th June

http://www.pcgamesn.com/fallout-4/fallout-4-s-graphics-do-matter-says-todd-howard

Neoseeker's Best of E3 2015 Awards: RPG - neoseeker.com - Article - 20th June

http://www.neoseeker.com/news/27010-neoseekers-best-of-e3-2015-awards-rpg/

Fallout 4's crafting system explained by Bethesda's Pete Hines - Games Radar - Pete Hines - 23rd June

http://www.gamesradar.com/fallout-4s-crafting-system-explained-bethesda/

Fallout 4 interview: Todd Howard talks mods, in-game building and map size - Digital Spy - Todd Howard - 24th June

http://www.digitalspy.com.au/gaming/interviews/a654353/fallout-4-interview-todd-howard-talks-mods-in-game-building-and-map-size.html#~phaxiRiavKMjHT

鈥楩allout 4鈥?Mods Still Need Sony鈥檚 Approval Before Coming To PS4 - Inquisitor - Article - 24th June

http://www.inquisitr.com/2199915/fallout-4-mods-still-need-sonys-approval-before-coming-to-ps4/

Fallout 4 "pretty close to being done" - PC Gamer - Pete Hines - 25th June

http://www.pcgamer.com/fallout-4-pretty-close-to-being-done/

Fallout 4's "basically done" - Bethesda explains that 2015 release date - Games Radar - Pete Hines - 25th June

http://www.gamesradar.com/fallout-4-basically-done/

There's no multiplayer in 'Fallout 4,' but some ideas were tossed around - mashable.com - Todd Howard - 26th June

http://mashable.com/2015/06/25/fallout-4-multiplayer-nope/

That's It: No More 'Fallout 4: Pip-Boy Edition' - Forbes - Article - 26th June

http://www.forbes.com/sites/davidthier/2015/06/26/thats-it-no-more-fallout-4-pip-boy-edition/

Bethesda Discusses How They Prevented a Revolt Over 'Fallout Shelter', and the Game's Future - touchacarde.com - Pete Hines - 29th June

http://toucharcade.com/2015/06/29/pete-hines-interview-fallout-shelter/

Your Big Phones Won't Fit In Fallout 4's Replica Pip-Boy - Kotaku - Article - 30th June

http://www.kotaku.com.au/2015/06/your-big-phones-wont-fit-in-fallout-4s-replica-pip-boy/

First Fallout 4 Character Comes to Fallout Shelter Today - Gamespot - Article - 30th June

http://www.gamespot.com/articles/first-fallout-4-character-comes-to-fallout-shelter/1100-6428546/

Fallout 4鈥檚 City Has no Load Times, According to Director Todd Howard - Nichegamer.com - Todd Howard - 1st July

http://nichegamer.com/2015/07/fallout-4s-city-has-no-load-times-according-to-director-todd-howard/

Fallout 4 Won鈥檛 Annoy Us With Loading Screens, Expect Less Loading Screens - segmentnext.com - Todd Howard - 3rd July

http://segmentnext.com/2015/07/03/fallout-4-wont-annoy-us-with-loading-screens-todd-howard-stated/

Everything we know about Fallout 4, including release date, trailers and pre-orders digitalspy.co.uk - Article - 3rd July

http://www.digitalspy.co.uk/gaming/feature/a651073/everything-we-know-about-fallout-4-including-release-date-trailers-and-pre-orders.html#~phy88UoyT8a3e8

Todd Howard Explains How Skyrim鈥檚 Bugs Should Improve Fallout 4鈥檚 Wasteland - gameinformer - Todd Howard - 4th July

http://www.gameinformer.com/b/news/archive/2015/07/05/7550418.aspx

Fallout 4 mods already in the works - vg247.com - Article - 6th July

http://www.vg247.com/2015/07/06/fallout-4-mods-already-in-the-works/

Fallout 4 Release: 5 Things to Know About Mods - gottabemobile.com - Article - 6th July

http://www.gottabemobile.com/2015/07/06/fallout-4-mods-ps4-xbox/

Fallout 4 interview: Bethesda's Todd Howard on building the apocalypse - The Telegraph - Todd Howard - 7th July

http://www.telegraph.co.uk/technology/video-games/11723096/Fallout-4-interview-Bethesdas-Todd-Howard-on-building-the-apocalypse.html

Fallout 4: 52 Fully Customizable Weapons from the Trailer Revealed - gameranx.com - Article - 7th July

http://www.gameranx.com/updates/id/29054/article/fallout-4-52-fully-customizable-weapons-from-the-trailer-revealed/

Fallout Mystery Figures Revealed by Funko - gamerant.com - Article - 7th July

http://gamerant.com/fallout-mystery-figures-funko-137/

Bethesda 'Will Do Anything' to Avoid Issues with Your Saved Game in Fallout 4 - gamesradar.com - Todd Howard - 8th July

http://www.gamesradar.com/7-kinds-town-youll-build-fallout-4/

Bethesda Scrapping Auto-Scaling For Fallout 4 Enemies, New Details About Materials and Fortress Building - gamepur.com - Todd Howard - 9th July

http://www.gamepur.com/news/19529-bethesda-scrapping-auto-scaling-fallout-4-enemies-new-details-about.html

Bethesda will show new Fallout 4 gameplay to QuakeCon 2015 attendees - destructoid - Article - 9th July

http://www.destructoid.com/bethesda-will-show-new-fallout-4-gameplay-to-quakecon-2015-attendees-295681.phtml

Non English language sites & sources (Text & Articles) *Please note I will be adding non English language articles (mainly German) however I will point that out in the description, also for Chrome users Chrome should be able to translate all of these articles as it has a built in translator.
Description - - Source - Interviewee or Article - Upload date

Spoiler

German

Spoiler

Fallout 4: Mod support for PC and consoles follow in the next year - play3.de - Article - 16th June

http://www.play3.de/2015/06/16/fallout-4-mod-unterstutzung-fur-pc-und-konsolen-folgt-im-nachsten-jahr/

Fallout 4: Dog Dogmeat cannot die - play3.de - Article - 17th June

http://www.play3.de/2015/06/17/fallout-4-hund-dogmeat-kann-nicht-sterben-versichert-bethesda-softworks/

Todd Howard says there are no plans for paid mods - spiegel.de - Todd Howard - 19th June

http://www.spiegel.de/netzwelt/games/fallout-4-interview-mit-entwickler-todd-howard-a-1039395.html

Fallout 4 - Bethesda discovered even after 400 hours of play new things - pcgames.de - Todd Howard - 20th June

http://www.pcgames.de/Fallout-4-PC-218722/News/Bethesda-entdeckt-selbst-nach-400-Stunden-Spielzeit-neue-Dinge-1162432/

Fallout 4 - "Pip-Boy Edition": Amazon France has copies - netzwelt.de - Article - 20th June

http://www.netzwelt.de/news/153165-fallout-4-pip-boy-edition-amazon-frankreich-noch-exemplare.html

Fallout 4 - developer on better shooter mechanics, more than 400 hours of game time, paid mods, the peculiarity of the world and the graphics - 4players.de - Todd Howard - 20th June

http://www.4players.de/4players.php/spielinfonews/Allgemein/32612/2150338/Fallout_4-Entwickler_ueber_bessere_Shooter-Mechanik_mehr_als_400_Stunden_Spielzeit_kostenpflichtige_Mods_die_Besonderheit_der_Welt_und_die_Grafik.html

Founded Bethesda - Fallout 4 - More bright and colorful than Fallout 3 - pcgames.de - Todd Howard - 20th June

http://www.pcgames.de/Fallout-4-PC-218722/News/Heller-und-farbenfroher-als-Fallout-3-Bethesda-begruendet-1162381/

Japanese

Spoiler

Creation Kit of "Fallout 4" to appear in 2016 early - 4gamer.net - Article? - 17th June

http://www.4gamer.net/games/304/G030407/20150617133/

anolyses of Fallout 4 gameplay, trailers information *I will only be adding videos post June 13th/14th exceptions to this rule only apply to announcement trailer anolyses*

Video Name - Duration - Upload date *Will include Youtubers like Mr Matty, Gopher, etc & media sources i.e Gamespot, IGN, Game Trailers, etc*

Spoiler

Popular Youtube videos that aren't affiliated with a major Youtuber or Media Channel (At least 50k views)

Spoiler

Fallout 4: E3 Gameplay anolysis & Thoughts - MxR Mods - 9min 4sec - 17th June

https://www.youtube.com/watch?v=zge85RDzFJA

outsidexbox

Spoiler

Fallout 4: 7 New Things You Can Do in Fallout 4 Gameplay - outsidexbox - 11min 43sec -16th June

https://www.youtube.com/watch?v=-iRWnuBHHSk

Kotaku

Spoiler

The best 10 new things in Fallout 4, ranked - 2min 10sec - 16th June

https://www.youtube.com/watch?v=irIqU_W2j-k

IGN

Spoiler

Fallout 4 Reveal Trailer Breakdown Director脙茠脗垄脙垄芒鈧∶偮兟⒚⑩偓啪脗垄s Cut IGN Rewind Theater - 35min 50sec - 5th June

https://www.youtube.com/watch?v=xFx43NbNF0A

Fallout 4 Introduces New Crafting System IGN News - 1min 5sec - 16th June

https://www.youtube.com/watch?v=pEDC9M5Lhwk

Fallout 4's Big Reveals: Did It Live Up To the Hype? IGN Access - 1min 53sec - 16th June

https://www.youtube.com/watch?v=dkoXeKnNHs4

Fallout 4 Release Date Revealed IGN News - 0min 38sec - 16th June

https://www.youtube.com/watch?v=SXCfeifaC_U

Fallout 3 Included with Fallout 4 on Xbox One IGN News - 0min 47sec - 16th June

https://www.youtube.com/watch?v=DsFbY_sLOrs

Fallout 4 Reactions IGN Live: E3 2015 - 11min 28 sec - 16th June

https://www.youtube.com/watch?v=GVgn3PgsEcE

Fallout 4 Xbox One Reactions IGN Live: E3 2015 - 2min 16sec - 17th June

https://www.youtube.com/watch?v=So2MJMjWPGA

Gamespot

Spoiler

Fallout 4 Bethesda and Microsoft E3 Gameplay Comparison - 1min 53sec - 16th June

https://www.youtube.com/watch?v=dx-rD0ESNRg

Fallout 4 Announcement Trailer Breakdown - 23min 19sec - 3rd June

https://www.youtube.com/watch?v=T-zmN5GGCuA

Has Fallout 4 Won E3 2015 Already? - 12min 41sec - 16th June

https://www.youtube.com/watch?v=W9imNzf6HyA

Gopher

Spoiler

FALLOUT 4: My E3 anolysis - 29min - 17th June

https://www.youtube.com/watch?v=9_fdPhX8ulo

FALLOUT 4: Mods for XBOX - 7min 34sec - 17th June

https://www.youtube.com/watch?v=_dCdR6QWBEA

Mr Matty Plays

Spoiler

FALLOUT 4: CRYO WEAPONS CONFIRMED! - 2min 9sec - 15th June

https://www.youtube.com/watch?v=VNRPH3i-3so

FALLOUT 4: Is The Brotherhood Of Steel EVIL?! - 4min - 15th June

https://www.youtube.com/watch?v=_MsLhawQ8jo

FALLOUT 4 Release Date & Collector's Edition Details! - 5min 20sec - 15th June

https://www.youtube.com/watch?v=PIbKYSGGQpM

FALLOUT 4: No Skills?! - New S.P.E.C.I.A.L/Perk Focused Leveling System! - 5min 17sec - 15th June

https://www.youtube.com/watch?v=fU-bjLEW5vA

FALLOUT 4 Gameplay Trailer - IN DEPTH anolYSIS - 22min 41sec - 15th June

https://www.youtube.com/watch?v=ccNSB5FLaHA

FALLOUT 4: NEW FACTION CONFIRMED - 3min 20sec - 16th June

https://www.youtube.com/watch?v=jAtdPZmqcH4

FALLOUT 4: Settlement, Weapon, & Armor - 7min 3sec - 16th June

https://www.youtube.com/watch?v=R4pQ8n2Abzw

FALLOUT 4 CONSOLE MODS CONFIRMED! - 7min 10sec - 16th June

https://www.youtube.com/watch?v=oTDPoNcWphY

FALLOUT 4 Console Mods Update - Launch Window & Coming To PlayStation! - 2min 40sec - 17h June

https://www.youtube.com/watch?v=a1U6qGHmEnc

FALLOUT 4: Dialogue System & Voiced Protagonist anolysis! - 9min 30sec - 17th June

https://www.youtube.com/watch?v=ryrp_zUCRPY

FALLOUT 4: The Enclave WILL Return! - 3min 4sec - 18th June

https://www.youtube.com/watch?v=EK6RMd-SKMQ

FALLOUT 4: The Transformations Since Fallout 3! - 3min 42sec - 19th June

https://www.youtube.com/watch?v=nk2mMmdtaHUa

FALLOUT 4: 7 NEW DETAILS REVEALED! - 7min 50sec - 20th June

https://www.youtube.com/watch?v=cQXM0T-btC8

FALLOUT 4: Male & Female Protagonist Voice Actors REVEALED! - 2min 41sec - 20th June

https://www.youtube.com/watch?v=tnvT5h1IugI

Interesting Reddit Links *Not a reliable source of information as its user sourced**Some of these links aren't a source for information but a source of perspective and anolysis

Description

Spoiler

Fallout 4: a collection of all content released thus far

http://www.reddit.com/r/fo4/comments/3a6d64/fallout_4_a_collection_of_all_content_released/

Everything We Know In Summary

http://www.reddit.com/r/fo4/comments/39viyh/everything_we_know_in_summary/

For all of those saying, "THEY'RE REMOVING SKILLS!"...

http://www.reddit.com/tb/3a6e1s

I met Todd Howard yesterday. Here's what he told me about Fallout 4

http://www.reddit.com/r/Fallout/comments/3a642z/i_met_todd_howard_yesterday_heres_what_he_told_me/

Bethesda Tweets about Fallout 4
Tweet - Date
*Will be adding later*

Enjoy lads and lasses.

*All content will be ordered oldest to newest.

*No paywall content.

*After each month I will condense the some of the spoiler groups into that months content for example of the articles from June will be inside its own spoiler group so its easier to find the latest and more relevant information and as it'll also reduce scrolling this will occur on the 30th of June

*http://fo4countdown.com/

*The latest piece of content was added at 02:09pm AEST (This is just to keep everyone informed of what I'm adding and when I last added something)

Meet the Voice Behind Fallout 4 - IGN Live: Comic-Con 2015 - IGN- 5min 45sec - 10th July

https://www.youtube.com/watch?v=2-EC3jPrGGY

:fallout: :fallout: :fallout: :fallout:

Fallout 4 E3 Wins so far -

Neoseeker's Best RPG of E3 2015 Award

Game Critics Best of Show (Fallout 4) E3 2015 Award

Game Critics Best RPG E3 2015 Award

Game Critics Best PC Game E3 2015 Award

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Philip Rua
 
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Post » Fri Nov 27, 2015 2:13 am

Nice. We need to compile these somewhere.

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Shannon Marie Jones
 
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Post » Fri Nov 27, 2015 2:04 pm

I had the exact same thought. Well I'll try and update this posts with as many of the interviews as I can.

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ZANEY82
 
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Post » Fri Nov 27, 2015 8:52 am

They do make one hell of a game world

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Chloe Yarnall
 
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Post » Fri Nov 27, 2015 2:47 am

I'll try and message a Moderator to change the title to something more appropriate. Something like Fallout 4 Interviews and Gameplay Demos.

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Bird
 
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Post » Fri Nov 27, 2015 12:18 pm

Thanks for that, I've started to compile trailers, gameplay and interviews. I'll try and add text interviews at a later time.

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Mashystar
 
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Post » Fri Nov 27, 2015 10:11 am

It's a nice place to visit.

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Multi Multi
 
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Post » Fri Nov 27, 2015 4:06 am

Just messaged Summer to ask if she can change the topic name.

Vacation for the whole family :tongue: Depending on if you still want a family post vacation...

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CHangohh BOyy
 
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Post » Fri Nov 27, 2015 9:53 am

I've changed the Topic title to reflect this thread being for Interviews as they are done or new ones become available. We expect that members will keep up with adding to the OP and restarting the thread. All interviews can then be discussed in one place.

Will that work? :)

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Rob Davidson
 
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Post » Fri Nov 27, 2015 2:25 pm

Thanks Summer :)

I'll make sure to constantly update guys just message me or post here if I've missed anything.

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Marine Arrègle
 
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Post » Fri Nov 27, 2015 4:30 am

hugs and kisses

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Abi Emily
 
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Post » Fri Nov 27, 2015 10:15 am

But you wouldn't want to live there? :D

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Marie
 
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Post » Fri Nov 27, 2015 12:18 am

*Adds to favorites*

Will be checking up here regularly.

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Chris Jones
 
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Post » Fri Nov 27, 2015 5:01 am

Roller coasters are fun but not an nice place to sleep.

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Siobhan Wallis-McRobert
 
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Post » Fri Nov 27, 2015 3:50 am

I'm only working part time (2 days a week, 10 hours (sometimes more)) and volunteer firefighting one night a week plus my sleeping cycles are well off so expect very very very regular updates :P

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helliehexx
 
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Post » Fri Nov 27, 2015 4:14 pm

I'd name my character Pip. :wink:
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CHARLODDE
 
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Post » Fri Nov 27, 2015 3:46 am

Great work man, I haven't seen two of these videos so far.

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sophie
 
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Post » Fri Nov 27, 2015 12:34 am

Not a problem mate I get daily updates on a lot of keywords including non english articles so you can expect frequent updates :smile:

Also anyone who finds information, links, videos, etc that have not already been covered please post in the topic so we can keep this thread active (since for obvious reasons it can't be stickied) and information relevant.

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Brentleah Jeffs
 
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Post » Fri Nov 27, 2015 1:28 pm

Interesting new article by gamespot

Why Fallout 4 Is Set in Boston

www.gamespot.com/articles/why-fallout-4-is-set-in-boston/1100-6428296/

(Added to main list)

Update: Fixing the hyperlinks up.

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Bird
 
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Post » Fri Nov 27, 2015 6:03 am

I like the [censored] Todd presented as if it was ever going to be anything else but Boston.

Especially when he and Kirkbride have said they(Bethesda) always have the general plots/locations for the next two games planned out, which is why they can put those seeds in the game in the first place.

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Jeffrey Lawson
 
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Post » Fri Nov 27, 2015 8:59 am

I'm not how much can be deduced from this, but the retailer GAME (UK) says the following as one of the product descriptions:

"Be whoever you want with the S.P.E.C.I.A.L. character system. From a Power Armored soldier to the charismatic smooth talker, you can choose from hundreds of Perks and develop your own playstyle."

There's a clear omission of skills and an evident focus on perks.

http://www.game.co.uk/en/Fallout+4-637096?cm_vc=Cat_1#screenShots

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Natalie Taylor
 
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Post » Fri Nov 27, 2015 10:23 am

Bootysweat did something similar for Skyrim before it came out, I like this topic. :banana:

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Ysabelle
 
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Post » Fri Nov 27, 2015 4:02 am

My thoughts exactly especially if you look at the reddit link I posted showing a screenshot with a bobblehead that increases barter.

http://www.reddit.com/tb/3a6e1s

Glad you like it mate should be a lot more articles by tonight and tomorrow, also expect a massive surge in my collection of foreign articles :tongue:

Speaking of here's an article form The Daily Express criticizing Fallout 4 graphics. http://www.express.co.uk/entertainment/gaming/585206/Fallout-4-graphics-PS4-Bethesda-Xbox-One. I don't agree with the article but nevertheless adding it to my expanding database of articles.

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Noely Ulloa
 
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Post » Fri Nov 27, 2015 10:31 am

New video low quality audio however

Todd Howard and Fallout 4 team talk more details (Voice Actors!) - Vaultboy(channel)/Bethesda Booth - 7min 24sec - 18th June - Low quality audio (due to crowd)

https://www.youtube.com/watch?v=SRFzF-TN7oc

Edit: [censored] I double posted sorry to the moderating team if its an issue feel free to delete my previous post.

Please read the description of the video as it adds interesting info

Spoiler

https://www.youtube.com/watch?v=SRFzF-TN7oc# Describe how you came up with the story and dialog for Fallout 4
https://www.youtube.com/watch?v=SRFzF-TN7oc# Todd Howard reveals the Voice Actors for Fallout 4!
https://www.youtube.com/watch?v=SRFzF-TN7oc# How did the voice actors get stated on Fallout 4?
https://www.youtube.com/watch?v=SRFzF-TN7oc# What are some unique characteristics of working / voice acting on a project this big?
https://www.youtube.com/watch?v=SRFzF-TN7oc# Todd talks about the recording process
https://www.youtube.com/watch?v=SRFzF-TN7oc# Emil Pagliarulo (lead writer) talks about Dialog options for Fallout 4

My phone ran out of battery but heres a bit more on what they talked about that I wrote down.

- Todd confirmed that when you are building a base, you can program a radio or music player to play certain tracks

- The voice actors briefly mentioned that there will be about 8 different types of character personalities based on dialog (good guy, cocky, evil, selfish, etc)

- Emil talked about how the voice dialog replaces the 'list of word choices' from Fallout 3 and how he initially was unsure of how it would fit in a Fallout game but now he loves it even more.

- Todd said that they teased Fallout Shelter way back when Fallout 3 had its original vault boy trailer. He said if you pay attention hard enough you will see it. I'm not quite sure what he meant by this.

Remember keep posting and discussing in this thread so we can keep it alive.

New article regarding the Pipboy (Collectors edition not ingame) E3 2015: New Images of Fallout 4 Pip-Boy Replica - au.ign.com/articles/2015/06/18/e3-2015-new-images-of-fallout-4-pip-boy-replica

Game Informer (in the latest article I've listed) has released a nice amount of information!!!

  • Fallout 4 is the most detailed, dense environment Bethesda has made to date. The world has so much content even game director Todd Howard hasn't seen everything in the game.
  • The extra graphical horsepower provided by the new console gave the team a tech backbone to iterate on its Creation engine and add more dynamic details. Physics-based rendering and volumetric lighting help create more atmosphere in the world, opening the game up to more environmental storytelling.
  • Fallout 4's narrative has a lot more branching paths and overlapping of "if that than this" than Fallout 3. They want the game to handle all the fail states of missions instead of forcing players to reload saves.
  • Boston and its surrounding regions offer more varied, vivid colors than Fallout 3, though the color palate still relies heavily on grays and browns in the blast zone where the nuke was detonated.
  • Fallout 4 has a full weather system that sends radiation storms across the world.
  • Bethesda has always valued player freedom above storytelling, but with Fallout 4 the team wants to bring more emotional resonance to the plot thread running through the game. This is why they chose to recruit voice actors for both the female and male protagonists the player can make their own.
  • Combat is receiving a major stimpak thanks to some consulting with id Software to improve the second-to-second shooting. Bethesda's goal? To have the shooting stand shoulder to shoulder with the other great options on the market. The studio even hired away some Bungie talent to help with this remodel. With the new, built-from-scratch shooting system, Howard says Fallout 4 plays much more like a modern shooter. You can aim down the sights, use V.A.T.S., and play in first or third person.
  • V.A.T.S. has received some slight overhauls. It no longer completely pauses the action, and critical shots are no longer random. If you look at the videos, you'll notice a "critical" bar on the bottom of the screen that the player fills. Once it is fully filled you can decide when to use it. Your luck skill determines how fast the bar increases, and there are perks that dig into how criticals work and how you use them.
  • Bethesda is tweaking the way auto-scaling works for Fallout 4 to create more challenge. "We call it rubberbanding; we'll have an area [where enemies scale from] level 5 to 10, and then this area will be level 30 and above," Howard says. "You'll run into stuff that will crush you, and you will have to run away."
  • Bethesda's proprietary Radient A.I. and story system are also being used for your settlements to drive random encounters. It will determine if someone should be sent to your town, if raiders should attack the settlement or abduct your caravan, etc.
  • People will come to your settlement on their own but there are also others you can recruit.
  • A list of your settlements will appear in your PipBoy. You can send caravans between the various bases to get your supplies where you want them to be.
  • As you could see in the trailer, Fallout 4 introduces new modes of transportation in the form of the gunship, but Howard says they aren't doing cars or anything as well.
  • The workshop system is quite deep for weapons crafting.You can mix and match everything from scopes, muzzles, barrels, stocks, grips, and more. You can also scrap old weapons and use their parts for furthering the creation of your master weapon.
  • All the junk in the world you collect can now be used to build up your settlement and customize your weapons rather than be sold off. Because of these additional uses, Howard says he's noticed more playtesters hoarding items for customization rather than selling it off to merchants.
  • Companions have always played a role in Fallout games, and that exends into the new game as well. So far Bethesda has only shown off your trusty canine Dogmeat (who Howard confirmed will not be killed off in a cruel fashion) but expect to see several others as well.
  • The mod community has always been strong with Bethesda games. With Fallout 4 their creative ideas will reach beyond PC and into consoles. Modding tools are expected to become available on PC in early 2016, with Xbox One owners getting access to their creations shortly thereafter. Once the modding is thriving on these two platforms, Bethesda hopes to work on extending this content to PlayStation 4 as well, but Howard wasn't comfortable putting a timetable on that.
  • Howard says Bethesda has been advocating to get mods on Microsoft consoles since 2001. Its hope is to not curate the content much at all but have its ecosystem stay as close to the PC experience as possible.
  • When you play a modded version, the game will make a copy of your save file so your pure state game will be preserved.
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Cody Banks
 
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Post » Fri Nov 27, 2015 11:59 am

Hey Charles, thanks for linking this all together. Best discovery for me today was that Inon Zur has returned to create the main theme and ambient soundtracks. Although we've pretty much only heard variants of the main theme thus far, the Pete Hines video offers us a new ambient piece. Great stuff!

https://www.youtube.com/watch?feature=player_detailpage&v=c5vlnAR

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cutiecute
 
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