Fallout 3 isn't a game...

Post » Fri Oct 02, 2009 11:22 am

I think FALLOUT 3 is one of the best out of the box rpgs Bethesda has created since TES 2 DAGGERFALL.

Unplayable without patches, half the intended content cut? Just like Daggerfall, just like Morrowind, just like Oblivion!

buggy, unfinished or simply don't fit in the game canon.


MZ.


Un. Workable. Cannot happen. Ever.

Tell that to Unreal Tournament. They have mods on the PS3. As Bethesda has stated, the failure to allow mods is wholly a result of MS's no mods policy.

And as Pistolero stated, if you check their T+C, Bethesda owns all mods, not the modders.
User avatar
Pat RiMsey
 
Posts: 3306
Joined: Fri Oct 19, 2007 1:22 am

Post » Fri Oct 02, 2009 4:04 pm

MZ.

Perhaps, but Bethesda owns the canon and thus everything Bethesda makes is canon. For the bugs and being unplayable, it's different as Beth's gang are hired professionals (in theory at least). Random modders from down the street, if Beth started using their mods (which constantly need updating, too) it would look really unprofessional. "Schoolboys do better job than game company - Bethesda takes mods into its own purposes"
And not to mention the fact that mods make Fallout 3 by far better it was out of the box. Instead of adding a few guns maybe, editing gameplay there, you can change practically everything in Fallout 3 that isn't nailed down. Even more so using mods would make Bethesda say "no, we can't do this [censored] ourselves so we take mods and port them into consoles for a few dollars more"
Tell that to Unreal Tournament. They have mods on the PS3.

Different game, different company.
User avatar
Nadia Nad
 
Posts: 3391
Joined: Thu Aug 31, 2006 3:17 pm

Post » Fri Oct 02, 2009 12:55 pm

Perhaps, but Bethesda owns the canon and thus everything Bethesda makes is canon. For the bugs and being unplayable, it's different as Beth's gang are hired professionals (in theory at least). Random modders from down the street, if Beth started using their mods (which constantly need updating, too) it would look really unprofessional. "Schoolboys do better job than game company - Bethesda takes mods into its own purposes"
And not to mention the fact that mods make Fallout 3 by far better it was out of the box. Instead of adding a few guns maybe, editing gameplay there, you can change practically everything in Fallout 3 that isn't nailed down. Even more so using mods would make Bethesda say "no, we can't do this [censored] ourselves so we take mods and port them into consoles for a few dollars more"

All of that applies to PC games as well, and nobody ever complains.

Different game, different company.

The technological principle is still there. It isn't "unworkable".
User avatar
Skivs
 
Posts: 3550
Joined: Sat Dec 01, 2007 10:06 pm

Post » Fri Oct 02, 2009 1:26 am

Tell that to Unreal Tournament. They have mods on the PS3. As Bethesda has stated, the failure to allow mods is wholly a result of MS's no mods policy.

And as Pistolero stated, if you check their T+C, Bethesda owns all mods, not the modders.


UT's approach to mods has nothing on fallout's. I actually don't consider them mods at all, it's usergenerated content, like LBP. Modifications? Hardly.
User avatar
Catherine Harte
 
Posts: 3379
Joined: Sat Aug 26, 2006 12:58 pm

Post » Fri Oct 02, 2009 6:02 am

All of that applies to PC games as well, and nobody ever complains.

'Cause there is no point in companining. PC gaming is dying out anyway due to piracy. The game companies don't - and pretty much never did - pay attention to their customers. You buy the game, you have transferred a certain amount of money to the company. It's your problem now, getting to enjoy the product.

The technological principle is still there. It isn't "unworkable".

Of course not. Many things in world can be done but aren't. You gotta live with it and take what you are given.
User avatar
Joey Avelar
 
Posts: 3370
Joined: Sat Aug 11, 2007 11:11 am

Post » Fri Oct 02, 2009 9:34 am

It is a game, and quite a good game too,
I wish console could have mods,
if only, if only
User avatar
jeremey wisor
 
Posts: 3458
Joined: Mon Oct 22, 2007 5:30 pm

Post » Fri Oct 02, 2009 3:11 am

'Cause there is no point in companining. PC gaming is dying out anyway due to piracy. The game companies don't - and pretty much never did - pay attention to their customers. You buy the game, you have transferred a certain amount of money to the company. It's your problem now, getting to enjoy the product.


PC gaming has been 'dying' for a good 10 years now without actually shrinking. The awful post-sale support is indicative of the entire industry, not just PC. Also, tell that to nice companies, like Valve, who are still releasing huge amounts of content for TF2, for free, to this day. (New update today, as a matter of fact)
User avatar
carla
 
Posts: 3345
Joined: Wed Aug 23, 2006 8:36 am

Post » Fri Oct 02, 2009 3:00 am

PC gaming is dying out anyway due to piracy.


Like consoles are immune to piracy :rolleyes:

But anyway, Fallout 3 is a somewhat good game. It's the high addiction factor that makes it so good. Mods only add to the factor.
User avatar
Zualett
 
Posts: 3567
Joined: Mon Aug 20, 2007 6:36 pm

Post » Fri Oct 02, 2009 4:51 pm

PC gaming is dying out anyway due to piracy.

Nonsense.
User avatar
Isaiah Burdeau
 
Posts: 3431
Joined: Mon Nov 26, 2007 9:58 am

Post » Fri Oct 02, 2009 10:52 am

it's a modders resource!


Its like Digital Crack!
User avatar
emma sweeney
 
Posts: 3396
Joined: Fri Sep 22, 2006 7:02 pm

Post » Fri Oct 02, 2009 9:34 am

Fallout 3 isn't a game.

It's a training sim for the later half of this century.
User avatar
Nice one
 
Posts: 3473
Joined: Thu Jun 21, 2007 5:30 am

Post » Fri Oct 02, 2009 12:23 pm

Correction: It's a modder's resource if the player decides it is!
User avatar
Jaki Birch
 
Posts: 3379
Joined: Fri Jan 26, 2007 3:16 am

Post » Fri Oct 02, 2009 10:29 am

It is a bit unfair to say that Bethesda games are only modders resources, especially when it comes to Morrowind and Fallout 3. Sure, Oblivion had several flaws before mods, but Morrowind and Fallout 3 are pretty good out of the box.


Bethesda games are both games and modding resources, IMO.

Sounds good! Now, how are we going to store the mods? How will we deliver them to the consoles, download from gamesas's servers? Who's going to pay for that?
What happens if two mods conflict? A scripting error causes a crash? How do we deal with mods that add new resources - the consoles barely have enough RAM as it is? What about high-res textures?
How do we pay the modders? Just send cash? Or are we going to negotiate payment with every single modder? How do we handle new versions of mods? Take them through the entire approval process again? Who's going to do that? And will they test each mod against every other mod? What about people uploading things similar to DLCs? Will that be allowed, or just removed? How do we handle changing load orders? How do we protect against messing with achievements? Many mods rely on FOSE, how are we going to get that on consoles?

It's unworkable. Completely unworkable. Even if bethesda poured money and time into solving most of those issues, tools such as Fallout Script Extender simply couldn't work on consoles, by definition.

Un. Workable. Cannot happen. Ever.


Word. Mods for Bethesda games will always be on the PC. There are certain advantages to each platform. Being an open system and having the right and powerful technology to make/run mods is a perk of the PC.
User avatar
Kelly James
 
Posts: 3266
Joined: Wed Oct 04, 2006 7:33 pm

Post » Fri Oct 02, 2009 3:20 am

Fallout 3 isn't a game.

It's a training sim for the later half of this century.


Pretty optimistic simulator if you look at the ease of survival. :P
User avatar
sarah taylor
 
Posts: 3490
Joined: Thu Nov 16, 2006 3:36 pm

Post » Fri Oct 02, 2009 3:26 pm

I think FALLOUT 3 is one of the best out of the box rpgs Bethesda has created since TES 2 DAGGERFALL.


Agreed.

If you want to remark on the importance of mods to a Bethesda game, Fallout 3 is the last game you'd choose.

Morrowind is vastly improved by mods, that fix so many issues in the original game that it's crazy not to use them. It has vast potential for improvement and addition, and the potential has been tapped expansively for 7 years. You need mods for it. A modded Morrowind is significantly better than an unmodded Morrowind. All modded up, it becomes godly, and still remains the ultimate Bethesda game for modding.

Oblivion is a similar deal, though less so. Less in the core game is broke as well. There are some good mods and they make the game better, but not as much as much as Morrowind. A modded Oblivion is moderately better than an unmodded Oblivion.

Fallout 3? I love it out of the box. IMO few worthwhile mods have come out for it yet, but that's OK. It's not a broken game, so it doesn't have a pressing need for them.
User avatar
Jessica Nash
 
Posts: 3424
Joined: Tue Dec 19, 2006 10:18 pm

Post » Fri Oct 02, 2009 12:55 pm

You gotta live with it and take what you are given.

Unless you're on the PC. :D
User avatar
m Gardner
 
Posts: 3510
Joined: Sun Jun 03, 2007 8:08 pm

Post » Fri Oct 02, 2009 3:35 am

Post


I have to agree, Fallout 3 is pretty damn good out of the box, no need for many mods. Sure, I have a few installed that tweaks the game/fixes minor issues, but the game is 100% playable and a good experience even without them.
User avatar
Big mike
 
Posts: 3423
Joined: Fri Sep 21, 2007 6:38 pm

Post » Fri Oct 02, 2009 3:37 am

I have to agree, Fallout 3 is pretty damn good out of the box, no need for many mods. Sure, I have a few installed that tweaks the game/fixes minor issues, but the game is 100% playable and a good experience even without them.

Agreed! :foodndrink: I'm probably the only P.C. player on these forums that doesn't use a single mod.

Fallout 3 isn't a game its a life in another world.
User avatar
Anna Krzyzanowska
 
Posts: 3330
Joined: Thu Aug 03, 2006 3:08 am

Post » Fri Oct 02, 2009 4:07 am

Mods blow.
User avatar
Facebook me
 
Posts: 3442
Joined: Wed Nov 08, 2006 8:05 am

Post » Fri Oct 02, 2009 4:35 am

Mods blow.


http://img109.imageshack.us/img109/4586/screenshot105.png

I mean, better graphics, better armors, better weapons, more realistic combat, stronger RPG elements, stronger FPS elements, DOF, animation replacers, texture replacers, and realism overhauls, they all svck! And man, what about those unofficial patches? Ya know, the ones that fix bugs Bethesda won't. They all svck too!

Spoiler
That was sarcasm folks.

User avatar
Sunnii Bebiieh
 
Posts: 3454
Joined: Wed Apr 11, 2007 7:57 pm

Post » Fri Oct 02, 2009 12:50 pm

you would think they get the game to work propper b4 they bring out mods, dont matter how many times i install it, it still dont work like it should, how about making some game fix's so ppl can mod it and play it with out it crashing.
User avatar
Marlo Stanfield
 
Posts: 3432
Joined: Wed May 16, 2007 11:00 pm

Post » Fri Oct 02, 2009 11:42 am

I mean, better graphics, better armors, better weapons, more realistic combat, stronger RPG elements, stronger FPS elements, DOF, animation replacers, texture replacers, and realism overhauls, they all svck! And man, what about those unofficial patches? Ya know, the ones that fix bugs Bethesda won't. They all svck too!

lol. I think it's hard to dispute mods being a good thing. There's so much choice. I currently only have the Slaves Stick Around stuff, buyable slaves, smoking character with character animations. Those small mods that barely change anything. Used the GECK myself to deck out that empty room in Rivet City with a room for my character. I downloaded the Wasteland Gigalo mod to see what the modders did with the six and romance that so many pine about being missing, and I gotta say... it made me laugh. It is pretty dire. Little fade to black, contracting STDs... meh. Funny dialogue, a lot of it with bad spelling. Still... funny. I removed it pretty quick, but given more time they could do something with it.

Mods are cool. Who doesn't want new stuff in their games? Whether adding it themselves and uploading it, or not sharing it, or just downloading it from others... s'good stuff having the tools and the choice. :goodjob:
User avatar
WYatt REed
 
Posts: 3409
Joined: Mon Jun 18, 2007 3:06 pm

Post » Fri Oct 02, 2009 8:57 am

http://img109.imageshack.us/img109/4586/screenshot105.png

I mean, better graphics, better armors, better weapons, more realistic combat, stronger RPG elements, stronger FPS elements, DOF, animation replacers, texture replacers, and realism overhauls, they all svck! And man, what about those unofficial patches? Ya know, the ones that fix bugs Bethesda won't. They all svck too!

Spoiler
That was sarcasm folks.


I had a feeling someone like you would try to shove a screenshot in my face and leave a sarcastic remark concerning Mods. But no I'm not convinced. I don't want to play Fallout with a counter-strike character and the "best" mods usually end up making the game just so different it can barely be called the same game (Much like your screenshot there; M-16? Lol.) Not to mention some mods actually add bugs, not fix them. But the player created bug fixes I don't consider mods because they aren't truly modifying anything, just repairing. :slap:
User avatar
Taylah Illies
 
Posts: 3369
Joined: Fri Feb 09, 2007 7:13 am

Post » Fri Oct 02, 2009 4:04 am

Some mods blow.
*fix'd

Some are every bit as good as the original content, if not better, so don't knock what the community as a whole has produced.

On topic: Its value is greatly increased as it also makes for a cheap hobby. I loved FO3 as a game right out of the box, so I can't think primarily of it as modders' resource, but it's definitely the foundation for a whole lot of fun and creativity, so I'd think of it as a resource secondarily.
User avatar
Star Dunkels Macmillan
 
Posts: 3421
Joined: Thu Aug 31, 2006 4:00 pm

Post » Fri Oct 02, 2009 4:55 am

Before this thread turn's into a "Mod's svck." "No, mod's make the game!" thread that will inevitably get closed, let's agree that it's all personal preference and stop with the brewing flame war. For the sake of the thread atleast.

Content: Fallout 3 isn't a game-it's an alternate universe to this world. And a damn fun one at that.
User avatar
Arrogant SId
 
Posts: 3366
Joined: Sat May 19, 2007 11:39 am

PreviousNext

Return to Fallout 3