Does anyone else feel like Fallout4 is lacking in story elements? I mean, you know, compared to Fallout3?
The overALL story isn't lacking. As in, the main quest, and the plot of Fallout4. However, I'm talking about the story element while playing.
I'm at level 50, and I have 120 hours into the game. Since the beginning, I felt like something was lacking, but I couldn't put a finger on it. At first I was thinking that maybe there wasn't enough guns (but there is), or enough lootable items (but that wasn't the issue either). Then it finally clicked, after watching some Fallout3 gameplay videos on youtube. See, I haven't played FO3 in YEARS, so I totally forget what I loved most about the game. Exploring all of the locations, and being immersed in the stories of each location, and the countless script elements to the game.
It seems like in FO4, many of the missions are just repeats (Find and help this settlement. Find this item and bring it to ____. Clear out _____. etc) Also, there really isn't much to any of the NPCs. Sure, the companions all have a bit of backstory that they tell you, and a few key characters have some quests for you.... but it isn't like you often run into a random city, start talking to people, and open up into dialogue elements and a good story out of the blue. That doesn't seem to happen much in FO4.
Anyone else feel the same way? The NPCs just don't have any depth, and the world is lacking because of that.