In my opinion, this seems like a fine decision. If Todd Howard speaks true about there being 275 perks after counting extra ranks, that's a *ton* of levels before our characters all become the same, and that's not accounting for raising our SPECIAL. And someone said it in the last thread much better than I was ever able to articulate: our character builds are still going to be really unique in the early, mid, and late game stages. It's only the grindy metagame where our character masters everything.