[WIPs]/[RELz] F.L.A.K. Fallout Location Addittion Kit

Post » Sat Feb 26, 2011 9:40 pm

Sweet! Downloading it right away. Any changes to Eternity Hospital?
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Ria dell
 
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Post » Sat Feb 26, 2011 8:43 pm

Sweet! Downloading it right away. Any changes to Eternity Hospital?


No I haven't had time to fix any problems there yet.
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Tiff Clark
 
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Post » Sat Feb 26, 2011 1:21 pm

Mostly finished Feller and Son's Tire Disposal, also beginning the Baby Maker's Hide Away.
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Mimi BC
 
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Post » Sat Feb 26, 2011 9:56 pm

Just found and finished Black Wash Medical Research Labs and I must say that I'm impressed. It was small and sweet, but my main complaint is like that o Eternity Hospital's - the place screams background info. You should really make some lore about the place, like maybe some logs about how the accident happened which overheated the reactor, or maybe a scientist recording his last thoughts until he is completely ghoulified. Just add some terminals with the lore. Otherwise, it was nice to find a good amount of medical supplies but I don't think that it's worth the radiation. Maybe add some medicine enhancing armor or some schematic parts? Anyways awesome work so far!
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Lizbeth Ruiz
 
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Post » Sun Feb 27, 2011 3:17 am

Just found and finished Black Wash Medical Research Labs and I must say that I'm impressed. It was small and sweet, but my main complaint is like that o Eternity Hospital's - the place screams background info. You should really make some lore about the place, like maybe some logs about how the accident happened which overheated the reactor, or maybe a scientist recording his last thoughts until he is completely ghoulified. Just add some terminals with the lore. Otherwise, it was nice to find a good amount of medical supplies but I don't think that it's worth the radiation. Maybe add some medicine enhancing armor or some schematic parts? Anyways awesome work so far!



protype radiation suit - a unique radiation suit that gives 50+ Radiation Resistance
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sunny lovett
 
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Post » Sat Feb 26, 2011 6:21 pm

Just found and finished Black Wash Medical Research Labs and I must say that I'm impressed. It was small and sweet, but my main complaint is like that o Eternity Hospital's - the place screams background info. You should really make some lore about the place, like maybe some logs about how the accident happened which overheated the reactor, or maybe a scientist recording his last thoughts until he is completely ghoulified. Just add some terminals with the lore. Otherwise, it was nice to find a good amount of medical supplies but I don't think that it's worth the radiation. Maybe add some medicine enhancing armor or some schematic parts? Anyways awesome work so far!


Actually in the version there is a terminal with some small tidbits of lore. Thanks for you feedback nonetheless. :)
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Susan
 
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Post » Sun Feb 27, 2011 1:56 am

Oh, I guess I missed it. Woops...
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Emily Graham
 
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Post » Sat Feb 26, 2011 10:25 pm

Man working on the Baby Maker's Hide Away is making me giddy. You guys are going to HATE some of the traps I have planned. :chaos:
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Spooky Angel
 
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Post » Sat Feb 26, 2011 9:52 pm

If you ever saw the series FlashForward, there is a warehouse there on episode 2 that matches the exact description...
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Rachell Katherine
 
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Post » Sat Feb 26, 2011 1:20 pm

Well Ive never seen that, I might have to just for some inspiration. :P

I will give away one I was going to do but I found it a little impractical to do. I was going to have a ghoul in a cage with a pressure plate behind him so whenever the player shoots him the plate is triggered and a bunch of barrels fall on the player.
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Bonnie Clyde
 
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Post » Sun Feb 27, 2011 3:34 am

Well Ive never seen that, I might have to just for some inspiration. :P

I will give away one I was going to do but I found it a little impractical to do. I was going to have a ghoul in a cage with a pressure plate behind him so whenever the player shoots him the plate is triggered and a bunch of barrels fall on the player.



well you could have him fall on a pressure plate which releases a grenade bouquet?
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Eileen Müller
 
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Post » Sat Feb 26, 2011 8:19 pm

well you could have him fall on a pressure plate which releases a grenade bouquet?


Maybe but I'm thinking I may already have too many activators, I'll figure it out another day.
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maria Dwyer
 
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Post » Sat Feb 26, 2011 10:16 pm

Is this still alive?
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Zach Hunter
 
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Post » Sat Feb 26, 2011 10:27 pm

Yes indeed, I've just finished BabyMaker's HideAway. Maybe I can release the next version on the weekend, but first I can hopefully and some tweaks to Eternity Hospital
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lolly13
 
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Post » Sat Feb 26, 2011 6:16 pm

Ok so I took a couple of NPCs out of Eternity Hospital, that should fix the issue of them spawning in the same room, and I have play tested and confirmed that it stops the whole place discovering you as soon as you enter.
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phil walsh
 
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Post » Sat Feb 26, 2011 3:34 pm

Great job! :) Hope to see an update soon!
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Justin
 
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Post » Sun Feb 27, 2011 4:16 am

Hopefully this weekend.
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Pat RiMsey
 
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Post » Sun Feb 27, 2011 4:51 am

personally, I would like to see a REAL mall, not the outdoor shopping malls, but a multistory indoor mall with parking garage.... Locked gates in the front of each store, locked doors from the back hallways, security robots and turrets, busted PA system
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Laura Mclean
 
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Post » Sat Feb 26, 2011 2:39 pm

maybe but it would be tricky to find a good exterior location for something that big.
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Becky Palmer
 
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Post » Sun Feb 27, 2011 12:45 am

could build a mall in or next to old olney the big white buliding is a good choice as it aready has a car park and VERY happy customers (deathclaws)
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Katy Hogben
 
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Post » Sat Feb 26, 2011 11:15 pm

about how many more locations are you planning on adding?
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Marine x
 
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Post » Sat Feb 26, 2011 3:52 pm

My goal is around 20 (Non-micro) locations in total. Though I might be breaking off of this project for a while, I'm consider starting a rather ambitious New World + Quest mod. I'm not going to say much because I'm only in the conception phase but the name will likely be "Into Bermuda" you can take from that what you want. :P
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Nicole Elocin
 
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Post » Sat Feb 26, 2011 4:38 pm

:o


:D
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An Lor
 
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Post » Sat Feb 26, 2011 2:36 pm

My goal is around 20 (Non-micro) locations in total. Though I might be breaking off of this project for a while, I'm consider starting a rather ambitious New World + Quest mod. I'm not going to say much because I'm only in the conception phase but the name will likely be "Into Bermuda" you can take from that what you want. :P

Aww, I really like this mod... Anyways good luck with your new project!
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The Time Car
 
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Post » Sat Feb 26, 2011 11:54 pm

Well I'd likely be working the other project on and off, it's always good to have something take a break from working on the same thing all the time.
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Captian Caveman
 
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