Fallout 4 logically not possible?

Post » Thu May 05, 2011 5:30 pm

Vault-Tec made millions on the vaults from government contracts. Do you honestly think there wasn't a single copycat?
There could have been Max-Vault, Vault-Guard, and even a Safe-Vault.
Each making 100 of their own vaults.

There could be hundreds of vaults strewen throughout populous areas!

You think that the people wouldn't be capable of multiplying 112 *1000 and coming up with less than 1 million?

Space for 112000 would cover 1/4 of the population of Colorado Springs, where I live. If MAD was a major threat, you can be sure at least 1 person in this city would have the brilliant idea to create a few vaults around the area and sell it to the people here.

(Edit: Just thought I'd mention, the fire drill fatigue mentioned would require people to have many fire drills. How better to strike home the need for more exits then telling people to practice for a burning house?)
Maybe. But, aren't there also like private bunkers people built under their houses (like in the real world 1950's)?
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Wane Peters
 
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Post » Thu May 05, 2011 9:31 am

The main quest might involve a vault, but you don't necessarily have to start in it.

Also, you could start in a vault like Vault 8, which opened and developed into a whole town:

http://fallout.wikia.com/wiki/Vault_City
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Cathrin Hummel
 
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Post » Thu May 05, 2011 5:52 pm

at least not according to the normal "centered around working vaults" storyline...

i mean... vault 101 was the only one left unopened wasnt it?



I still havent completed the game as I take my time and search every area thoroughly. However To my knowledge vault 101 was indeed opened and actually was like that the whole time up until you and your dad were permitted in. then the overseers along with certain other peoples (advlts namely) kept it a secret from the newer generations saying the vault cant be opened and never was. alas since i also never played the previous installment of either Fall out 1 or 2 I cant really say anything with that. But I think there is plenty room for fallout 4. like atm I dont know where the super mutants come from or why they infest the DC area >.<
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Maya Maya
 
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Post » Thu May 05, 2011 12:57 pm

Who say we must play FO4 as a human.Hmmm new possibilities ...:)
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Dean
 
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Post » Thu May 05, 2011 6:42 am

There isnt any reason for a sequel when they could use the current engine to release an expansion pack which would basically just be another city (area). I mean, just toss on another 4 gigs in voiceover work, and the release time would be more manageable than 93217 years. :P
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Marie Maillos
 
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Post » Thu May 05, 2011 2:41 am

F4 can certainly happen. In F3 the area is very limited... F4 could happen anywhere else on the continent or even on another continent. I wouldn't mind a Soviet Edition Fallout.
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TWITTER.COM
 
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Post » Thu May 05, 2011 12:57 pm

In F4 you should get to join up with the Enclave.
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Austin Suggs
 
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Post » Thu May 05, 2011 7:50 am

I think that FO4 should be in of Course LAS VAGAS come on you know that would be awesome! hmmmm any thoughts on this?


Las Vegas was covered in Wasteland, the game that inspired the Fallout series (Fallout borrows heavily from Wasteland.) Depending on which side of the fence you're on you count Wasteland as the original Fallout or you don't, opinions vary.

Anyway my point is it was already included in the first game, but yeah sure, why not go back to it? Might be fun since in Wasteland it was a harsh town to go to...
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Music Show
 
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Post » Thu May 05, 2011 3:59 pm

I think starting the game in a GECK assisted Vault would be a good idea. Think about Vault City. They ran out of their GECK right? So what's to prevent a town from wanting another GECK and sending you out after one? The primary focus doesn't have to be a GECK again. It could be something else like stopping super mutants and finding the Enclave behind them or the Enclave planning on using a remaining missile silo to kindle another war or something along those lines. Maybe even another country getting on its toes before us and taking the chance to invade.

Lots of options out there for a Fallout 4.
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Andres Lechuga
 
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Post » Thu May 05, 2011 7:40 am

Well any further in the future and it will not be post apocolyptic anymore, it would be an age of recovery. With only severely bruised areas like DC still a wasteland. However fo4 can be in the past. It can even be in a country other than the US.
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Elisabete Gaspar
 
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Post » Thu May 05, 2011 11:34 am

F4 can certainly happen. In F3 the area is very limited... F4 could happen anywhere else on the continent or even on another continent. I wouldn't mind a Soviet Edition Fallout.


I'd also love to see a Fallout set on another continent (or just a different country, the Commenwealth). I'm not an American so I am very interested in what might have happened in other parts of the world.
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remi lasisi
 
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Post » Thu May 05, 2011 2:37 pm

I'd love to see Fallout 4 taken to another country; The United Kingdom would be an obvious choice; Running around England; Scotland, ect would be alot of fun. I remember this British Mini-series called "The Last Train" (Or Cruel Earth here in Canada) about a group of people who were suspended/frozen before a nuclear event and awoke 50 years later to find the UK (And the whole world) destroyed. One of the most interesting bits about the program was that.. It wasn't entirely the initial nuclear event that caused the near extinction of the human race, but how irradiated water and infertility from radiation effected the people.

I actually switch it on while I play fallout to put me in the mood. It's terribly well written, but it's good some very breath-taking scenes..

http://en.wikipedia.org/wiki/The_Last_Train
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matt oneil
 
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Post » Thu May 05, 2011 12:14 pm

you dont really need a closed vault to do a fallout story

F2 is not "vault centric" at all, you are a "savage" guy at start and the few vaults you see are all opened, vault city is actually a very prosperous and advanced town because it comes from an open "geck vault" also liked the idea of F2 to portrait how different "cultures" have evolved... from the tribes to "sci fi"

about to have it on a foreign country... i think is an interesting idea but quite risky

fallout kinda embody an US steretype and lot of the lore of the game is about things and organizations in US territory, even super mutant are the result of military genetic experimentation and so is not probable to find them outside US territory

will a fallout game whitout the usual "retro'" atmosphere, BOS, power armors and supermutants still be fallout?

also there are still lot of things to discover and resolve... the enclave, the supermutants, even the ghouls... personally i will prefer to see these things worked out and resolved before to think to move to another country
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CArla HOlbert
 
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Post » Thu May 05, 2011 7:57 am

But who could the be main antognist/antogonists in FO4?

I mean you practically wiped out the entire Enclave didn't you?

Couldn't FO4 take place in Canada or Europe since the US annexed Canada during the war?

Or is the vaults and vault tech technology exclusive to the US?
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patricia kris
 
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Post » Thu May 05, 2011 1:47 pm

But who could the be main antognist/antogonists in FO4?

I mean you practically wiped out the entire Enclave didn't you?

Couldn't FO4 take place in Canada or Europe since the US annexed Canada during the war?

Or is the vaults and vault tech technology exclusive to the US?




Vault Program was US, but anybody can make their own vaults. Instead of the Vault-Tec company they would just have different contractors.

Wasteland 2 was rumored to be in http://www.youtube.com/watch?v=DNT7uZf7lew. (Never got made, and http://en.wikipedia.org/wiki/Fountain_of_Dreams was horrible)

Maybe the "Vaults" there would be an archipelago of http://en.wikipedia.org/wiki/Maunsell_Forts and http://underseacolony.com/core/mainhub.html in and around the http://en.wikipedia.org/wiki/Great_Barrier_Reef.
This could expand into a scenerio in some ways similar to http://en.wikipedia.org/wiki/Albion_(game).

Maybe you could join/fight/avoid factions like the Cryptic Alliances from Gamma World. (Seekers, KGP, etc.)

Perhaps throw in a http://en.wikipedia.org/wiki/Roadwar_2000 aspect for a bit of Mad Max. (Maybe you could travel the wastes with caravans).
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Joey Avelar
 
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Post » Thu May 05, 2011 4:45 pm

But who could the be main antognist/antogonists in FO4?

I mean you practically wiped out the entire Enclave didn't you?

Couldn't FO4 take place in Canada or Europe since the US annexed Canada during the war?

Or is the vaults and vault tech technology exclusive to the US?

There was no enlcave in FO1 or Tactics.

There are also other shelters - But unlikely on the same scale of the Vault project - that cost a crazy amount of money.

Considering one of the best features of FO3 is its recognisability - seeing landmarks we recognise - FO4 would have to be in another location that could do this.

If we keep to the US, I think that leaves us with 3 major possibilities: New York, Las Vegas, and a return to the Core region for LA / San Fran. If a little recognisability could be sacrificed, then we could also look at seattle/Vancoover.

I dont think Bethesda would go back to the core region for very obvious reasons. Although I'd like to explore Junktown from a FPP, I don't think its going to happen in anything but a mod.

Las Vegas would be good, but we have to be careful as thats wasteland territory, however it is close enough to the core region for the NCR to make an appearence, and there's plenty there to keep the brotherhood amused (Probably based out of the "groom lake facility").

New York would have to deal with GTA direct comparisons, but would be really good.

Seattle/Vancoover could be fun. I once came up with a plotline where Vault Tec was competing against another company for the vault contract. LA was the Vault tech demonstration, whereas this other company used seattle. When Vault tec won the contract, the other company in bankruptcy sold the demonstration vault to a wealthy computer industrialist, who fitted out the vault with all sorts of advanced technology so that those who paid for a spot in his vault would live through the bad times in complete luxury... Of course, Being a seattle based computer company, you can imagine there were a few bugs in the project...
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Jonathan Windmon
 
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Post » Thu May 05, 2011 12:06 pm

But who could the be main antognist/antogonists in FO4?

I mean you practically wiped out the entire Enclave didn't you?

Couldn't FO4 take place in Canada or Europe since the US annexed Canada during the war?

Or is the vaults and vault tech technology exclusive to the US?


well there are still super mutants that for sure have some big base around

and i dont think the enclave was wiped, in F3 you destroyed a computer but thats it... you have even the option to spare colonel life, sure they got some big hit but that doesnt mean they are out of the game (or peraphs they can even merge with BoS...)

there are also lot of vault we have not any info about... maybe there could be some big vault with advanced tech that start to invade new california republic or the now "pacified" area of DC... same can be said for the commonwealth

imo there are plenty of options, the game can even be on a "lower" scale focusing on smaller groups than to "save the world" (kinda as the start of F1)
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Jamie Lee
 
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Post » Thu May 05, 2011 3:31 am

(Offtopic)
Speaking of Vagas, and Gambling within there... Notice the only real "risks" you take in Fallout 3 is from jumping off deathly heights and using speech when the chance of success is under 30%?

Also, kinda disappointed that they removed Traps but merged it with Repair, they ditched Thrown and made Explosive, sorta lazy in an annoying way, but oh well... They kept the main parts, Speech, Big Guns, Small Guns, Energy Weapons, Lockpicking and Science
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Calum Campbell
 
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Post » Thu May 05, 2011 2:59 am

Wasteland 2 was rumored to be in http://www.youtube.com/watch?v=DNT7uZf7lew. (Never got made, and http://en.wikipedia.org/wiki/Fountain_of_Dreams was horrible)

This is not correct. Wasteland 2 was to be called "Meantime", in the same universe but added time travel.

http://en.wikipedia.org/wiki/Meantime_(video_game)

Edit: Traps was not "Merged" with repair. it was split partly into explosives too.
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Darlene DIllow
 
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Post » Thu May 05, 2011 2:06 pm

This is not correct. Wasteland 2 was to be called "Meantime", in the same universe but added time travel.

http://en.wikipedia.org/wiki/Meantime_(video_game)

Edit: Traps was not "Merged" with repair. it was split partly into explosives too.


I was thinking "Wasteland 2" as a sequel. http://wasteland.rockdud.net/meantime.html.
The bit about Wasteland 2 being in Australia comes from a blurb after the end of the dtory in the Wasteland Hintbook (The http://img223.imageshack.us/img223/9274/sgdeandclbkny1.jpg) about an android uprising in Australia- followed by a disclaimer to the effect of "well, we will just have to see about that." The subject in question was whether the team would be going on another mission.
That got me thinking of the sub-aquan base in the Legion of Gold Gamma World module.
From there the Barrier Reef, etc.
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brenden casey
 
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Post » Thu May 05, 2011 3:34 pm

Fallout 2 was in the west coast.... but I think it would be cool if they redid fallout 1 & 2. And remember each vault has a story so anything they do will sure have a cool story, and maybe this time you start to rebuild the country. And posible places could be chicago area, st. louis, new york, and texas.

Did you honestly just lump together 3 cities and Texas?...
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Siobhan Thompson
 
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Post » Thu May 05, 2011 11:01 am

I don't think he was lumping those cities together, but throwing out ideas that could be used as potential settings for future FO settings.
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Yung Prince
 
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Post » Thu May 05, 2011 12:25 pm

Why not step outside america and go to somewhere cool like London Rome or Paris?
Imagine enetering the tower of london or buckingham palace and all the stories they could base around that.

In Rome you have all the tight winding streets, the big colusseum

With Paris you have all the underground catacombs. Perfect for navigating the map undetected.......or they could be a hideout for mutants etc.

Theres more to the world that america and it would add a completely new dimention and feel to the game.
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Annika Marziniak
 
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Post » Thu May 05, 2011 6:45 am

Why not go back to the beginning, have your character be one of the people who sheltered in the Necropolis Vault from Fallout 1. You could show what life was like immediatley after the bombs fell and also you'd get to be a Ghoul.

And also, the guy who suggested remaking Fallout 1, you should go and post that on No Mutants Allowed. That would be an interesting thread.
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Marcin Tomkow
 
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Post » Thu May 05, 2011 6:01 am

you should go and post that on No Mutants Allowed. That would be an interesting thread.


Nothing interesting is ever posted on NMA. It's little more than a massive collection of tedious faux-angsty [censored] written by the type of sweaty Keyboard Kommando who characterises the phrase "get a [censored] life".
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Marcia Renton
 
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