1. 12% royalties to bethesda (every month they will have to give bethesda 12% of thier profits from fallout mmo just to be able to have the right to continue the game)
2. will not be allowed to sell any products related to fallout, (they dont own the ip)
3. will not be able to sign a movie deal (they dont own the ip)
4. will not be able to sign novel deals.
5. will not be able to sell many of the things nescesary to keep a mmo going to its full potential.
I suggest gamesas creates an mmo similiar to fallout but not the same name, different enough for them to be able to own all the rights to it, but close enough so the feel of a post apocalyptic game is kept. They wont be hindered by any legalities to bethesda this way will be able to sign the deals to advertise for thier mmo through potentially novels and movies. Besides who cares what it is called? If its a good game that has the same ideas as fallout then why the hell would they want to sacrifice so much of thier profits and freedom just so it could be called fallout mmo. The only way naming it fallout and paying the royalties would make sense is if bethesda helped finance and create the mmo.
What do you think doesnt it make more sense to create a mmo in a post apocalyptic nuclear america maybe call it Nuclear Fallout mmo something to get around bethesdas ip.
ALSO I WILL NOT PLAY FALLOUT MMO if they sell items ingame out of game like if gamesas sells ingame items on thier own website or through thier own employees. I understand expansions (even though i dont link them either). Ill pay the monthly fee but once an mmo starts selling ingame money out of game, or ingame items in anyway outside of game, (unless through contest or nonprofit event), I will probably not play the game. If the mmo is free I understand selling ingame items for money, but if the mmo is a paymonthly deal thats it, they shouldnt sell ingame items to benefit wealthier players.