Fallout MMO... Would you play one

Post » Sat May 28, 2011 2:53 am

I think they should look at the view put into Diablo 3 (of course interplay or Bethesda will not be able to use that engine, but it would sure be nice.) or use the Engine that Star Wars: The Old Republic is using. I think the Hero Engine would be great for a Fallout MMO.


I can't wait for the Old Republic MMO. I got bored with World of Warcraft very quickly, I'm hoping this will be different.
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*Chloe*
 
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Post » Fri May 27, 2011 7:50 pm

Well, it has to be better then Age of Conan.

If a company would just bring out a system where your stats meant something when you interacted with NPC's and PC's.

I would really think it would be cool if you made a Character in a MMO with a low Intelligence and if you tried to talk to another person it started turning your words into leet. but you could PM the person and they could see what you are really saying so that people can understand what you actually said. I think it would piss people off at first, but for those who are smart and read they would know what to day. This would weed out all the people who don't like to read and understand what is going on. However, I think plenty people would get pissed off sign out of the game and never come back and the devs would change it because the player base would flame them into submission.

I am sure that saying this is easier then implementing it in a timely manner. I just wish programming a MMO didn't cause so many systems to become messed up during updates. If anyone has ever played a MMO for a long period of time these kinds of things happen when you least expect them and you gun of uber player killing becomes a gun that wouldn't scare your finger nail. I so wish things worked the way they are ment to in MMO's. I really think that many of the people I have talked to who are playing an MMO with me start to make fun of me when I talk about this because they call me a dork and tell me my ideas would turn a game into D&D and the game would be *censored*. I ask this person why does he play a video game based on the Star Wars Universe which just so happens to be the a Universe that most "Normal" people consider grounds for dunking you head first into a toilet bowl. He tried to make me understand the Video Games are main stream now and the RPG's like D&D and many others are for uber geeks. I so wanted to fly to canada just to kick this kid in the head. Sorry, I'm ranting, I am done now.
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lolly13
 
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Post » Fri May 27, 2011 7:24 pm

Oh great, another MMO thread, we can't have enough of those...

I say no thank you. The game would probably be almost completely combat-oriented, even if it's possible to make a speech character. So we can throw away science, repair, and all those other non-combat skills, and introduce dungeondelving post-apocalyptic style! There are tons of other reasons why I wouldn't really want to see a Fallout MMO, but I'm too tired to keep repeating myself in all these MMO threads. Let's just say it wouldn't fit the atmosphere of the game (a desolate wasteland, humans are nearly extinct, but hey, there's 500.000 people over there!) and it would really traumatize my Fallout experience if some bloody kid comes up to me going "OMFG DO U NO WHERE IZZ GECK????!!!!!!"


Wan't to be my personal speaker? :dance:
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gary lee
 
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Post » Fri May 27, 2011 10:59 pm

I think they should look at the view put into Diablo 3 (of course interplay or Bethesda will not be able to use that engine, but it would sure be nice.) or use the Engine that Star Wars: The Old Republic is using. I think the Hero Engine would be great for a Fallout MMO.


You probably should expect the "normal" MMO view.

Hero Engine? I'm pretty down with Simu right now, for lying to us for literally years about HJ. Bah.
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Bird
 
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Post » Fri May 27, 2011 7:37 pm

You probably should expect the "normal" MMO view.

Hero Engine? I'm pretty down with Simu right now, for lying to us for literally years about HJ. Bah.


Well, to be quite honest I think they have been more focused on the Engine then on the MMO. I don't think Hero's Journey was the major reason for them to create the Hero Engine. Yes it was part of it, but the Engine was the reason they were making Hero's Journey. I have looked at the Hero Engine web site and I have to say the engine looks very nice and I can only imagine the work that has been put into it sense it is being used for Star Wars: The Old Republic. With that said, I do think that the future of MMO's will be influenced by companies that will make Engines to help give MMO productions a standard. I just hope we see bigger and better engines, as well as MMO's, in the future.
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Sammi Jones
 
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Post » Fri May 27, 2011 11:23 pm

Well, to be quite honest I think they have been more focused on the Engine then on the MMO. I don't think Hero's Journey was the major reason for them to create the Hero Engine. Yes it was part of it, but the Engine was the reason they were making Hero's Journey. I have looked at the Hero Engine web site and I have to say the engine looks very nice and I can only imagine the work that has been put into it sense it is being used for Star Wars: The Old Republic. With that said, I do think that the future of MMO's will be influenced by companies that will make Engines to help give MMO productions a standard. I just hope we see bigger and better engines, as well as MMO's, in the future.


Obviously. They started on HJ, decided, correctly that their tool, HE would be easier to do and make more money, and they shifted resources to HE. Volunteers, we were told, some limited number of them, kept working on HJ, and Simu, every several months or so would drop some screenshots or art work on us, and ensure us that HJis "still being worked on". Go to their HJ website and see when the last update was.

How hard would it have been for them to come out TWO years ago and tell us that HJ was vaporware? I've been a Simu customer for over a decade and I feel they just punked me.
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Carolyne Bolt
 
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Post » Fri May 27, 2011 11:20 pm

Obviously. They started on HJ, decided, correctly that their tool, HE would be easier to do and make more money, and they shifted resources to HE. Volunteers, we were told, some limited number of them, kept working on HJ, and Simu, every several months or so would drop some screenshots or art work on us, and ensure us that HJis "still being worked on". Go to their HJ website and see when the last update was.

How hard would it have been for them to come out TWO years ago and tell us that HJ was vaporware? I've been a Simu customer for over a decade and I feel they just punked me.


No more no less then Darkfall fans are going to feel when that game comes out. At least Simu wasn't going to bring out a game that would have pissed people off. Now Darkfall is not out yet so I can't be for certain that it will fail, but the game just doesn't feel right. The beauty of waiting for any game that comes out is that everyone rallies around the game. Until the game comes out of course and one of two things happen, it either proves itself worthy in the public domain or their poor attempt at a great game makes a collective svcking sound when the game goes gold. I love games, it doesn't matter the kind either, and I will be honest that I like to be hyped about a game. But I am to the point where these hyped games that are coming out should really have the hype machine censored. And when elements come out via the hype machine, those things that will be in the game that serve to excite people will be delivered as proclaimed by the PR guys. I expect these elements to be in a game at launch and not sometime in the future. I still have hope for a ton of games but I am not going to be svcked in by the hype like I once was. I guess I deserve my bad experiences because out of all of the things that have taught me the most these seem to be the things that have given me the best bang for my buck. Yes, I have looked at HJ's sight, and yes I think it is vaporware but to be honest they were working with Bioware and I think their interest in that bushiness partner was a little more important for them. Even if it did alienate people like yourself.
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benjamin corsini
 
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Post » Sat May 28, 2011 9:33 am

If it was actually decent, and free to play, then yes.
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FITTAS
 
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Post » Sat May 28, 2011 2:24 am

Hell ya i whant to see a Fallout 3 MMO!!! :fallout:

1. COZ its ****ing cool... :trophy:
2. COZ its Fallout... :mohawk:

And whats the mather whit the 26 % Biggots... :ahhh:

Like the first biggot that posted that he dint whant to see a fallout MMO... :banghead:
That rader sit in his owne mide and walke around... :cookie:
The rest off us like the interaction whit other humens in a worlde that u can kill Super Mutants all day long just 4 kicks... :intergalactic:
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Jack Moves
 
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Post » Sat May 28, 2011 8:39 am

Hell ya i whant to see a Fallout 3 MMO!!! :fallout:

1. COZ its ****ing cool... :trophy:
2. COZ its Fallout... :mohawk:

And whats the mather whit the 26 % Biggots... :ahhh:

Like the first biggot that posted that he dint whant to see a fallout MMO... :banghead:
That rader sit in his owne mide and walke around... :cookie:
The rest off us like the interaction whit other humens in a worlde that u can kill Super Mutants all day long just 4 kicks... :intergalactic:



Something tells me this is why most people that don't play MMO's, hate MMO's. :goodjob:


I would just like to say that not everyone who plays an MMO are Jack Holes.
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Darren
 
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Post » Sat May 28, 2011 12:40 am

If it was actually decent, and free to play, then yes.



O and on a side note...



Free MMO's mostly svck as they are not all made by the likes of NCSoft. Bethesda would more then likely charge a monthly fee :whistle:



It is all about the money. If you don't got the money it really svcks. I look at MMO's as a way to not go out to the Bowling Ally to suffer from having a bowling problem. No, I don't have a drinking problem, I have an Online affliction, Way diffrent. :goodjob:

But to me MMO's are cheaper then smoking, just as bad for your health as drinking, and your less likely to get killed in fight at a pool hall by hustling a group of guys who happen to be third degree black belts in some foot fist martial art.

No I like smelling up my own room, getting cheeto fingers, and yelling at my computer screen when I lose to a Jack Hole.

Personal Prefrence of course :)
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joseluis perez
 
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Post » Sat May 28, 2011 9:11 am

I'm going with no. I've already given my reasons either on another forum, or another thread on this one, but I'm happy to reiterate.

Interplay have been forever on the verge of bankruptcy. Now, do you really think that they're working on FOOL because they want to make a groundbreaking, original MMORPG that does it's Fallout heritage proud? Or do you think that they probably looked at WoW and all the money Blizzard is making and start drooling?

Original Fallout Developers or no, Interplay will be pushing for a derivative, WoW-style game to appeal to the largest userbase so they can rake in the money.
World of Fallcraft.

Like Ausir said, there could be some good original story elements, but I don't have high hopes for it gameplay-wise.

I've got lots of ideas on how I think it should be done, but I'm sure nobody really cares.
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Marguerite Dabrin
 
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Post » Sat May 28, 2011 6:36 am

I'm going with no. I've already given my reasons either on another forum, or another thread on this one, but I'm happy to reiterate.

Interplay have been forever on the verge of bankruptcy. Now, do you really think that they're working on FOOL because they want to make a groundbreaking, original MMORPG that does it's Fallout heritage proud? Or do you think that they probably looked at WoW and all the money Blizzard is making and start drooling?

Original Fallout Developers or no, Interplay will be pushing for a derivative, WoW-style game to appeal to the largest userbase so they can rake in the money.
World of Fallcraft.

Like Ausir said, there could be some good original story elements, but I don't have high hopes for it gameplay-wise.

I've got lots of ideas on how I think it should be done, but I'm sure nobody really cares.


If Iplay bungles this, and they probably will, that doesn't mean thee won't be a fallout mmo. In fact, I would prefer that Iplay bungles it, so Zenimax, with it's much better resources, can have a better chance of doing it properly.
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Erin S
 
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Post » Sat May 28, 2011 6:59 am

Since I don't care about MMORPG gameplay anyway, I want Interplay to publish it, since it will have new additions to the Fallout setting from the original Fallout devs, while a ZeniMax FOOL wouldn't, even if it were a better MMORPG gameplay-wise (which it might not be).

I certainly prefer FO1 and 2, with their lesser resources than FO3 with better ones.
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ImmaTakeYour
 
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Post » Fri May 27, 2011 11:23 pm

Since I don't care about MMORPG gameplay anyway, I want Interplay to publish it, since it will have new additions to the Fallout setting from the original Fallout devs, while a ZeniMax FOOL wouldn't, even if it were a better MMORPG gameplay-wise (which it might not be).

I certainly prefer FO1 and 2, with their lesser resources than FO3 with better ones.


I think it will more likely be a better game with Zenimx bankrolling it, considering that MMOs require experienced MMO developers to make it right. Unlike you, I want to PLAY the MMO. Regardless of who makes it though, youa re going to see a massive expansion of Fallout canon, considering that MMOs require huge amounts of content and continuous content creation.
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Enny Labinjo
 
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Post » Fri May 27, 2011 9:53 pm

I want to see a massive expansion of Fallout canon by its creators, not just by anyone. Which is going to happen only if Interplay succeeds.

If it's made by ZeniMax, it might be a better game in itself, but it won't be a better Fallout game, which is what I care about first and foremost. We just have different priorities.

And who says that the devs at Interplay have no experience with MMORPGs? Chris Taylor worked on LotR Online, and we don't know most of the team yet.
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Niisha
 
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Post » Sat May 28, 2011 8:11 am

I want to see a massive expansion of Fallout canon by its creators, not just by anyone. Which is going to happen only if Interplay succeeds.

If it's made by ZeniMax, it might be a better game in itself, but it won't be a better Fallout game, which is what I care about first and foremost. We just have different priorities.

And who says that the devs at Interplay have no experience with MMORPGs? Chris Taylor worked on LotR Online, and we don't know most of the team yet.



How many of the original Fallout team is working at Iplay?

I might add this much: no matter how good of a game Iplay wants to make, and I'm not at all certain that they WANT to make a godd game...just a profitable one, it all comes down to money again. Iplay would likely put massive pressure on the Fallout team to publish NOW.

Be careful what you wish for. The developers won't be calling the shots. They seldom do.
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Alex [AK]
 
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Post » Fri May 27, 2011 6:22 pm

How many of the original Fallout team is working at Iplay?


Two of the six creators of Fallout (the people credited with "original game design": Tim Cain, Chris Taylor, Leonard Boyarsky, Jason Anderson, Scott Campbell and Jason Taylor). Which is more than any game aside from FO1 (and FO2 if you count pre-production).

There might be more people who worked on the Fallouts aside from the two of the significant six, but we don't know yet at this point.
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Astargoth Rockin' Design
 
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Post » Fri May 27, 2011 7:30 pm

Two of the six creators of Fallout (the people credited with "original game design": Tim Cain, Chris Taylor, Leonard Boyarsky, Jason Anderson, Scott Campbell and Jason Taylor). Which is more than any game aside from FO1 (and FO2 if you count pre-production).

There might be more people who worked on the Fallouts aside from the two of the significant six, but we don't know yet at this point.


Tht sounds encouraging. Lets hope the are given sufficient resources and time.
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Andrea P
 
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Post » Sat May 28, 2011 8:58 am

FACT
VATS would not work well with multiplayer.
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Nany Smith
 
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Post » Sat May 28, 2011 7:10 am

FACT
VATS would not work well with multiplayer.


FACT

VATS is Bethesda's creation not Interplay's

FACT

VATS wouldn't be in a Multiplayer game made by Interplay

FACT

Gameplay for Project Vault 13 unknown

FACT

I am out of Cheetos
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stevie critchley
 
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Post » Sat May 28, 2011 4:10 am

I would play it under four conditions :

1. The game is good.
2. The servers are stable.
3. I could pay a sum for lifetime subscription (say, $200 USD).
4. It has nothing to do with GFWL.
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Kelvin
 
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Post » Sat May 28, 2011 5:41 am

I would play it under four conditions :

1. The game is good.
2. The servers are stable.
3. I could pay a sum for lifetime subscription (say, $200 USD).
4. It has nothing to do with GFWL.


Turbine did it...

But then Lifetime Subs could only come during the first month or they could do it for the first 2 weeks of Launch...

What I would kind of find funny is if they go All Micro Transaction...

I think people would pop a vein and just bleed all over the place, and I would just laugh so hard, I mean if you are playing a good game then I could give a crap about cosmetic items and items that lets people level faster. Now if you just got to have a skin for that armor set you have, but you don't want to buy it, because your an anarchist and you feel the digital world should be free and the people who are making this stuff don't deserve to be given payment for services rendered, then you should really be checked out. I understand people modding because that is a way for people to show off their skills, so they can get a job or get some notoriety, and when these modders get a job their pay doesn't come from a mystical place where unicorns pick money off a money tree and gnomes fart on it so it becomes instantly spendable cash that is sent to payroll for distribution. No, I think RMT is the future and if it means i can play a game with no fee and I can get addons with RMT then cool if I play a game with a monthly fee and RMT I would have to say that the items not be weapons of uberness. However, this is not what this Thread is about and I have already went on a tangent as it is.
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joseluis perez
 
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Post » Sat May 28, 2011 9:07 am

OP: Hell no.
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Add Meeh
 
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Post » Sat May 28, 2011 3:33 am

OP: Hell no.


Like the Cool Aid man says...

"O YEA!"
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carley moss
 
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