Fallout MMOG ?

Post » Fri May 27, 2011 9:07 pm

Maybe it's just me, but I could definitely handle an MMOG of Fallout. I have never played an MMOG, because they alway seemed pointless, but that was before I experienced Fallout 3. I would love to see what it would be like to live in the Fallout world when it was full of other player characters. The mix of good and bad, together will all the NPCs and stuff would be great. I can imagine playing it for months (many months) as I encountered everything I could in a game that spanned a planet (or at least the whole country. I'm sure th eusual MMOG issue might arise, but I would still love to try it out.

Of course we coundn't all have a houise in Megaton (or wherever) but it would be cool to scratch out a living in a world where veryone competes for existance.

What do you think?
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loste juliana
 
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Post » Fri May 27, 2011 5:07 pm

Interplay has the rights to a Fallout MMO, and they're supposedly working on it as they only have so much time before they lose the rights entirely. So was the deal made when beth got the IP rights to the Fallout universe.
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Eilidh Brian
 
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Post » Fri May 27, 2011 9:16 pm

A good idea but bad for my life...
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Eve(G)
 
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Post » Fri May 27, 2011 12:52 pm

I don't know.. What I like most with oblivion and fallout 3 is the quests, you have lots of choices, they're fun, and they sure as hell couldn't be put into an online game. It would probably turn out like any other online game, go kill 10 of that, capture 5 of that, talk to this guy, etc.
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Lily
 
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Post » Fri May 27, 2011 6:10 pm

Couldn't care less about mmorpg's - They are so incredibly boring its hard to even stay awake when you play them. The only difference mmorpg's have is how they look, the rest is exactly the same. Kill 5 of these, collect 10 of those etc. zzZZzzz
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anna ley
 
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Post » Fri May 27, 2011 3:30 pm

It's being made. See:

http://fallout.wikia.com/wiki/Fallout_Online_FAQ
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Jason Rice
 
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Post » Fri May 27, 2011 9:02 pm

Vats would not work.
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Dina Boudreau
 
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Post » Fri May 27, 2011 7:54 pm

Project V13? Seems okay to me.
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Tyrone Haywood
 
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Post » Fri May 27, 2011 3:35 pm

I have never played an MMOG, because they alway seemed pointless
What do you think?


Yup. On the plus side, I'd get to meet all the peeps around here who talk about boning dead women in the Wastes, and what fun it is to cut bodies open and play with entrails, and the geniuses arguing about the lack of realism in the game, how it's not like FALLOUT1&2, how they can't find the button to turn on their PipBoy light -

wait . . . That's not a plus!

Rrrrright. Now I remember why I don't play momorpegurs.

SirV
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Chelsea Head
 
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Post » Fri May 27, 2011 12:03 pm

A good idea but bad for my life...


Very well said... I spend too much time in Fallout 3 as is... >_<

Ah who am I kidding, I'd play it in a heartbeat.
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JD bernal
 
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Post » Fri May 27, 2011 6:18 pm

You'd rather talk about that stuff without playing a game?
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Lyd
 
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Post » Fri May 27, 2011 11:16 pm

Why would I feel a desire to ruin my experience of the Fallout world by sharing it with a bunch of immature teenagers with assinine names that play the game as if it was a post-apocalyptic version of Counterstrike...
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Carys
 
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Post » Fri May 27, 2011 1:53 pm

Absolutely not. I'd never touch it.

Most people that play MMOGs mainstream nowadays are immature kids, who I would love to steer clear of by sticking to RPG games. Pretty sure I'm done with my MMOG days purely due to attitudes and anonymity on the web.
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Angus Poole
 
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Post » Fri May 27, 2011 5:41 pm

Absolutely not. I'd never touch it.

Most people that play MMOGs mainstream nowadays are immature kids, who I would love to steer clear of by sticking to RPG games. Pretty sure I'm done with my MMOG days purely due to attitudes and anonymity on the web.



^This.
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Samantha Jane Adams
 
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Post » Sat May 28, 2011 2:05 am

Why would I feel a desire to ruin my experience of the Fallout world by sharing it with a bunch of immature teenagers with assinine names that play the game as if it was a post-apocalyptic version of Counterstrike...

Pure gold

Id never play it, i've played MMO's before (FFXI and SWG) and i liked them for about a week or two before i uninstalled and traded them in. I dont have the patience or time to grind grind grind, i dont see the attraction in having to pay to have a second job.

Plus Fallout is all about a wasteland, people scraping to survive, if i saw millions of people all in the same place. it would kill the feeling for me
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Emma
 
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Post » Fri May 27, 2011 1:03 pm

just no why would they do that
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Jennie Skeletons
 
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Post » Fri May 27, 2011 9:54 pm

Is there a place I can donate for the creation of Project V-13?

Not currently however it is in the works for fans to be able to donate and help publish Interplays V-13 by fans who wish to see the content remain with Interplay before the deadline.


Would you donate? I definitely would.
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Nicole Coucopoulos
 
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Post » Fri May 27, 2011 6:19 pm

Could be fun, but imagine roaming around the wastelands when suddenly you get your head blown off from a sniper, or maybe a fatman to the face...O.o
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vanuza
 
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Post » Fri May 27, 2011 3:44 pm

Is there a place I can donate for the creation of Project V-13?

Not currently however it is in the works for fans to be able to donate and help publish Interplays V-13 by fans who wish to see the content remain with Interplay before the deadline.


Buy Interplay games from GOG.com.
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Javaun Thompson
 
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Post » Fri May 27, 2011 9:02 pm

I don't like MMO's and refuse to pay a monthly fee for a game and I don't care if the fee funds game content. I would rather see Interplay be commissioned to build a Fallout 3 expansion........ now wouldn't that be interesting. Not going to happen in this timeline but..... oh well. ;)
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Adam Baumgartner
 
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Post » Fri May 27, 2011 11:31 pm

Project V13 is the codename of an unannounced massively multiplayer online game being developed at Interplay by Jason Anderson and Chris Taylor, two of the creators of Fallout.

While not officially announced as such yet, it is believed to be Fallout Online, nicknamed FOOL by the fans, an MMORPG set in the Fallout world, since Interplay licensed the rights to such a game after selling the rights to Fallout to Bethesda and since the makers of the original Fallout are involved.

i found this on fallout wiki so its true that there is a mmog in the works
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Jack
 
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Post » Sat May 28, 2011 12:55 am

>>Fallout MMOG ?, What do you think?


I think it's a really crappy idea. There are way too many MMO's out right now, and any semblance of innovative and engaging game design has pretty much been pissed away by, the "wow standard". Wow is a GENERIC, and VANILLA game, watered down for the masses. Its a formula that is hard to deny since it has the most market shares - so now everyone's emulating it to some extend.

So in the end, all you'll have is YET, ANOTHER, carrot on a stick treadmill, who's sole intent is to get 15 dollars out of you for a month, offering nothing new or innovative, in a fallout wrapper - no more, no less.

MMO's as a genre i think are past their peak in terms of creativity. They WERE the "next big thing in gaming" ™, now they're tantamount watching the 4th sequel of some slasher flick like Halloween, night mare on elme street, friday the 13h, or Saw. Which is to say, it will be predictable in its design, will be nothing you haven't seen before, and you have a pretty good idea of how it will play out before you even sit down in front of a computer to turn it on.

Games like Fallout 3 and Oblivion, are why one should NOT subscribe to an MMO. You can do everything in these games you can do in an MMO and without the monthly fee.
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Ross Zombie
 
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Post » Fri May 27, 2011 4:56 pm

MMO are for those who are typically single and would like to stay single.
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Laura Hicks
 
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Post » Fri May 27, 2011 8:40 pm

MMO's may be multiplayer, but they're for single players. ;)

Anyway, couldn't be less interested. All MMO games are exactly the same except for the graphics. For a genre with such potential, it sure is rubbish.
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Chavala
 
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Post » Sat May 28, 2011 3:35 am

What do you think?


Honestly I don't think I'd play a Fallout MMO due to the current standard of MMOs and the design and business principle behind them; that is unless the designers have the cojones to "stick it to the man" and design a game that doesn't conform to the grindy and non-risk nature of our generations MMOs, at the risk of not generating a multi-billion dollar sales revenue (like that will ever happen nowadays).

Part of the charm of Fallout is the individual's fight for survival and the corny/kitchy humour, something that rarely, if ever, has been conveyed well in any MMO to date. Usually developers don't allow people's avatars to actually die (God forbid reinventing the MMO genre with a "family/inheritance" system) which leaves survival completely out of the picture and it's only a minority of players that actually read dialogue in MMOs (due to low-brow quest systems), so the chance of putting interesting stuff into the game besides mobs to grind on are pretty slim. In my opinion, to be a proper Fallout MMO it'd have to be a niche game designed for specific player base who actually enjoy things like "risk", "involvement" and "living environments" and not your average prepubascent boy with ADHD, to whom instant gratification is the main draw in MMOs.
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Minako
 
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