Fallout Mod Detectives #9

Post » Sat Feb 19, 2011 6:21 am

I've been searching for something that has wandering raider hit parties more/less. I was looking for more wasteland danger, and Talon company wasn't doing it for me. Any ideas?
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Anna Kyselova
 
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Post » Sat Feb 19, 2011 2:15 am

http://www.fallout3nexus.com/downloads/file.php?id=8943
http://www.fallout3nexus.com/downloads/file.php?id=1837
http://www.fallout3nexus.com/downloads/file.php?id=14836


Thanks Ghouls!
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james kite
 
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Post » Sat Feb 19, 2011 1:37 am

Sorry if this has been asked before

But can anybody recommend some good quest mods?
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N3T4
 
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Post » Sat Feb 19, 2011 1:52 am

Sorry if this has been asked before

But can anybody recommend some good quest mods?


This one is consistently rated as one of the best quest mods ever -
http://www.fallout3nexus.com/downloads/file.php?id=6270 - I have it on my load order for my current playthrough; haven't played it yet.

Another highly recommended one that's on my current load order, just waiting for me to visit MZ.
http://www.fallout3nexus.com/downloads/file.php?id=8747

I have played these two, and I highly recommend them.

http://www.fallout3nexus.com/downloads/file.php?id=13866 - a short but thoroughly enjoyable quest, and you get a really nice weapon as a reward.
http://www.fallout3nexus.com/downloads/file.php?id=13308 - actually three quests in this one; the main quest is fantastic; better than a lot of the vanilla game quests, IMO. If you're one of those people who hated being banished from Vault 101 forever after saving it, you'll really want this one.
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Gavin boyce
 
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Post » Sat Feb 19, 2011 8:44 am

I've been searching for something that has wandering raider hit parties more/less. I was looking for more wasteland danger, and Talon company wasn't doing it for me. Any ideas?


http://www.fallout3nexus.com/downloads/file.php?id=11729 - adds random creature and human patrols and battles throughout the wastes. Requires all the DLCs except for Zeta.

@billybob721:
http://www.fallout3nexus.com/downloads/file.php?id=15215
http://www.fallout3nexus.com/downloads/file.php?id=7268
http://www.fallout3nexus.com/downloads/file.php?id=12296
http://www.fallout3nexus.com/downloads/file.php?id=13517 - house mod with a fun acquire quest attached
http://www.fallout3nexus.com/downloads/file.php?id=15645
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Marilú
 
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Post » Sat Feb 19, 2011 2:55 am

Thanks Ghouls and Gator Country
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priscillaaa
 
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Post » Sat Feb 19, 2011 6:51 am

http://www.fallout3nexus.com/downloads/file.php?id=11729 - adds random creature and human patrols and battles throughout the wastes. Requires all the DLCs except for Zeta.

@billybob721:
http://www.fallout3nexus.com/downloads/file.php?id=15215
http://www.fallout3nexus.com/downloads/file.php?id=7268
http://www.fallout3nexus.com/downloads/file.php?id=12296
http://www.fallout3nexus.com/downloads/file.php?id=13517 - house mod with a fun acquire quest attached
http://www.fallout3nexus.com/downloads/file.php?id=15645


Much love appriciated! =3
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Victor Oropeza
 
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Post » Sat Feb 19, 2011 1:14 am

Sorry if this has been asked before

But can anybody recommend some good quest mods?

I would love to take this chance to suggest my own quest mod: http://fallout3nexus.com/downloads/file.php?id=15513. It adds ~4 hours of gameplay, and overall people have loved it, so hopefully you will too. :)
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Amy Smith
 
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Post » Sat Feb 19, 2011 8:29 am

I would love to take this chance to suggest my own quest mod: http://fallout3nexus.com/downloads/file.php?id=15513. It adds ~4 hours of gameplay, and overall people have loved it, so hopefully you will too. :)


I actually finished it last night and loved it, one of my favourite quests (vanilla and modded) can't wait for the New Vegas installment (that's assuming it's not out yet) :D
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Emma Louise Adams
 
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Post » Sat Feb 19, 2011 9:20 am

sorry for the double post

but are there any mods that make unique weapons actually unique?
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Dan Stevens
 
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Post » Sat Feb 19, 2011 9:29 am

but are there any mods that make unique weapons actually unique?


http://www.fallout3nexus.com/downloads/file.php?id=1296
http://www.fallout3nexus.com/downloads/file.php?id=6309
http://www.fallout3nexus.com/downloads/file.php?id=14006
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^~LIL B0NE5~^
 
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Post » Sat Feb 19, 2011 6:21 am

http://www.fallout3nexus.com/downloads/file.php?id=1296
http://www.fallout3nexus.com/downloads/file.php?id=6309
http://www.fallout3nexus.com/downloads/file.php?id=14006


Thank you once again Ghouls
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Wayland Neace
 
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Post » Sat Feb 19, 2011 5:39 am

I was wondering if someone could point me in the direction of a good GNR radio extender. I know I saw a mod on Nexus a few weeks ago that mentioned that all the songs that the mod added were period appropriate but I cannot seem to find it. If anyone knows of a good mod that adds songs to GNR's list that are of the same period as the ones already in the game, that would be awesome!
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Mario Alcantar
 
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Post » Sat Feb 19, 2011 4:48 am

I was wondering if someone could point me in the direction of a good GNR radio extender. I know I saw a mod on Nexus a few weeks ago that mentioned that all the songs that the mod added were period appropriate but I cannot seem to find it. If anyone knows of a good mod that adds songs to GNR's list that are of the same period as the ones already in the game, that would be awesome!


http://www.fallout3nexus.com/downloads/file.php?id=1418
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Eoh
 
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Post » Sat Feb 19, 2011 9:30 am

Thank you very much :D
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Kayleigh Mcneil
 
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Post » Sat Feb 19, 2011 12:31 am

I've been looking for a mod to add cover to the wasteland. I'm using a bunch of mods to add hordes of enemies but outside of DC I'm a sitting duck. I've tried using the green wasteland mods to take cover behind trees but they just screw up the pathfinding of any large enemy like all the behemoths I've got running around.

Maybe something that adds craters, more rocks, more wrecked cars, more rubble that sort of jazz.

Also are there any mods which add trenches to the wasteland, Beth added a great set of trenches between the museums yet I've never found a mod to add any other trenches to the rest of the wasteland.
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adam holden
 
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Post » Sat Feb 19, 2011 12:12 am

Hey again :P

I saw a mod that changed the capital wasteland into a desert or something, I tried to find it but couldn't.

Or maybe a mod that changes the seasons, like during thw winter there is ice or snow everywhere, summer it is all dried up or something like that.

Thanks again!
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Meghan Terry
 
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Post » Sat Feb 19, 2011 5:59 am

Hey again :P

I saw a mod that changed the capital wasteland into a desert or something, I tried to find it but couldn't.

Or maybe a mod that changes the seasons, like during thw winter there is ice or snow everywhere, summer it is all dried up or something like that.

Thanks again!


There aren't any mods which change the seasons, but you can change weather mods yourself with the different seasons if you want :)
Desert- http://www.fallout3nexus.com/downloads/file.php?id=11459

Bonus links:
Winter: http://www.fallout3nexus.com/downloads/file.php?id=6654
More winter: http://www.fallout3nexus.com/downloads/file.php?id=8111
http://www.fallout3nexus.com/downloads/file.php?id=6170
http://www.fallout3nexus.com/downloads/file.php?id=10607
http://www.fallout3nexus.com/downloads/file.php?id=13523
Beautiful and/or crazy weather: http://www.fallout3nexus.com/downloads/file.php?id=6550
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Laura Samson
 
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Post » Sat Feb 19, 2011 6:55 am

Crazy! All look good, thanks!
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LittleMiss
 
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Post » Sat Feb 19, 2011 12:24 am

Is there a mod where your character can have green skin and a tail?
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butterfly
 
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Post » Sat Feb 19, 2011 8:49 am

Are there any mods that make the Metros darker? I feel they are too "light" especially when I go down to explore with my flashlight :)
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Samantha hulme
 
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Post » Sat Feb 19, 2011 12:55 pm

Are there any mods that make the Metros darker? I feel they are too "light" especially when I go down to explore with my flashlight :)


http://www.fallout3nexus.com/downloads/file.php?id=9250
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Sami Blackburn
 
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Post » Sat Feb 19, 2011 1:44 am

http://www.fallout3nexus.com/downloads/file.php?id=9250


Oh Yeah, does this cause conflict with the Street Lights mod, from the compatibility paragraph he wrote it seems to me that it it causes conflicts with anything that changes lights (I'm not good with game config or mechanics)
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Tom Flanagan
 
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Post » Sat Feb 19, 2011 6:02 am

Oh Yeah, does this cause conflict with the Street Lights mod, from the compatibility paragraph he wrote it seems to me that it it causes conflicts with anything that changes lights (I'm not good with game config or mechanics)


It shouldn't since Streetlights only mods outside lights.
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laila hassan
 
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Post » Fri Feb 18, 2011 10:10 pm

It shouldn't since Streetlights only mods outside lights.


Yeah I was just coming back to say that it worked and didn't change the street light mod lol

Thanks, this mod completely slipped my mind when I was looking for darker metros and it is amazing!! Great with the Flashlight!
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Star Dunkels Macmillan
 
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