Fallout 4 Mods - Requests, Ideas, Projects, and Suggestions

Post » Tue Dec 01, 2015 8:17 pm

Something I've always wanted is Khajiit and Argonian races to be added. Though that would require a lot of remoleling
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lacy lake
 
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Post » Tue Dec 01, 2015 5:21 pm

Can we get a rad roach follower named Steve and a protectron named ballarms. That's all I want
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GRAEME
 
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Post » Tue Dec 01, 2015 3:24 pm

I dream that there is a nightmare haunting the outskirts of Boston. One that is so frightening and large that every single living being is consumed with fear and not one of them can escape from its terrifying grip on the mind. The freak of torment with a mind too sick for even the super mutants was exiled by his kind. In isolation his ill mind fell deeper into insanity consistently creeping further into a form unreal to anyone in this dimension. Despite his vast collection of victims the lone mutant was constantly in fear himself, worrying about his health and safety in such a way that almost made him seem normal to the other paranoid people in the wasteland. Feeling his safety was in jeopardy he decided he needed to do something about his dire need of food, shelter, weapons and armor. He then robbed and murdered his fellow super mutants, soon revealing the distance between his level of sanity and that of others. Without the necessary welding skills the monster found himself with a pile of dead bodies, broken weapons and armor he could not use. Therefore the freak decided to take the flesh of his victims and sew it on to his body with the broken pieces of armor clumsily protecting his body like loose puzzle pieces underneath the layers of flesh. With metal sticking out between parts of his flesh which has a mix of scaly blue, thick green, and soft pink and brown skin, with a few spots of fur, the trophy armor made him look like an experiment separate than that of all the other mutants. If found by a cannibalistic version of the soul survivor he may join you as a companion and teach you how to make flesh armor of your own. I also would hope the super mutant out in wilderness of the Bostonian Wasteland might have something like a harpoon gun to shoot at you and drag you into his hunting blinds to give the game another super scary aspect to it. I would love to be roaming the woods at night and then suddenly see my character’s body shoot through a marsh or muddy ground as he or she is being dragged to a battle to the death.

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Yonah
 
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Post » Tue Dec 01, 2015 6:42 pm

http://www.gamesas.com/topic/1536694-fallout-4-mods-requests-ideas-projects-and-suggestions/

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Queen
 
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Post » Wed Dec 02, 2015 4:30 am

Anytime I see people asking suggestions for mods for Fallout, I am actually reminded of something that happened in real life.

During the days of the cold war, and the Cuban missile crisis, my grandfather was so worried about the end of the world that he went out, and purchased a reproduction of a .60 caliber Kentucky long rifle. It was a flintlock.

He then took the time to very carefully carve out the formulae for making black powder on the fore stock of the weapon, and then with equal care on one side of the butt stock he carved out places to look for the ingredients for that recipe.

When his sons asked him why he would bother with something like a flintlock when they all had rifles, he told them "It's not for you, its for my great grandkids. You have bullets, pretty sure their gonna be lucky to find horsecrap."

Since then I been waiting to see mods developed that showed that same sort of practicality.

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Nicole Elocin
 
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Post » Tue Dec 01, 2015 9:17 pm

I look forward to removing the 360 spin that may occur upon death like Skyrim had... Again for immersion sake, lol. As a modder myself, I'm super stoked to play with the new and improved Creation Kit! :D I've got some secret gems hidden up my sleeve but I must keep that secet for now, hehe.

<3

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Lisa Robb
 
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Post » Tue Dec 01, 2015 8:20 pm

Wearable eyepatch mod, assuming Beth goofs up again, otherwise I'm content.
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Eric Hayes
 
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Post » Wed Dec 02, 2015 4:18 am

That would be a pretty easy mod to do for the right modder so I'd bet that you'll get your wish even if Bethesda drops the ball, hehe. I wonder, would you prefer any changes to first-person mode when wearing one, such as lack of depth perception? Lol
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adame
 
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Post » Wed Dec 02, 2015 4:01 am

... you crossed the line pal!

Never shall the two universes collide in such a horrible way...

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Crystal Clarke
 
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Post » Wed Dec 02, 2015 4:29 am

Old dirty b....... here i want the nvde skins asap for Fallout 4 :blush:

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Joanne Crump
 
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Post » Tue Dec 01, 2015 6:55 pm

I want a mundane jobs mod. A mod that allows you to become a regular joe. Farmer. Bartender. Courier. All that jazz.
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kasia
 
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Post » Wed Dec 02, 2015 5:35 am

why don't tell me u don't want ballarms and Steve fallow. you how about cuddlesworth
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Laura Ellaby
 
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Post » Wed Dec 02, 2015 1:50 am

I don't understand whats going on here at all.

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emma sweeney
 
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Post » Tue Dec 01, 2015 4:13 pm

I will practically beg any mod maker to do a death alternative mod. This is a mod for hardcoe fans and may not be for everyone but one of my biggest pet peeves of open world games is that there is little to no consequence to dying. Just go in, try to kill an enemy, if you die, meh, just reload. A death alternative makes is so that you never technically "die," but rather you're "knocked out," and when you wake up you find yourself in very compromised position(s). You're stuff may be gone, you may be held captive by bandits or super mutants. Perhaps someone is selling you into slavery. Maybe you were left for dead out in the middle of nowhere, the possibilities are truly endless. This works exceptionally well with a hardcoe mod/survival mod.

This adds so much to the game because it makes dying something that you try your best to avoid. There were times in Skyrim where I was forced to run from an enemy and the chase was so intense because I didn't want to have my stuff taken from me. You're always given the option to track down your stuff and that can become a quest in and of itself. One of my most satisfying moments in Skyrim was when I tracked down a bandit maurauder who had stolen my favorite sword for me. Killing him and reclaiming my sword was an awesome moment.

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Kelli Wolfe
 
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Post » Wed Dec 02, 2015 2:06 am

I never use vats but a type of bullet time that uses action points per second would be nice.
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Javier Borjas
 
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Post » Tue Dec 01, 2015 3:36 pm

I would like this, but I'd prefer a death/knockout roll chance, meaning there is still a possibility to die, I think it would be interesting 4 a one live play-through.

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Andy durkan
 
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Post » Wed Dec 02, 2015 6:27 am

100% agreed.

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Blackdrak
 
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Post » Wed Dec 02, 2015 3:24 am

I'd be good with that as well I suppose. Maybe have an option to select a mod with or without dying. I just thing Fallout lends itself to some terrific scenarios for being knocked out. And again, more importantly, it makes (me at least) it so I'm much more careful before engaging an enemy.

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naomi
 
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Post » Tue Dec 01, 2015 5:16 pm

Throw in a autosave after the knockout and I can see death being took very seriously.

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Misty lt
 
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Post » Tue Dec 01, 2015 7:34 pm

Who else thinks that a mod that takes place as the title implies "Before the Nukes" ? The story line would be that its like normal life and you have to deal with family issues while trying to save the world from china and Russia from nuking the US. The main enemies would be bullies and you can only hurt them but not kill them and if you hurt them you get sent to your room. As the game progresses you get little news flashes that are saying that china has gotten a hold of one of our nuclear ICBMs and reversed engineered it and are planning to launch them on america and if you fail to stop china from launching the missiles it goes to normal fallout.

Who else thinks that a good Fallout mod would be in order!

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K J S
 
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Post » Tue Dec 01, 2015 8:08 pm

That's not so much a "mod" as a "total conversion".

Also... really? Fighting bullies gets you sent to your room? The player character is a US Veteran with a wife and child, not some kid who had to worry about school. Hell, why would he be bullied? Who in their right mind would purposefully antagonize an ex member of the Armed Forces in a society where doing so could get you called Un-American or a Commie and sent to a concentration camp?

--Edit--

I should also point out how incredibly umlikely it is for the Player Character to stop armageddon in the first place. Hell, it's probably impossible due to the US invading China at the time, IIRC. If China was resposible for the nukes, that meant the United States was winning the invasion, and China used the nukes as a means to take the United States down with them.
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Nick Tyler
 
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Post » Tue Dec 01, 2015 9:41 pm

Wait what.. lol

You have to try and save the entire U.S from Russian and Chinese nukes, but getting caught fighting a bully gets you sent to your room?

This isn't Bully: Fallout Edition, nor do I even see someone spending this kind of time on something this.. goofy for lack of a better word.

And there are some pretty goofy mods/conversions out there, so that's saying something
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Amanda savory
 
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Post » Wed Dec 02, 2015 1:58 am

I think OP meant something like F3 beginning... where you are child growing up with certain quests at certain ages... a kind of introduction to lore. Maybe you start as a child doing some simple fetch quests, newspaper boy or something :smile: And as you age the quests become more and more age appropriate. And at certain age you make a choice to join the military. And after some fighting missions and other lore introductions you end up at the beginning of F4. Where you have your own family. It would also be cool to have a story mission where you meet your wife...

I would buy the sh*t out of that dlc!!! :D

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[ becca ]
 
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Post » Wed Dec 02, 2015 1:43 am

Keep the pre-war part. Scrap everything else.
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Joe Bonney
 
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Post » Wed Dec 02, 2015 12:12 am

I definitely think there's lots of potential with a pre-war DLC.

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Toby Green
 
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