public release
Russell "Castle" Meakim Jr
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This is a Fallout New Vegas game play overhaul with a greater focus on game play over realism. Every module is optional at this point in time but playing with all of them active should give the full effect. Its still in somewhat early stages right now and I do want to do quite a bit more. This version should cover most of the more important issues I have with the game. I am open for all requests, comments, feedback so feel free to let me know what you think.
Stable, simple, and mod friendly!
Get the mod http://www.newvegasnexus.com/downloads/file.php?id=36832
FONVAOOCHPR.esp
====>*hardcoe Mode* Needed!<====
Out of Combat hp auto-regen. This plugin is best used in combination with FO3AFoodDrinks.
When out of combat your hp will begin to refill automatically however the effect will cause hunger, dehydration, and sleep deprivation to increase at a faster rate.
FONVAFoodDrinks.esp
====>*hardcoe Mode* Needed!<====
Removes health regen from food.
Adjusts effects of Nuka Cola and sugary drinks.
Drinkable water sources, Hydra and cocktails are nerfed to a more balanced state.
Adjustments made to make cooked foods more useful than more common foods. Increased rads on all foods.
FONVASixHands.esp
====>*NVSE* Needed!<====
Special thanks to Behippo for writing half the mod with a simple example script >.>
In Fallout New Vegas there are one and two handed weapons.
With this mod active you are allowed to carry 6 hands worth of weapons before your max carry weight is reduced by 15wg for every hand over the 6 hand limit.
*Known issue, max carry weight does not update properly when in menu mode. Small issue that does not effect game play but it is worth noting.
FONVAChemsBooks.esp
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Chems, books, magazines and stimpaks now have weight.
FONVARareItems.esp
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Ammo, food, chems and stimpaks are much more rare.
FONVAHeavyAmmo.esp
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All ammo is twice as heavy baring missiles and energy weapon ammo.
FONVAHeavyMoney.esp
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Bottle caps, pre war money and faction currency now have a weight value. 10000 bottle caps will equal 10wg.
FONVARepairBarter.esp
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Cost of repair with NPCs is cheaper. ( This causes you to be more likely to spend money on repairs causing you to have less overall caps )
NPCs sell items for more.
NPCs buy items for less.
FONVADamage.esp ( This module is the one I feel is the weakest. In the future I think it should be replaced with a more robust damage overhaul )
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All weapon damage increased by 25%. ( Everything dies a little faster )
Head shots on human NPCs do more damage and are harder to obtain through vats.
Damage to the torso on human targets is reduced by 25% while also are easier to hit.
Enjoy!