IMO FO3 had too much of the "50 years after the bombs dropped", and too little of that "Alone" feeling I got with Fallout 1.
But I would never expect that ~again in a sequel from two centuries later. That's like wanting Star Trek tos in Startrek tng; isn't it?
I agree with you here, but I don't see it as a bad thing, I see it as plausible development... and liked it.
That's why I was wishing, instead of a sequel, to turn the clock back to about 50 years after the bombs dropped
and recapture the chaos of Fallout 1, rather than have an entire working Las Vegas WITH Lights etc and DJ's playing old tunes on the Radio...?
Fallout 1 the airwaves were dead silent, there was no "Three Dog" or "Wayne Newton" playing music, that alone, contributed
to the sense of "Aloneness"
Yes, there were places like Shady Sands and the Necropolis, but you got the feeling that they could disappear at any
moment if they didn't get a better foothold, because a bunch of Raiders could come along and wipe the 'settlement'
off the map.
In the current games, there's cities, fortifications, turrets, soldiers and armies, I'm just not feeling the
aftermath of a nuclear holocaust anymore, because the franchise has moved so far into the future that things,
as I said are too organized and civilized.
Yea, there are still raiders, but everybody just kind of keeps to themselves now.
That's why I equated Fallout 1 with "The Road Warrior", because you got that sense of "Every man for himself",
whereas I equated Fallout 2 with "Thunderome" because you ended up with "Bartertown" only it was called "New Reno"