You guys wouldn't make those sarcastic comments if you played NV.
It was ridiculous how limited you were.
You would have to play thorugh about 50 or so times to get all of these cool endings to stuff. Not to mention the skills they were asking for were completly unreasanable, and required you to focus on only that one skill for the entire time up to the point that you need it.
It was ridiculous how limited you were.
You would have to play thorugh about 50 or so times to get all of these cool endings to stuff. Not to mention the skills they were asking for were completly unreasanable, and required you to focus on only that one skill for the entire time up to the point that you need it.
I played it and liked that aspect of the game. Modern RPGs and, for whatever reason, all TES games lack that type of progression where I get to apply my characters' specialties to cool situations like that of New Vegas. I want to see more of it.