True, but did you notice how completely devoid of emotion New Vegas' quest was? The ending is given away in the freaking trailer: you go to big dam, there is a big fight, you win. It's this mundane and boring end goal I was thinking about the whole time I was playing that game. There's no mystery or suspense, just running around finding out who you should talk to next.
I love that you know where the ending of the game is going to be as soon as you hear about the dam, it helps you to realize that a game like New Vegas isn't about the ending. It all depends on how you get there, what I personally loved about New Vegas is that it doesn't get nicely tied up in the ending. The final mission is the second battle of Hoover Dam which will decide who ultimately controls the Mojave, but depending on your preparations before hand that could only be a temporary thing. Simply winning the last battle doesn't wrap everything up nicely.
In Fallout 3, you start as a baby in Vault 101, and grow up with your dad in there; it allows the player do develop an emotional connection with him, whatever emotion that may be.
I really hate this fact about Fallout 3, it' the exact reason why it's not an RPG. You are given your entire back story from birth which eliminates any hope of making your own back story.
So, when you leave the Vault, you will either want to find Dad and save him, find him and punch him in the face, or just go do your own thing since you couldn't give two [censored] less. Then theirs a big shocker towards the middle of the game ( I would post it if I could remember how to get spoiler tags) that either makes or breaks your ties with Dad.
Spoiler I'm assuming the big "shocker" is the part where he gets over dramatic and kills himself for no reason.
I like Liam Neeson as an actor, but I felt very little connection to him after he leaves(because everything will be fine leaving his son/daughter in a vault with a psychotic Overseer) and especially after that shocker you mentioned.
I admit, the story does not offer much choice, but it is much more suspenseful and exciting.
I would personally disagree with this. I feel that the story wasn't good enough to be suspenseful or exciting, but that's my opinion.
New Vegas? I was struck with indifference the whole time. I changed sides twice because I just didn't really care, and went on which outfit was coolest.
I actually found it much easier to care in New Vegas then in Fallout 3 because it never tried to force you to care for someone or thing.
Ok, so either the New Vegas Wasteland will be under control by a bunch of Roman wanna-bee's, people trying to bring America back to it's crappy capitalist society, or... something else with a bunch of robots, gambling and hokers.
You see, its not that simple. I love learning about the lore of Fallout(the entire series) and when you start really looking deeper at each of the factions in New Vegas then you'll realize that nothing is black and white.
Didn't get that. And since the story was of almost no interest to me, I decided to go out and explore a bit, try some side quests, and level up. But since the map is a Highway and a river, I kept ending up either along that river or on that highway, I found no new sights, just that highway, or that damn river.
This is because Fallout never was about exploration, it was always a story about humanities never-ending struggle against itself. I personally hope you see that at some point.
It didn't help that the maximum number of rooms any dungeon had was two, either. Some dungeons ( like the Vaults) were large and interesting, but the other 90% was a room, some enemies, another room, some more enemies and possibly a boss, and then a loot chest.
I really hate the use of the word dungeons for any non-fantasy game, it really annoys me. The reason why there aren't many of them is covered in my comment above, I also suggest you take a look around the Vegas sewers.
A lot of this is a matter of opinion, but I hope I have explained, somewhat, why so many prefer FO3.
I hope that I have explained why I and nearly all dinosaurs prefer New Vegas, but lets not drag this discussion into a popularity contest. Those usually end with a locked thread and several warnings.