Bethesda themselves won't really care, because they don't do mmos, also they are getting x amount of cash from f3 is there is still more milking the cow if they wish to do so. It'll be zenimax that will be rather annoyed at this development.
Well Bethesda Softworks is the branch of ZeniMax that actually made the deal with Interplay even before ZeniMax Online Studios, but that's just semantics. I don't think ZeniMax/Bethesda even really wants to develop an MMO in the Fallout universe, it's more about how much creative control do they retain over their IP while it's in Interplay's hands and did they think losing a little bit of control was acceptable if it meant getting Interplay to sell the IP to them (back when they assumed Interplay would fall flat on its face and fail to secure funding thus letting the rights revert to Bethesda Softworks)?
It's an interesting situation.
I think my point is this: people are assuming that if it's being developed by Interplay than that automatically means it won't be the MMO Bethesda would have made or that it won't share many similarities with Bethesda's reinvented Fallout...or that because Chris Taylor is at Interplay again that it somehow is going to change anything.
From what I understand Interplay only has the rights to develop the MMO, they don't have creative control. Bethesda still has creative oversight of the entire project. In fact, Interplay, according to the agreement with Bethesda, shouldn't have even been able to bring Masthead into the deal without Bethesda's consent.
http://www.shacknews.com/onearticle.x/46532.
Bethesda has also established a comprehensive set of quality control and schedule-related requirements. Interplay may not sublicense any part of MMO development without Bethesda's approval. The MMO "must meet or exceed such quality standards as may be set by Bethesda from time to time" in order for Interplay to remain in good standing, and Bethesda has the right to inspect Interplay's offices and development progress at any time during normal business hours provided two days' notice is given. Furthermore, Interplay must enter "full-scale" development of the MMO with a minimum of $30 million in funding by two years from the signing of the agreement, or it immediately forfeits its rights to the license. The company must launch the game in North America and Europe within four years of that development commencement date, with the potential for a one-year extension if development is progressing adequately, giving the game a final release date limit of April 9, 2014.
So far Interplay has stuck to the deal, including (presumably) the $30 million. If that's the case, that means Bethesda approved bringing Masthead on board. Which means Bethesda is still calling the shots.
This all still leaves open the question of will Interplay announce they have the financing for to keep the Fallout name attached? I find it odd Interplay have announced this partnership, funding for it, and have yet to announce the financing for the MMOG so close to the deadline. Is this just to start up the hype train? I'm curious to see how the funding for this partnership is appearing, but to know for sure we will have to wait for Interplay to post their financials. My shot in the dark is Interplay announces Masthead funding, ditches the Fallout funding because 30 million is a lot of debt and ZeniMax makes the Fallout MMOG. Personally I hope for a Fallout MMOG and another one or two new IP's coming out of this.
My conspiracy theory: Bethesda/ZeniMax will fund the project themselves contingent on Interplay coming up with a viable production scheme which includes bringing in a third party like Masthead.
Even I don't believe it though :bolt: