Fallout: RobCo OOC

Post » Wed Aug 22, 2012 11:51 pm

sounds goooood. my characters not super armed to fight off raiders so shes sitting it this one out in the basemant haha. at least if anyone gets hurt she"ll be able to treat em' down there :P
User avatar
Nikki Lawrence
 
Posts: 3317
Joined: Sat Jul 01, 2006 2:27 am

Post » Thu Aug 23, 2012 9:22 am

Ok, good then! We could need a doctor.
User avatar
Casey
 
Posts: 3376
Joined: Mon Nov 12, 2007 8:38 am

Post » Thu Aug 23, 2012 4:55 am

Bump, bump, can someone post on the RP so it doesn't sit there on the second page?
User avatar
carrie roche
 
Posts: 3527
Joined: Mon Jul 17, 2006 7:18 pm

Post » Wed Aug 22, 2012 8:28 pm

I would but I was the last one to post... Did you PM the others yet?
User avatar
Chris Cross Cabaret Man
 
Posts: 3301
Joined: Tue Jun 19, 2007 11:33 pm

Post » Thu Aug 23, 2012 4:52 am

Dang, I guess I will! :smile:
User avatar
Emma Copeland
 
Posts: 3383
Joined: Sat Jul 01, 2006 12:37 am

Post » Thu Aug 23, 2012 6:46 am

i'll post something right nowww toooo! good action btw haha (:
User avatar
sarah simon-rogaume
 
Posts: 3383
Joined: Thu Mar 15, 2007 4:41 am

Post » Thu Aug 23, 2012 4:27 am

Sorry I'll get my intro post up soon.
User avatar
AnDres MeZa
 
Posts: 3349
Joined: Thu Aug 16, 2007 1:39 pm

Post » Thu Aug 23, 2012 2:54 am

Nice posting everyone, also by the way Fisheye, you have Orion in your post :P
User avatar
Terry
 
Posts: 3368
Joined: Mon Jul 09, 2007 1:21 am

Post » Thu Aug 23, 2012 8:16 am

Sorry I'll get my intro post up soon.

lol welcome back!!!
User avatar
Paula Ramos
 
Posts: 3384
Joined: Sun Jul 16, 2006 5:43 am

Post » Wed Aug 22, 2012 7:03 pm

Ahhhh, sorry. I'm not Caesar of the American Convention am I? Lol
User avatar
des lynam
 
Posts: 3444
Joined: Thu Jul 19, 2007 4:07 pm

Post » Wed Aug 22, 2012 8:34 pm

Are we stumped again? No one has posted in.. a day? Two?

IMO we could soon wrap up the combat or spice it up somehow(injuries? Retreat inwards within the factory?). Or are we waiting for everyones opening posts before the combat ends?
User avatar
Lewis Morel
 
Posts: 3431
Joined: Thu Aug 16, 2007 7:40 pm

Post » Wed Aug 22, 2012 7:01 pm

i was last to post, no one has posted since me? :o
User avatar
Sabrina Steige
 
Posts: 3396
Joined: Mon Aug 20, 2007 9:51 pm

Post » Wed Aug 22, 2012 9:10 pm

I will post shortly
User avatar
Calum Campbell
 
Posts: 3574
Joined: Tue Jul 10, 2007 7:55 am

Post » Thu Aug 23, 2012 8:46 am

If your still letting people sign up I would like to make a vault security character unless your done with sign ups.
User avatar
kasia
 
Posts: 3427
Joined: Sun Jun 18, 2006 10:46 pm

Post » Thu Aug 23, 2012 10:15 am

If your still letting people sign up I would like to make a vault security character unless your done with sign ups.

OK, then but you should get your CS to me soon.
User avatar
Alexander Horton
 
Posts: 3318
Joined: Thu Oct 11, 2007 9:19 pm

Post » Thu Aug 23, 2012 2:34 am

OK, the battle will be pretty much over soon, all the people will retreat to the basemant as the sentry bots and protectrons finish off all the raiders.
User avatar
GabiiE Liiziiouz
 
Posts: 3360
Joined: Mon Jan 22, 2007 3:20 am

Post » Wed Aug 22, 2012 11:15 pm

Here is mine.

Name : Gus Parlapiano

Race : Human, Caucasian,

Age : 23


Skills : Guns, Melee, Repair,

Appearance : Brown Eyes, Brown Hair, Tall, Olive skinned, 6"2,

Armor : Vault 45 security armor and vault security helmet.

Weapons : Police baton, 10mm pistol, 10mm smg,.

Personality : Gus is quiet and loyal but likes to make small jokes here and there.

Job : Vault Security Officer.

Back story : Gus was always a happy kid when he was away from his father in the vault him and his father did not get along to well.
Gus was very loyal to his friends and barely got in any trouble in the vault. He and his mother had a very happy relationship together. Guses mother would always make him laugh and smile whenever he was sad or depressed. One day in the vault a Mr. Handy went haywire in the vault Guses mother unfortunately was nearby the robot cut her with it's buzz saw then tried to use it's flamethrower on her but then a Vault security officer came and shot it with his 10mm pistol multiple times destroying the robot. Guses mother died in the vault hospital while he was next to her in the hospital room. Gus signed up for the vault security team in honor of the officer who saved his mother from a gruesome death.
User avatar
Ymani Hood
 
Posts: 3514
Joined: Fri Oct 26, 2007 3:22 am

Post » Wed Aug 22, 2012 6:47 pm

is no one posting anymore?
User avatar
SexyPimpAss
 
Posts: 3416
Joined: Wed Nov 15, 2006 9:24 am

Post » Wed Aug 22, 2012 8:51 pm

is no one posting anymore?
Sorry, I was suspended for three days and then I got svcked back into the American Convention (a spot is still open, join!) I will start posting later today , I'm in the Hospital.
User avatar
Aman Bhattal
 
Posts: 3424
Joined: Sun Dec 17, 2006 12:01 am

Post » Thu Aug 23, 2012 9:22 am

I've posted.


Here is mine.

Name : Gus Parlapiano

Race : Human, Caucasian,

Age : 23


Skills : Guns, Melee, Repair,

Appearance : Brown Eyes, Brown Hair, Tall, Olive skinned, 6"2,

Armor : Vault 45 security armor and vault security helmet.

Weapons : Police baton, 10mm pistol, 10mm smg,.

Personality : Gus is quiet and loyal but likes to make small jokes here and there.

Job : Vault Security Officer.

Back story : Gus was always a happy kid when he was away from his father in the vault him and his father did not get along to well.
Gus was very loyal to his friends and barely got in any trouble in the vault. He and his mother had a very happy relationship together. Guses mother would always make him laugh and smile whenever he was sad or depressed. One day in the vault a Mr. Handy went haywire in the vault Guses mother unfortunately was nearby the robot cut her with it's buzz saw then tried to use it's flamethrower on her but then a Vault security officer came and shot it with his 10mm pistol multiple times destroying the robot. Guses mother died in the vault hospital while he was next to her in the hospital room. Gus signed up for the vault security team in honor of the officer who saved his mother from a gruesome death.

Accepted, post when ready.
User avatar
Emilie Joseph
 
Posts: 3387
Joined: Thu Mar 15, 2007 6:28 am

Post » Thu Aug 23, 2012 6:04 am

Sorry, I was suspended for three days and then I got svcked back into the American Convention (a spot is still open, join!) I will start posting later today , I'm in the Hospital.

ahh! i hope you are okayy!! haha what spot? :o it looks confusing lol
User avatar
krystal sowten
 
Posts: 3367
Joined: Fri Mar 09, 2007 6:25 pm

Post » Thu Aug 23, 2012 5:46 am

Hello! I've been stalking the course of this RP for quite a while, and I'm extremely impressed with how well things have been going. I'd like to jump in, if of course you find it acceptable. I've already made up my sheet, just to save the response time (I'd like to hop in as quickly as possible!). If at all you have any questions or feel that another RPer may not be in the best interest of the story at the time, I will be glad to answer any questions/step aside and let you guys continue.

EDIT: Bit of a read, sorry. Tried to spoiler the CS, but I must have broke the function, so please don't flame me for my nice Jericho-worthy wall of text.

Name: Burnee Macintyre
Race: Caucasian
Gender: Male
Age: 17
Appearance: Burnee is physically unimpressive; he lacks any outstanding muscle definition and he stands at only 5'8", weighing just over 135 lbs. His face reflects a strong Anglo-Saxon heritage: firm and defined jaw line, high cheek bones, pale skin, and fair golden blond hair, which is kept neatly pushed to the right side of his head. His eyes are crystalline blue, and in conjunction with his playful smile, Burnee often appears light-hearted and humorous.

Personality: Burnee, as his appearance foreshadows, is generally bright and humorous. With a quick non-condescending wit and signature antics, Burnee is comfortable in social situations and is described by most as being personable and easily liked. The Wasteland, however, has no room for comical antics or optimism. Thusly, Burnee holds onto a firm belief in reality, and when the pressure comes to the front, Burnee responds with a sharp tactical intelligence and an innovative mindset that would be found in a strategist. Burnee's downfall is finding trouble to differentiate between situations that require a serious mindset and one that could be better served with a dash of wit and humor. Though sociable, Burnee struggles with comprehending highly emotional situations. He was never one for mulling over a loss, or becoming frustrated over the abuse of another person; his rational mindset simply finds such emotion as a waste of time and energy.
Aside from such generalized emotional fluff, Burnee's true interior is home to a sickening obsession with explosives and fire. In the presence of anything with the potential to cause incredible amounts of destruction in an incredibly theatrical way, Burnee becomes giddy and excitable, often resorting to consulting with himself about the intricacies of chemical reactions and the bloody mess the weapons would likely cause.
Morals: Burnee falls generally onto the good side of the spectrum, though the indecisive gray middle is never out of the realm of possibility of his decisions. While he generally sympathizes with the masses, and has a strong moral compass in situations where the best decision might not be so clear, Burnee first looks out for himself: a quality ingrained into the conscience of all wanderers in the cruel Wasteland.
Ambitions: True to the life of those who wander, Burnee has no clear objective. The world around Burnee is ripe with adventures to be had and mysteries to solve. If anything, Burnee aspires to uncover the secrets of the dangerous science of explosives and fire. Burnee actively seeks technology or knowledge that would fuel his passion for explosions, simply so that he can later use the knowledge to create another custom made bomb or pyromechanical device.

Skills: Due to his profession as a part-time pyromaniac, Burnee is proficient in any weapon that involves fire or explosions. He is also considerably knowledgeable in the field of machinery and electronics, and therefor it isn't unheard of for Burnee to construct creations with which to fuel his insatiable appetite for explosions from scrap. Other than that, Burnee is a decent cook and a dabbler in smooth jazz.
Weapons: What instrument of painful obliteration would suit a pyromaniac of Burnee's prestige? None other than a flamethrower! This isn't your namby-pamby fresh-off-the-line model however, Burnee's equipped his pride and joy with a hydrogen-injection propellant system, so that the flames of the weapon can project much farther and burn much hotter than normal. The hydrogen-injection system also requires less liquid fuel to operate, so Burnee doesn't struggle to heft around massive metallic canisters of volatile liquid chemicals in the baking weather of the Wasteland. Instead, Burnee carries his flamer fuel in an air-tight rubber gas tank slung over his back. Through other modifications that are too numerous to account for, Burnee has successfully decreased the weight of the hulking system by roughly 30 lbs, resulting in a surprisingly functional yet compact system of mass destruction. His faithful companion is affectionately named "Lucy".
In addition to Lucy, Burnee carries 3 hydrogen grenades, which are more for effect than lethality.
Armour/Clothing: Any self-respecting pyromaniac wouldn't step foot outside without first adorning his well-kept suit of flame retardant underwear and matching suit. Burnee is no exception. Every day, Burnee meticulously equips a complicated set of knee-high combat boots, dusty jeans and a light long-sleeved white shirt. Every piece of this arrangement is treated in cactus oil, which is resistant to high temperatures and keeps Burnee cool under the baking sun. Next, Burnee wraps himself in a long piece of gray industrial canvas, which is designed to intentionally burn up quickly so that the flames of an explosion don't have time to linger and burn Burnee's body. Altogether, the ridiculous ensemble of desert clothing and large canvas create the effect of a large deformed specter, especially with the mechanical burden of Lucy wrapped within the canvas as well. Burnee purposefully chooses to neglect wearing armor, as such an addition would be too cumbersome and dangerous in a situation wear it catches on fire. The only armor capable of meeting Burnee's needs of flame-resistant apparel and full-body protection is advanced power armor, which is definitely out of the 17 year old's budget.
Now, what pyromaniac would be without their iconic face-mask? Burnee also equips a ventilation facemask, salvaged from a broken power armor helmet. To protect the rest of his face, Burnee has combined an arc-welding mask with a combat helmet, giving the aesthetic effect of a modern-day knight.
Misc:
-Water canteen
-Assortment of small mechanic tools
-Kitchen knife modified with lower saw blade
-Cactus oil
-Cooking pan
-Gauze bandages, antibiotic cream, and a stimpack

Backstory: Burnee, as aforementioned, is a dedicated wanderer. He's spent the majority of his life galavanting around the wasteland like it was a child's sandbox. He was certainly born into the role, and that's certainly not a figure of speech. His mother was a wanderer, and nine months after stumbling through a backwater rest stop, he was introduced into the world. He and his mother lived happily, never settling in one place for too long, both living on their own devices. Eventually, the young Burnee took after his mother and simply abandoned his dependence on her at the age of 10. It wasn't so much of a sorrowful parting as one would expect, both parties were happy to have shared each other's company, and to this day Burnee would thank his mother for raising him so wonderfully in such a harsh life on the dusty trail. After parting ways, Burnee never saw or came into contact with his mother again.

As a young boy still vulnerable to the threats of an inhospitable environment, Burnee scratched a living out of working alongside caravans as they traveled, which were usually well guarded but still rich with adventure and knowledge. It was around this stage in his life Burnee acquired his love for fire, in no particularly spectacular event whatsoever. Burnee would always volunteer to construct a campfire, and when the caravaneers weren't looking he'd filch a bullet or two and make small fireworks out of them. More often than not, the traders were amused by his antics, "A bullet to Burnee and a beer to belly makes the whole night exciting." Went the saying. True to his wandering ways, Burnee eventually broke his dependence on the caravans as well around the age of 15. Like the parting with his mother, he was grateful for the support the traders offered him, but Burnee once again craved greater independence.

Educated from his experiences with the traders, and funded by his years of hard work, Burnee purchased his complete freedom and set out on the trail once more, enthusiastic about life in general and awaiting the thrills his travels will bring him. It is during this stage of Burnee's life where he began to find himself. His independence made him stronger and more effective, and his experience was shaping detailing every aspect of him like a potter carves designs into their pot. Over time, Burnee's obsession with fire became more acute as he was given more material with which to fuel his passion. Any time he stayed over in a town or settlement, Burnee sought out new technologies and ways to pleasure himself with explosives. On numerous occasions, Burnee's maniacal experiments would get him kicked out of settlements, or celebrated for entertaining the villagers whose lives are fraught with copious amounts of boredom.

Wandering through the wastes is exactly why Burnee finds himself involved in the settlement within Robco, and whether his pyromaniacal tendencies will be appreciated by the settlers or rejected is still yet to be determined.
User avatar
^~LIL B0NE5~^
 
Posts: 3449
Joined: Wed Oct 31, 2007 12:38 pm

Post » Thu Aug 23, 2012 1:19 am



ahh! i hope you are okayy!! haha what spot? :o it looks confusing lol
Well the NCR, Ronto Empire, and Advent are still open. We really need some one for Ronto and/or NCR because their pretty major and the two RPers who had previously RPed them bailed because of school/work. It's actually not
confusing at all, you don't have to catch up becaus if you join now you shouldn't know anything that has happened so far besides some vague history (the fractured war, northern war, and what countries are where). It's really fun, you should join! As for the hospital I'm
completely fine, I was just there for a few days with my newborn sister (yes I know it's kind of weird that I have a baby sister at my age). Now I think I will post, the convention slowed down, hopefully I don't call Ezekial Orion, lol!

Edit: posted.
User avatar
Natalie Harvey
 
Posts: 3433
Joined: Fri Aug 18, 2006 12:15 pm

Post » Thu Aug 23, 2012 1:53 am

Well the NCR, Ronto Empire, and Advent are still open. We really need some one for Ronto and/or NCR because their pretty major and the two RPers who had previously RPed them bailed because of school/work. It's actually not
confusing at all, you don't have to catch up becaus if you join now you shouldn't know anything that has happened so far besides some vague history (the fractured war, northern war, and what countries are where). It's really fun, you should join! As for the hospital I'm
completely fine, I was just there for a few days with my newborn sister (yes I know it's kind of weird that I have a baby sister at my age). Now I think I will post, the convention slowed down, hopefully I don't call Ezekial Orion, lol!

Edit: posted.

I shall definately check it out then!
lol! its understandable. congrats! :) haha! you did that last post && i was like huh?

posting soon toooo.
User avatar
Alexandra Louise Taylor
 
Posts: 3449
Joined: Mon Aug 07, 2006 1:48 pm

Post » Wed Aug 22, 2012 11:44 pm

Ello there Happy X, your CS is very detailed, I like it. But I'm not the GM now am I, lol. I would assume it would be okay if you just jumped in but you might want to clear that with the GM. Anyway I hope to see you IC soon, though I have the feeling Ezekial won't like you very much and Ashes might try to urinate on you because your clothes smell funny, lol!
User avatar
Joanne
 
Posts: 3357
Joined: Fri Oct 27, 2006 1:25 pm

PreviousNext

Return to Fallout Series Discussion