Hi there.
I was wondering if the FOSE team have any plans to re-visit the con_SetVel call. The reason I ask is that I'm looking at creating a ground vehicle, using a scripted solution rather than a creature-based solution.
I can get terrain-tracking movement using con_SetVel, but only along one axis. If I give the command every frame, using a different axis (x or y) in each frame, then I can get diagonal movement, but the vehicle vibrates horribly. A SetVelocity command that can take a vector, or that takes a single axis but has an option to add it's effect to the last call, would be a tremendous boon.
I suspect from earlier posts on this topic that it might be impractical or impossible to do, but it would be good to know if I should look for some other solution straight away. Thanks
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[edit]
Actually, I shouldn't let myself get carried away. I should have said "A SetVelocity command that can take a vector, or that takes a single axis but has an option to add it's effect to the last call,
could be a tremendous boon." Mustn't count my chickens...
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