Ian Patt, for some reason after running the shortcut of fose loader.exe with -editor nothing opens up. GECK does not even show up in the process list in task manager. Some DLL or COM thing shows up for a short while and then terminates though..
I have compared my plugin code to the template it everything is the same. I even commented out the additional code I added so only the original template code was present, but after compiling and then testing it out the GECK editor still won't run.
GECK is 1.5. Fallout is 1.7 And I copied every file that came with the loader into my fallout directory. The FOSE readmes are detecting the presence of my plugin, but nothing more is said.
FOSE editor: initialize (version = 1.2.2 01050130)
fallout root = C:\Fallout\
plugin directory = C:\Fallout\Data\FOSE\Plugins\
checking plugin C:\Fallout\Data\FOSE\Plugins\\fose_plugin_example.dll
launching editor
launching: GECK.exe (C:\Fallout\GECK.exe)
crc = 59F00F32
hook call addr = 00BC2108
load lib addr = 00D0417C
dll = C:\Fallout\fose_editor_1_5.dll
remote memory = 001C0000
old winmain = 00447750
launching
Edit: Also the debug log is not being generated anywhere in fallout's directory or subfolders, so it must be exiting way early...