Fallout: Seattle

Post » Fri Aug 12, 2011 1:20 pm

[img]http://i943.photobucket.com/albums/ad275/SweetCinsanity/seattle.jpg[/img]

The great Northwest is a far cry from its glory days. After the bombs hit many areas went through drastic change in too short an amount of time. Radiation is rampant and you can't trust your neighbors further than you can throw them. Everyone is out for themselves or their family. Super mutants and ghouls were once human and their genetic coding has caught the attention of one twisted scientist. She's gathering a team for...research purposes to further her studies in trying to cure Super Mutants and ghoulism. You can only pray that's all she hopes to accomplish.

Locations please note I have a basic map ready but am still working on it. I'd love for someone to make mini maps of each location after I've finished location descriptions. I have a few maps already done.

[img]http://i943.photobucket.com/albums/ad275/SweetCinsanity/FOSFMap-1-1-1.jpg[/img]

http://i223.photobucket.com/albums/dd154/Jeffery_Vegas/Carnation.gif Fertile farming community. In the west are two ranches whom are partners, the Simms and the Sinclairs. Between them is a dusty race track used to race stable livestock. Vegetables farms are in the east, an NCR post is in the south in town and a tree orchard is in the north. Rolling hills surround it as does sparse forest.

http://i223.photobucket.com/albums/dd154/Jeffery_Vegas/Eis.gif Very low human population, it's a super mutant and ghoul town primarily. Cozy Cabins lodging in the west, shops and businesses in the east, and a popular radio station in the north broadcasted by ghouls and intelligent super mutants called "Creep Show". Named due to it being a winter wonderland of sorts, snow encases the environment.

Erett: Known for its large bus station that goes all over Northwestern Washington, bus station located in the center of the city. Slums are in the east and uptown is in the north. Businesses and a crumbling mall are in the west. South end are the city ruins rampant with red light district workers.

New Chelan: Lake is dried up, vast wasteland now. Very small merchantile company that uses a delivery service. Main attraction is the Lake Bowl bar with entertainment and a gift shop for advlts held in the west. An old carnival is in the south, homes are in the east. The postal service is in the north.

http://i466.photobucket.com/albums/rr28/truthxofxreality/PortTownsendMapcopy.jpg A "family" orientated town. Mildly dangerous as people go missing once they enter after a time. Picture perfect place with washed homes in the west and businesses in the north. Town hall is in the center of town and often stuffed with nonsense daily. South is a district forbidden to those not born within city limits. In the east is a slaughterhouse where animals are carved for famous Port Pork meats.

Olympic Park: WIP

http://i466.photobucket.com/albums/rr28/truthxofxreality/Sapphomapcopy.jpg A pacifist town. Various huts surround a temple in the middle. In the east is a theater of the arts, a market in the north, academy in the west and an arena in the south. Little is known about the citizens and culture of Sappho, though reports have been made Sappho is a white supremist culture.

http://i466.photobucket.com/albums/rr28/truthxofxreality/seattlemapcopy.jpg It almost always rains in the city. It's the largest and wealthiest to date with the space needle in the west serving as a giant building for the Hiroshima Labs corporation. Rich live in the north and poor in the south, east is Pike Place market with an astounding view of the harbor and a leveled collection of businesses of the largest variety.



Items


Apothecary: medicines are found only at clinics or on traveling doctors who always have mercenaries to protect them. Every building usually has a first aid kit handy. Greatly needed with wild creatures and hostile factions lingering.

Armor: light, medium and heavy armory can be obtained. Light is better suited for frequent travelers, spies and raiders while medium armor is often found on military personnel. Heavy armor is often associated with raiders, the Legion and Great Khans and includes a metal suit.

Communication: so far just radios and walkie-talkies. Although radios can also be used to listen to music.

Clothing: most found is tattered and dirty from the unkempt environment overall. Feel free to stitch together whatever you need. Keep it in retrospect of the 50s.

Currency: bottle caps are currency, but some factions have varied currency. The NCR for example carry paper bills and Legion carries coins their blacksmiths make.

Domestic animals: canines, bighorn and brahmin are all the commonly domesticated beasts seen in possession by those with animal husbandry skills or enough fencing. Insects cannot be tamed but other various creatures may be with the right time and skill.

Drugs: some medicines and plants have been converted into drugs. The term http://planetfallout.gamespy.com/wiki/Fallout_3_Chems_/_Aid is a slang term for drugs.

Electronics: robots, building intercoms, lighting, tracking devices, radio stations, radios, audio logs and computers are all working thus far. No cell phones have been invented after the nuclear war happened.

Food: including alcohol, this is found scavenging the wild wasteland or can be purchased. Farmers often have crops but will protect them with everything they've got.

Housing/buildings: many houses are boarded up and can be broken into with the proper muscle. Houses are usually run down with little electricity power but the plumbing works. Some choose the life of a nomad and simply camp under the starry, irradiated skies.

Transportation only military personnel or rich folk. Vehicles can be souped up.
User avatar
Jeff Tingler
 
Posts: 3609
Joined: Sat Oct 13, 2007 7:55 pm

Post » Sat Aug 13, 2011 3:22 am

I would more than likely join this RP. I like the area you've placed it in and I'm interested with the story.
User avatar
Josh Dagreat
 
Posts: 3438
Joined: Fri Oct 19, 2007 3:07 am

Post » Sat Aug 13, 2011 3:43 am

Wonderful! I should have the RP itself up by this weekend. Hopefully it'll garner more attention by then.
User avatar
Queen Bitch
 
Posts: 3312
Joined: Fri Dec 15, 2006 2:43 pm

Post » Fri Aug 12, 2011 5:10 pm

im in, i do like the to picture.
User avatar
Brooke Turner
 
Posts: 3319
Joined: Wed Nov 01, 2006 11:13 am

Post » Fri Aug 12, 2011 2:13 pm

Wonderful! I should have the RP itself up by this weekend. Hopefully it'll garner more attention by then.


Great! If you need a co-GM or some other form of help, I could lend a hand.
User avatar
Sudah mati ini Keparat
 
Posts: 3605
Joined: Mon Jul 23, 2007 6:14 pm


Return to Fallout Series Discussion