» Tue Jun 08, 2010 12:22 am
I actually wrote this up in Notepad, so to keep you reading through my wall of text, I will strategically place LOLcats.
Just skip to the list if you're short on time.
Fallout 3 was a great game. I remember watching the 5 gameplay videos narrated by Todd Howard several
times wach day up to its release. I was part of the "Oblivion with guns" band, but I was silenced when
I started playing it. My first play through was incredible because I knew absolutely nothing about Fallout,
and even though I played Oblivion, I made the rookie mistake of not searching through anything in your starting
area. Amata gave me her pistol and that pitiful handful of ammo, and I was on my way out of Vault 101 killing
everyone except for Butch and his Mom. After that the hand of God came down upon me in the form of swarms of raiders
beating me to death with lead pipes and tire irons. God forbid one of them had a hunting rifle.
If the Wasteland was Hell, the DC ruins were the epitome of evil. Big yellow men shooting at me with rifles while fleshy
dogs with human legs sticking out of its torso spitting radiation goop at me had me in tears. But I got through it, understood
what I had to do, and beat it. I started another character. This time I did everything right. I came out of the Vault having killed
no one with a perfect condition pistol and over a hundred rounds. I made Springvale my [censored].
http://lolcats.com/view/22359/
But that's just it. I got it. There was nothing else to do but wait for the new DLC to breeze through. I never really thought that I
was surviving, or that I could die at any second. It was so much fun when I started out with nothing and knew absolutely nothing about
the outside, just like an actual Valut-Dweller. I undersatnd you can't recapture that feeling. There were definetely ways to improve
the "Wasteland" feeling and freedom of the game though. Below is my list.
- Achievements svcked. I like being rewarded for completing the quests. I liked being rewarded for leveling. But is that really it?
I was really hoping to see something that made players explore the meat and bone of this game. Like, instead of having players run up to
just anyone and putting a grenade in their pocket, why not make them do the "Shady Sands Shuffle" and do it to a Super Mutant? That's a
memorable challenge.
- Metro tunnels. It was a pretty good and inventive way to get players to traverse, but I found it incredibly redundant and somewhat
annoying. They should have been used as a safer way for injured or lower level players to get around DC. I think it would be more fun
to fight my way through Super Mutant encampments in ruined buildings, or even having to fight through a building and climbing across rooftops,
much like in "Reilly's Rangers". I thought it would have been surreal to right through a building that collapsed horizontally, and the doors
are made by the Mutants smashing through the floor and ceiling to get at you. Because, you know, the floor and ceiling are now the walls.
http://lolcats.com/view/24467/
- Survival. Meds should have been way more scarce. And by meds, I mean Rad-X and Stimpacks, not Jet and Psycho. I could just horde a mass of
Stimpacks and never, EVER have to eat that irradiated food. At the very least up the health gain from eating food, and remove the "universal heal"
from the Stimpack. Make it strictly a quick cure for crippled limbs. Up the radiation level too, for a nuclear wasteland that was completely
annihilated by nukes, I would almost giggle when my Geiger counter went off. I was standing next to barrels full of nuclear waste, and I got 5 rads
a second? Even being able to survive standing there for 30 minutes, I could pop a single Rad-Away after 10 minutes and be fine, or just use of a
Rad-X that I could find by searching a random crate on the road.
- Scavenging. There should have been way more on the roads. Unmarked building and houses. When you first make a character and scavenge Springvale,
it was kind of exciting. Did I just pull out a .44 Magnum from that safe? Yes you did. "Sweet, I've got a SILENCED pistol now!". It's just a great
all-around Fallout feeling.
- Setting. I loved bumping into Scavengers while searching through nearly leveled houses. Why couldn't I see more Trade Caravans walking? Not
so called "essential" ones, I mean a random, un-named trader. With Brahmin and some settlers tagging along.
http://lolcats.com/view/21602/
That's it for now.