Fallout 4: Speculation and Suggestions # 4

Post » Wed Aug 04, 2010 8:41 am

someone might have aready said this but:
have fallout 4 in florida, but shrink it 25% and add the states north of it. have the commonwealth, some rad-igators (:))
floridas space center, maybe disney world full of raiders? id love that.
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sophie
 
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Post » Tue Aug 03, 2010 10:00 pm

Trees that can walk (Much like our good friend in Oasis)


No, Harold is a special case, there is no other of his kind.
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Jack Moves
 
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Post » Wed Aug 04, 2010 6:11 am

No, Harold is a special case, there is no other of his kind.


Not exactly like Harold. Just similer. Not as inteligent and can move around somewhat. I don't know, just an idea.
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Donald Richards
 
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Post » Wed Aug 04, 2010 9:47 am

Not exactly like Harold. Just similer. Not as inteligent and can move around somewhat. I don't know, just an idea.

Treants? Harold aka Treebeard & the Ents? :D
Come on... almost every other high fantasy game has those...
One of the best things with Fallout was that it had a completely different world than the clich?d fantasy worlds of most RPGs.
It's already enough that Bethesda mutated further the super mutants and turned them into orcs.


EDIT: I overall did quite like the infected GECK-mutated jungle idea though. (I didn't know about FOT2 either.) Good one - if it wasn't cryptomnesia that is ;)
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Jah Allen
 
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Post » Tue Aug 03, 2010 5:41 pm

Here is my depiction of a good fallout (two ideas actually)

1. Misc aditiona: You need to learn how to repair a weapon and are told what parts to repair it with via book or instructor, or by using the gun alot.
Vehicles. They should be built by the player with rare parts.



You are born about 21 years and 4 monthes before the bombs dropped in the state [insert state here]and you select your gender and facial structure on the spot. As you turn... lets say 6,(the age transition could be like fallout 3 with variation or something completely different) you get to pick your hair cut at the local hairdresser. Your hair will mostly remain that style but vary a little. [transition] Apon turning 14 you get you start off hunting with your father. You learn how to use guns and your dad teaches you how to repair the weapon 'hunting rifle'. [skip 7 years and 4 months] You wake up off the couch in your apartment and are "quested" to meet your friend who is working for vault tec so he can show you their "progress"

Apon getting there you see an advanced lab withmany technitions and you follow your friend to this wierd pod of sorts. Your friend tells you they need to test this on somebody and you are a perfect subject. You can respond with various dialouge and apon answering you are distracted by a vault tec Technition. "The chinese! Bombs!" sirens sound. "You can respond in 3 seconds and if not he interupts saying "Get in get in now!! and he puts you in if you co-operate and sets a timer to a set number of years. "He says "This will stop you from aging until two-fift- in a muffled voice than extremely bright light flashes across the screen. You wake up dazed with various skeletons on the ground and a destroyed building. Depending on the state bethesda chose, there would be various real life locations. You can take it from here.


1a. You choose to not enter . "They're here!" someone shouts as you are "quested " to take cover. Depending on where you are, you may survive the blast but blind for a moment and become a ghoul. Upon waking you are told to get into the pod which somehow was preset to 250 years. If you leave the building you faint and are saved by surviving techs who thought you were dead and you will wake up at the pod. They will say "The test must go on..." and put you in for 250 years.




2. You are chinese and play from their view of the war.



Fill in the blanks and we have Fallout 4!





but my big requests are:


VERY RARE vehicles.
HUGE map to accompany this
ghoul possibility

Smaller requests

become enclave!
pre-war segment in game
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Rachell Katherine
 
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Post » Wed Aug 04, 2010 1:06 am

Hmmmm...I would like too see-

#1. More Chinese remnants.
#2. US spy remnants!
#3. More Enclave and BoS.
#4. Some more SM.
#5. No vehicles unless its like a motorcycle or jeep.
#6. Ridable Deathclaws.
#7. More weapons,and some WW2 weapons thrown in.
#8. NO MORE BLOAT FLY!!! CHOOSE SOME OTHER FLYING CREATURE!!!
#9. No more centaurs, they are pretty pointless in FO3 and they could easily be replaced.
#10. More vaults and a new area of the US other then DC and the West Coast. Florida would be nice...

EDIT- 3 more things real quick.

#1. Ability to choose where you are born (ex-Vault, Wasteland, Enclave base, ect.)
#2. Able to join faction you are born in (be Encalve by being born in Enclave base)
#3. Each faction member you play as has its own Unique MQ, but same SQ are available to each faction...
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Janeth Valenzuela Castelo
 
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Post » Wed Aug 04, 2010 12:19 am

Boy what a question, let's see where do I begin.....

1. How about....Fallout not Oblivion with guns. I think that covers everything.
2. You should probably fire (or shoot in the head using V.A.T.S) the guy who designed the quests in F3, or should I say he didn't design. So few of them and so lacking in creativity. I blame the MMOs
3. Adding V.A.T.S is the only thing that separates this abomination you created from a 1st person shooter. Why did you call this game an RPG in the first place? Make F4 an RPG please.
4. Pointless stats, I can shoot, dodge bullets, hide behing walls with no skill whatsoever. This is a called a 'twitch' game. Proof: I can kill mutants at level 2!....
5. Balance F4 plz, at least out of respect for the old masterpieces. Oh Look! That girl at the craterside supply sells Combat armour! But I am only level 4.....
6. hokers!!! Where are the hokers!!??? Where are the junkies in the streets asking for money to get their fix??? Where are the scum of the world??? Where's Myron!!??? Myron baby!! Myron!!! Oh wait, you can't add these things it's a playstation game for kids, sorry I forgot. How will you sell another 4mil copies???? Kids won't be able to buy it! At least there were limbs flying all over the place!
7. Replayability...hmmmm oh yes of course! Who needs to spend so much time in development when you can release "expansions" like mothership zeta where the "hero" goes to space on an alien spaceship! Or is hooked up in a machine to fight the dreaded chinese army...in a simulation! Like F3 didn't have any combat...yes yes it was definitely lacking in that department. Well at least you go out to hunt for bobbleheads in the main game, that makes it worth replaying right?
8. Story....Daddy with Liam Neeson's voice left the vault to save the world. Main Quest: Following his footsteps. 2 hours, 678 corpses, 12.467 bullets later: Game over. Griiiiping storyline ideed !!!!!
9. Level cap. What were smoking Mr. Dev?


In short, let obsidian make any game decisions plz.Stick to the Oblivion series, fantastic games that made Bethesda what it is. Leave fallout to the professionals. I beg you!
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Ria dell
 
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Post » Wed Aug 04, 2010 1:10 am

#3. More Enclave and BoS.


I hope for no Enclave and BoS, actually.
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Laura Richards
 
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Post » Wed Aug 04, 2010 5:16 am

Boy what a question, let's see where do I begin.....

1. How about....Fallout not Oblivion with guns. I think that covers everything.
2. You should probably fire (or shoot in the head using V.A.T.S) the guy who designed the quests in F3, or should I say he didn't design. So few of them and so lacking in creativity. I blame the MMOs
3. Adding V.A.T.S is the only thing that separates this abomination you created from a 1st person shooter. Why did you call this game an RPG in the first place? Make F4 an RPG please.
4. Pointless stats, I can shoot, dodge bullets, hide behing walls with no skill whatsoever. This is a called a 'twitch' game. Proof: I can kill mutants at level 2!....
5. Balance F4 plz, at least out of respect for the old masterpieces. Oh Look! That girl at the craterside supply sells Combat armour! But I am only level 4.....
6. hokers!!! Where are the hokers!!??? Where are the junkies in the streets asking for money to get their fix??? Where are the scum of the world??? Where's Myron!!??? Myron baby!! Myron!!! Oh wait, you can't add these things it's a playstation game for kids, sorry I forgot. How will you sell another 4mil copies???? Kids won't be able to buy it! At least there were limbs flying all over the place!
7. Replayability...hmmmm oh yes of course! Who needs to spend so much time in development when you can release "expansions" like mothership zeta where the "hero" goes to space on an alien spaceship! Or is hooked up in a machine to fight the dreaded chinese army...in a simulation! Like F3 didn't have any combat...yes yes it was definitely lacking in that department. Well at least you go out to hunt for bobbleheads in the main game, that makes it worth replaying right?
8. Story....Daddy with Liam Neeson's voice left the vault to save the world. Main Quest: Following his footsteps. 2 hours, 678 corpses, 12.467 bullets later: Game over. Griiiiping storyline ideed !!!!!
9. Level cap. What were smoking Mr. Dev?


In short, let obsidian make any game decisions plz.Stick to the Oblivion series, fantastic games that made Bethesda what it is. Leave fallout to the professionals. I beg you!


Sounds like you played 1-2 hours tops, then quit. Also, I would hate it if the Fallout Series went back to turn based BS. Turn based games belong to the strategy genre such as the Total War series.
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El Khatiri
 
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Post » Wed Aug 04, 2010 5:49 am

Ever since they made FO3, I really don't think they'll ever go back to a true turn-based rpg.
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Andrew Perry
 
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Post » Wed Aug 04, 2010 4:24 am

#1. Ability to choose where you are born (ex-Vault, Wasteland, Enclave base, ect.)
#2. Able to join faction you are born in (be Encalve by being born in Enclave base)


I like those ideas, you'd have several different quest stories to follow. One thing that hopefully will change in 4 is a more detailed storyline, dialogue and interactions. With several different paths to choose from at the beginning, leading to different goals and interections as well? That would be awesome.

Maybe one detailed storyline would be hard enough for them, but that's an interesting thought.
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Danger Mouse
 
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Post » Tue Aug 03, 2010 6:13 pm

Not exactly like Harold. Just similer. Not as inteligent and can move around somewhat. I don't know, just an idea.


Dude, no. He is a very special case, there is no "similar" to him. He's it. The only human/plant hybrid.
To implant more of his kind even in the slightest resemblance would be a big slap in the face to Harold's history.
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Laura Mclean
 
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Post » Wed Aug 04, 2010 10:11 am

I would not mind starting out near Cheyenne Mountain. If it is to truly be a sequel this is what I think should occur.

Name of sorts would be A United Brother Hood or something to that effect.

1.Now that the BOS know the location of where the Super Mutants are Spawning. Your first mission would be to take a squad there and Clean house.

2. After vault 87 is cleaned out they get a request from BOS of the west coast to send a detachment and meet up with another detachment sent from the west coast BOS to locate and recover any technology from the Cheyenne Mountain Complexe . As they make there way they run into the band of BOS who splintered off in Chicago. They decide to help and send there own detachment along side the one from the east coast.

I think some thing to this effect would be a good FO 4 or atleast a expansion to FO3 Would make for a good story plot and would also give Bethesda a chance to tie a lot of loose ends.
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Ilona Neumann
 
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Post » Tue Aug 03, 2010 7:30 pm

Boy what a question, let's see where do I begin.....

1. How about....Fallout not Oblivion with guns. I think that covers everything.
2. You should probably fire (or shoot in the head using V.A.T.S) the guy who designed the quests in F3, or should I say he didn't design. So few of them and so lacking in creativity. I blame the MMOs
3. Adding V.A.T.S is the only thing that separates this abomination you created from a 1st person shooter. Why did you call this game an RPG in the first place? Make F4 an RPG please.
4. Pointless stats, I can shoot, dodge bullets, hide behing walls with no skill whatsoever. This is a called a 'twitch' game. Proof: I can kill mutants at level 2!....
5. Balance F4 plz, at least out of respect for the old masterpieces. Oh Look! That girl at the craterside supply sells Combat armour! But I am only level 4.....
6. hokers!!! Where are the hokers!!??? Where are the junkies in the streets asking for money to get their fix??? Where are the scum of the world??? Where's Myron!!??? Myron baby!! Myron!!! Oh wait, you can't add these things it's a playstation game for kids, sorry I forgot. How will you sell another 4mil copies???? Kids won't be able to buy it! At least there were limbs flying all over the place!
7. Replayability...hmmmm oh yes of course! Who needs to spend so much time in development when you can release "expansions" like mothership zeta where the "hero" goes to space on an alien spaceship! Or is hooked up in a machine to fight the dreaded chinese army...in a simulation! Like F3 didn't have any combat...yes yes it was definitely lacking in that department. Well at least you go out to hunt for bobbleheads in the main game, that makes it worth replaying right?
8. Story....Daddy with Liam Neeson's voice left the vault to save the world. Main Quest: Following his footsteps. 2 hours, 678 corpses, 12.467 bullets later: Game over. Griiiiping storyline ideed !!!!!
9. Level cap. What were smoking Mr. Dev?


In short, let obsidian make any game decisions plz.Stick to the Oblivion series, fantastic games that made Bethesda what it is. Leave fallout to the professionals. I beg you!

I believe that this topic has to do with Fallout 4... you do realize that Fallout 3 is already out, right? That it can't be changed?

Generally I'd like to see a bit of expansion on certain places/quests. I don't really like the association of, "We'll put a town here, and a quest to go along with it." A few areas could use a few more quests, I thought. Kind of like how Three Dog wants someone who can "get [censored] done," but only gives you one mission and then sends you on your way.
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Tom Flanagan
 
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Post » Wed Aug 04, 2010 1:47 am

My wants for Fallout 4
Fo4 reqs.

level cap = 50
motorcycle or run down jeep. Rare
bigger map. (Fo3s was big but bigger would be nice = )
more settlements that are bigger. The republic of Dave is just tiny. Plus he only big ones were megaton and rivet city.
(minor) A new location of the world. Lets be in china,canada,europe, mexico, anything that switches it up .
Iron sights would be nice = )
Maybe repair manuels for each weapon makes tham repair much better?
More emphasis on sleeping and eating. may not eating for a couple days takes down some health. and aiming and perception is significantly decreased when missing sleep for 2+ days.

Thats all. Hope you're reading Bethesda!
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jessica sonny
 
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Post » Wed Aug 04, 2010 5:35 am

I hope for no Enclave and BoS, actually.

+1

I think it's time for the Enclave to finally be done with (I've "destroyed" them twice now, after all...)

BoS seem like they're here to stay, though. I have a feeling that going forward, the focus is going to be more on the Lyons' splinter group than the actual Brotherhood, though. They probably should come up with a different name for them if they keep that up, though.
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Czar Kahchi
 
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Post » Wed Aug 04, 2010 8:23 am

Indeed. Such an 'uncommon' world has too much unexplored possibility.
It would be a real shame to keep recycling the same Bos-Enclave-FEV concept over and over.
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Josee Leach
 
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Post » Wed Aug 04, 2010 3:31 am

I hope the Enclave is not in any of the future Fallout games as I feel their arc has run its course after both Fallout 2 and 3.

The BoS can appear in other games and I wouldn't have any problem with them. I don't mind working with them since I like playing military characters but I'm also cool with them just showing up in a support role. They have a presence in the new game and maybe you can do a couple of quests for them like Fallout 2 but you don't actually join them.

My preference on the BoS would be that I had the option of joining them if I wanted to but I don't have to. And that if I do join the BoS it afftects the way the story plays out, being different than if I don't join them and finish it via other allies or on my own.

Much like New Vegas however I haven't a clue who to suggest as a lead antagonist; I'm almost halfway through reading Van Buren's design documents and maybe something similar could work. A traitor from within making all the trouble; or for the sake of variety, what about a different antagonist like a character similar to you who also wants to make a change in the world (Supposedly for the better) but is using other means to do it? A more shades of grey game where neither of you is necessarily good or evil (Though both can commit such acts to see their goal accomplished) but in direct competition to accomplish the same (Or similar) objective against each other's efforts?

So far we had 2 protagonists come from vaults, 1 from a tribe and the cancelled one from a prison (Ironic this was from Interplay as that's just how every single character from the Elder Scrolls has begun :lol:); so we could have now a descendant of survivors who have lived in post-apocalyptic community for generations or a partially rebuilt city? I think the whole comes from a small village thing has been done to death already so maybe come from a place similar to New Reno or San Francisco right from the get go might be a little fresher? :shrug:
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Imy Davies
 
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Post » Wed Aug 04, 2010 9:05 am

I like those ideas, you'd have several different quest stories to follow. One thing that hopefully will change in 4 is a more detailed storyline, dialogue and interactions. With several different paths to choose from at the beginning, leading to different goals and interections as well? That would be awesome.

Maybe one detailed storyline would be hard enough for them, but that's an interesting thought.


I agree, but too many heavily detailed storylines may be too much for them too do...
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Marta Wolko
 
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Post » Wed Aug 04, 2010 1:44 am

New York city. I want it. NOW
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Elea Rossi
 
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Post » Tue Aug 03, 2010 11:42 pm

I want it to be somewhere close to DC so that it can really be a sequal, so I'm gonna say Baltimore.
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alicia hillier
 
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Post » Tue Aug 03, 2010 8:12 pm

On video games in general, I've always hated that I can't use my peripheral vision. How about an extra purchase power armor helmet that gives a wraparound high definition virtual reality image? Perhaps some short and long gun controllers...

Expensive, maybe uncomfortable to wear, but I'm going to throw that out.

I wonder if it possible to develop a game so we can have 3 screens set up to give us a front and 3/4 views? Flat screen monitors are getting cheap.

Wishful thinking can take me to funny places.
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Justin Bywater
 
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Post » Wed Aug 04, 2010 9:27 am

On video games in general, I've always hated that I can't use my peripheral vision. How about an extra purchase power armor helmet that gives a wraparound high definition virtual reality image? Perhaps some short and long gun controllers...

Expensive, maybe uncomfortable to wear, but I'm going to throw that out.

I wonder if it possible to develop a game so we can have 3 screens set up to give us a front and 3/4 views? Flat screen monitors are getting cheap.

Wishful thinking can take me to funny places.

I seem to remember seeing a video of someone running Gran Turismo like that at one point...

For me, that's part of the reason I always prefer to play in 3rd-person anyway - but extra stuff is always neat, even if it's something I wouldn't make use of myself.
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Mrs Pooh
 
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Post » Tue Aug 03, 2010 11:22 pm

There should be long term visible consequences to your actions. For instance, if you get exposed to mass amounts of radiation-ghoulification. If your character take a hit to the face-a permanent deduction to perception. Also, scars, and limited function of limbs that were crippled. That way, your character can become a grizzled wastelander towards the end of the main quest rather than a tank in power armor with 300 stimpacks.
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WYatt REed
 
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Post » Wed Aug 04, 2010 12:51 am

Also, scars, and limited function of limbs that were crippled. That way, your character can become a grizzled wastelander towards the end of the main quest rather than a tank in power armor with 300 stimpacks.

This has to be the one most popular suggestion in any game of Bethesda at least - I see people suggesting that since Morrowind.

My opinion is that it would be a bad idea... in fact I've seen no game with such a feature, and I'd expect that there's a good reason for that - especially since it's such a popular suggestion.
I expect that not many people would love being severely punished throughout the game for a little yet irreversible mistake they did a long time back.
So I'd assume it would just force people to keep reloading after every single time they get a crippled limb, which would be nothing but annoying.
But well... so many people are asking for it so they might do it for once, even as an optional feature, and see if they're happy.
(in which case I would also suggest that it would only be available to select in the beginning of each game + there should be some way to prevent people to keep saving & loading right before and after a battle... maybe adopting a 'save location' kind of feature instead of allowing people to save at will? - terrible suggestions of course, but I could see no other way of making such an extreme feature work as it should)

I'm sure I still can't understand why so many people are so keen on seeing their character deteriorating through the course of the game instead of getting stronger.
(Aren't there any mods for that btw?)
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tannis
 
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