Fallout 4 Speculation, Ideas and Suggestions #251

Post » Sun Apr 26, 2015 12:27 pm

Well, maybe a perk that can point you to the exit? After you mark a place in the local map, the light of your pip boy show a arrow with the right direction, or something like that......

Who wants to choose this perk, choice. Who does not, choose another and play in the old fashion.

User avatar
suzan
 
Posts: 3329
Joined: Mon Jul 17, 2006 5:32 pm

Post » Sun Apr 26, 2015 1:42 am

No can't be. Fixit and the Fallout 2 patch was surely only made because the games are so bad :D .

User avatar
Luis Longoria
 
Posts: 3323
Joined: Fri Sep 07, 2007 1:21 am

Post » Sun Apr 26, 2015 3:27 pm

The solution is easy don't make the way back from the location boring. Simple as that. Sure there has to be creativity involved but it shouldn't be that hard.

User avatar
SEXY QUEEN
 
Posts: 3417
Joined: Mon Aug 13, 2007 7:54 pm

Post » Sun Apr 26, 2015 8:53 am

That's beside the point.

Obviously people like the game, but it would seem they wouldn't nearly as much if they couldn't alter it. That's what all the uproar about mods (this recent one and previously the uncertainty when the release of mod tools were postponed) appears to be about to me.

Sesom, when you informed the forum about the pricetags on mods, you yourself said:

:thumbsup:

User avatar
Shirley BEltran
 
Posts: 3450
Joined: Wed Jul 26, 2006 4:14 pm

Post » Sun Apr 26, 2015 6:40 am

well, not only people who love tes games mod them. But also those who want to turn that pile of trash into something playable and enjoyable as well, those are the people who actually bring revenue, and bethesda just killed that.

User avatar
Sammygirl500
 
Posts: 3511
Joined: Wed Jun 14, 2006 4:46 pm

Post » Sun Apr 26, 2015 5:50 am

Given that more people bought Skyrim on consoles, where you can't mod the game, then they did PC, where you can......... that would only be true of the minority.

User avatar
Marine Arrègle
 
Posts: 3423
Joined: Sat Mar 24, 2007 5:19 am

Post » Sun Apr 26, 2015 2:17 pm

That's true. Consolemarket is its own animal. That's why I specified the PC market earlier.

Although, I do have a recollection of a piece of news from some time ago that neither singular console outsold the PC; or if it did, only marginally -- do correct if that's false, I'm only speaking out of faint memory. But that's an aside anyway so it doesn't really matter.

User avatar
Darren
 
Posts: 3354
Joined: Wed Jun 06, 2007 2:33 pm

Post » Sun Apr 26, 2015 11:28 am

Even then, I know plenty of people who dont mod Bethesda games on the PC because, despite how we like to portray ourselves as "Le PC Mastah Raze!", a large percentage of PC gamers have terrible computers unable to run many mods.

Not sure about that either way TBH.

User avatar
jennie xhx
 
Posts: 3429
Joined: Wed Jun 21, 2006 10:28 am

Post » Sun Apr 26, 2015 5:18 am

@sesom: Yeah, make the way back not boring. Let the way itself tell you something. Or do it like the sixth sense / fight club / etc. The second time will be different.

To allow players to port out of a dungeon is [censored].

User avatar
Juliet
 
Posts: 3440
Joined: Fri Jun 23, 2006 12:49 pm

Post » Sun Apr 26, 2015 1:25 pm

No its not. To port or fast travel is an option, and not a requirement. Whether I fast travel everywhere or not does not effect your game. You walking everywhere does not effect my game. Making it so that you have to do it one way or the other effects one of us negatively, and that is [censored].

The game should have the flexibility to accommodate both play styles.

User avatar
BethanyRhain
 
Posts: 3434
Joined: Wed Oct 11, 2006 9:50 am

Post » Sun Apr 26, 2015 3:33 pm

If Fallout 4 is on the East Coast, I hope we at least get a small reference to the Midwest, like Caesar mentioning the MWBOS.

User avatar
Kayla Keizer
 
Posts: 3357
Joined: Tue Dec 12, 2006 4:31 pm

Post » Sun Apr 26, 2015 12:40 pm

The game should also offer the following options:

-autosolving quests

-instakilling npcs

-automatically playing through the game to witness the ending

I bet the game will not suffer when I, the designer, design the game knowing that players will be able to do that kind of stuff.

User avatar
aisha jamil
 
Posts: 3436
Joined: Sun Jul 02, 2006 11:54 am

Post » Sun Apr 26, 2015 12:10 pm

Right because thats what I asked for. Chill out.

I have a job that demands a lot of my attention, although it gives me lots of time to surf the net and be on a forum while in the office, a wife and other hobbies that I dedicate my time to. My days off are time I use to get my car inspected, cut the grass, vehicle maintenance, and a ton of other things. Point is I get little time to game. When my wife is home she would rather spend time with me, not watching me play a video game. So if I can save a few minutes in game by fast traveling out of a vault I have already cleared, I am all for it. It will give me more time to progress the story on my play through. On subsequent plays, I may decide to not fast travel out. Either way I decide to play, won't or shouldn't bother you one little bit.

User avatar
Ebony Lawson
 
Posts: 3504
Joined: Fri Feb 16, 2007 11:00 am

Post » Sun Apr 26, 2015 2:36 pm

It bothers me if you don't play the game the way the designers want you to play it. If it's part of the game that you walk back, you do so, because that's what's intended, it has meaning.

If you can port right out, the way back has no meaning anymore.

And I don't know why you don't want an instakill button, that would save you a lot of time.

You know what would please us both? If there was a cheatmode. A cheatmode for all systems, where you can do whatever you want and know that it isn't an intended part of the experience. Intendedly.

User avatar
Ashley Tamen
 
Posts: 3477
Joined: Sun Apr 08, 2007 6:17 am

Post » Sun Apr 26, 2015 2:48 pm

Yeah and it's true as long as they keep payed mods. I am one of the idiots who think that they can vote with their wallet. But I am a realist too that I know that 99,99% of people who write this aren't serious.

But congratulation for some retalition you managed to get in. And yeah I know ... Beth bad, incompetent and the absolute evil yadayadayada... and if a argument doesn't fit for you its suddenly "beside the point."... It's boring and like a broken record.

No worry won't disturb the campaign any longer for a while.

User avatar
Laura-Jayne Lee
 
Posts: 3474
Joined: Sun Jul 02, 2006 4:35 pm

Post » Sun Apr 26, 2015 7:24 am

To be honest I think both Fallout 3 and New Vegas are designed with fast travel in mind, especially New Vegas. I don't fast travel for a variety of reasons, and there are many long stretches of walking and listening to radio that I am sure would drive most people mad.

The best part of these games is that it adapts to the play style of many different demographics of people who try to play it. its something that makes Bethesda so unlike every other game developer - and If we were to take fast travel away to cater to people like you and me who do it for immersion/realism/gameplay reasons, then it would designate that our way to play is superior, and that is simply false. No way to play the game is superior over others. And as much as I consider Fast Travel to be akin to cheating in some instances, it is not really anything like that debug megapistol you can spawn in the console.

User avatar
Katharine Newton
 
Posts: 3318
Joined: Tue Jun 13, 2006 12:33 pm

Post » Sun Apr 26, 2015 1:54 am

No. It has nothing to do with superiority, especially when you consider what you said about Vegas' long marches.

Developers should cater to everyone's preferred way of playing through a cheatmode. But the number one factor to cater to really is the game. The game is work. It should be quality, it should tell something, and through your long winded road out of the dungeon you should learn to know why.

Altering the very rules of the game for everyone creates altering experiences creates less focus creates less success and quality.

User avatar
Irmacuba
 
Posts: 3531
Joined: Sat Mar 31, 2007 2:54 am

Post » Sun Apr 26, 2015 2:44 am

Given that fast travel only work after you have walked there normally, there isn't exactly anything more the game can show/teach you by making you walk that again.

Much like forcing the player to walk back through an entire dungeon after they have gone through it all already, there isn't anything new there.

User avatar
xxLindsAffec
 
Posts: 3604
Joined: Sun Jan 14, 2007 10:39 pm

Post » Sun Apr 26, 2015 3:50 am

Wrong. There is more.

Anyway, use cheatmode and you're fine. Could be a main menu option.

User avatar
Sarah Evason
 
Posts: 3507
Joined: Mon Nov 13, 2006 10:47 pm

Post » Sun Apr 26, 2015 8:37 am

Why not watch a movie instead

User avatar
Carolyne Bolt
 
Posts: 3401
Joined: Mon Jul 10, 2006 4:56 am

Post » Sun Apr 26, 2015 3:12 pm

Oh, don't be bitter.

Why call yourself an idiot over that? If you stick to your word, at least you have integrity and spine. That of course goes forward on proving my point, which obviously is a no no even when you're a "lost cause". :D

I'll put that evil/bad/incompetent slur on your apparent frustration.

Another thing. If an argument is beside the point then it is beside the point, it has nothing to do with whether it suits me or not. If there's an argument, better argue about the same subject. Here it was people apparently caring about the mod stuff more than the game, which would suggest there is something wrong with the game if it is not good enough without - like you now voting with your wallet because of that - not about modding itself.

But nevermind that. Off you go (again) if that's what you gonna do.

Perhaps.

I don't use mods on any game (aside from some subtle visual tweaks sometimes, but even those are becoming more and more useless due to how the games these days look). I have given the last three Beth games a spin and noticed that mods won't fix what's wrong with them, so there's no point (for me).

Anyways....

User avatar
Marie Maillos
 
Posts: 3403
Joined: Wed Mar 21, 2007 4:39 pm

Post » Sun Apr 26, 2015 4:46 pm

:icecream:

You can always cheat, as General Garbage pointed out.

If you don't want to,(you probably do because that's what you are asking for, pretty much)

well you will have to clear the dungeon in multiple sessions, then find the way back to exit in another.

User avatar
Paul Rice
 
Posts: 3430
Joined: Thu Jun 14, 2007 11:51 am

Previous

Return to Fallout Series Discussion