Fallout 4 Speculation, Ideas and Suggestions # 262

Post » Thu Nov 26, 2015 12:29 pm

only 11 days and 7 hours to go till the Bethesda e3 conference.

http://www.e3countdown.com/

Do you reckon we will get anything new between now and then (concept art, a screenshot)?

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Nathan Hunter
 
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Post » Thu Nov 26, 2015 10:27 am

The purifier was never meant to purify the river, it was impossible, even for it, to purify that much water. Both James and Li tell you this in-game.

Broken Steel didn't show it because the base game never promised it, even in its ending slides. It only showed exactly what James and Li said the purifier would do.

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sam
 
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Post » Thu Nov 26, 2015 1:16 am

Um gameplay ? :P

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Joanne
 
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Post » Thu Nov 26, 2015 7:37 am

Knowing Bethesda, they'll probably add a "Baseball" skill and use radiant questing to give you XP every time you hit a home run, then tell everyone how ground-breaking the choices are that you make every time you swing a bat.

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Robert Garcia
 
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Post » Thu Nov 26, 2015 7:10 am

They just released stills from the trailer as in-game screenshots on facebook, so that's nifty.

Funniest post I've ever read. Bethesda should hire you to be the radio DJ for Fallout 4.

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Roisan Sweeney
 
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Post » Thu Nov 26, 2015 7:44 am


How would smoother, more precise FPS mechincs not work? 99% of players play in first person. Think of Dishonored, the melee mechanics were great but it was still weird and clunky to aim anything else, almost like there was a delay between you moving the joystick to the crosshairs reacting, which IMO can kill a game.

I don't know what you meant by spear throwing mechanics in a cod style gameplay? I'm not asking for cod style gameplay, I'm asking for better FPS mechanics which games like COD, Battlefield, and Destiny shine and in the past Bethesda has struggled.
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latrina
 
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Post » Thu Nov 26, 2015 4:49 pm

I'd rather them steal FPS mechanics from Half-Life, frankly. Keep it simple.

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Jarrett Willis
 
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Post » Thu Nov 26, 2015 4:01 am

They made it sound line they were saving the Cap. wasteland. Bringin pure, clean water to the people. Things barely improve at all. And even besides the fact that the clean water wasn't all that helpful, you're ignoring the dud poison and the character sacrific. Not to mention the [censored] war with the Enclave that forces you into the BoS ranks even if you helped the former, and makes you work with them until the end... where you get the ridiculous and sudden decision to betray them for absolutely no reason, or bomb the incredibly useful building you just cleared out and are currently standing in with no plan of escape. Great writing.
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El Goose
 
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Post » Thu Nov 26, 2015 10:24 am

I theorize that they will spoon feed us info, so at E3, they don't have to focus on building anything up, and can just show gameplay since they most likely have other games (that they are publishing) that they want to showcase at E3.
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Cheryl Rice
 
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Post » Thu Nov 26, 2015 7:55 am

The point I'm trying to make is I don't want to be forced to use VATS because the FPS mechincs are so bad its almost impossible to hit anything. I can't be the only one to think that fallout 3 and NV with a controller was frustrating at times when not using VATS.
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GRAEME
 
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Post » Thu Nov 26, 2015 1:27 am

Oh, it was annoying even on keyboard & mouse for me, but that might just be because I'm terrible at shooters. And VATS really needs an overhaul. I'm excited to see what they change.

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Jerry Cox
 
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Post » Thu Nov 26, 2015 9:15 am

I hope they don't do anything with that stupid android plot line from Fallout 3 in this one

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Nathan Barker
 
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Post » Thu Nov 26, 2015 2:33 pm

Ranged shots is about all i didn't use VATS for. While I hope the FPS mechanics improve (since/if they are there), I am fine with using VATS solely.
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Camden Unglesbee
 
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Post » Thu Nov 26, 2015 12:22 pm

-Its been two weeks m8. Contrary to what same games might have led you to believe, most actions do not result in massive world shattering consequences 5 minutes down the line. Things wouldn't, and shouldn't, get better for many years after the fact. Only once the whole thing has fully settled down, and the water supply has become constant would things noticeably change.

-And the poison isn't a dud, we can very obviously see it starting to kill people. And, much like the above, it wouldn't be instant death to everyone, that's not how the real world works.

-As for the sacrifice, given that the game was literally designed to make you Jesus, your resurrection only fits the anology better.

-You do not, and cannot, side with the Enclave in Fallout 3. You can side with Eden, but Eden is not the Enclave, as all the humans desert him in favor of Autumn, who doesn't want to poison the water. By poising the water, you go against the wishes of the actual Enclave, and so they have no reason to want you to join them.

-You can betray them after expressing clear dislike of them through Fallout 3, and you could have very well left the crawler via the same door you came in from.

So yeah......

Given that several characters in the trailer look partially robotic.... that's unlikely.

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David Chambers
 
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Post » Thu Nov 26, 2015 3:29 pm

Or bringing back Motley Crue?

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D IV
 
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Post » Thu Nov 26, 2015 3:09 pm

99% still means there's that 1%, but that's besides the point. I'd argue that Dishonored was more of a melee/magic game, since the gun was loud compared to the crossbow. Getting rid of that delay is fine, which I agree can ruin gun play.

I was asking you what you ment by smoother and in this case what is considered better? To be clear I'm not a BIG FPS gamer. I do play them but more casual than I play other games. Things that I would consider wanting to add in FO gunplay can hinder other weapons. Again try imagining playing FPS mechanics from CoD, and other shooters but using a throwing spear(which fallout has) or swords.

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Anne marie
 
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Post » Thu Nov 26, 2015 11:00 am

That voiced protagonist at the end really hurt. Please let that be gone when the game comes out. I can't imagine hearing my character actually talk.

Other than that, it looked pretty good, the colorfulness is going to take some getting used to but I guess that probably should be seen as an

improvment over the greens and browns of 3 and New Vegas.

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Chloé
 
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Post » Thu Nov 26, 2015 9:54 am

Hopefully it's not the designer that screamed "grind! Make them grind! And give them a bunch of useless stuff they can't get rid of too."

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Jennifer Munroe
 
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Post » Thu Nov 26, 2015 9:20 am

I find it really strange that some people are so against a voiced PC. What is your issue with that, exactly?

I, for one, have always found it really strange and awkward that my character is the only one in the entire World who never says a word. Conversations are kinda weird when there's only one person speaking and they seem to be responding to some question that magically materialized in their head. Uhh.....

And I don't want to hear the "it's role playing" argument, cause it's not. If you ever played a table top role playing game in your life you'll know that no computer game can ever be a role playing game.

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Chloe Lou
 
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Post » Thu Nov 26, 2015 3:20 am

-Wheras the ending slides show us the actual results. The story of every game besides 3 has ended with them, and they explain to us what happens in the world as a result of your actions. We get a mediocre version of that in 3, and none at all with BS. Just the beginnings of a BoS water delivery service that raises more questions than it answers.
-It makes like ten people sick in the entire game, and no mutants are shown to be affected at all. This ain't the real world, and the FEV virus ain't a real thing. But we know from Fallout 2 and even 3, including the results of drinking the stuff ourselves that it is lethal, and very fast acting. But for some reason it changes absolutely nothing. The slides show a graveyard. The game shows a handful of people with stomach aches. See the difference?
-Which is what I fault BS for. My pi don't get any choices until...
-You get the nonsensical option to betray the BoS, who have done nothing but help you in every way. They protect you, train you, nurse you back to health, and assist you in finishing your father's life's work. You can express minor annoyance with them every now and them at best, and throughout BS you work with them withot a chance to even hunt that you're against them. Then, suddenly, you get the option to drop missiles on their base and twirl our mustache while you do so. That's way worse than the FEV choice.
-You couldn't have made it out in time. If you recall, the missiles fall on the base just after you escape via vertibird. You don't even get far before they do. Why on earth did the LW bomb it anyway? You'd already fought your way to the top. You were winning, and sitting atop a technological treasure trove. What went through their head to make him want to bomb the building they stood at the top floor of?
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Brandi Norton
 
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Post » Thu Nov 26, 2015 2:17 am

...

...Go Red Sox.

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courtnay
 
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Post » Thu Nov 26, 2015 1:35 pm

It's because it is limiting of customization.
Sure, they can have a male and female VO artist do the lines, and use pitch shifters for different body types, but those cost in game assets, time and money and don't really have much of a payout for the cost, IMO.
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DAVId Bryant
 
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Post » Thu Nov 26, 2015 10:14 am


I don't think it would effect the way a spear is thrown or the way a sword is swung. It a completely different action /animation. Think of far cry, good mechanics with all weapon types.
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Ashley Hill
 
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Post » Thu Nov 26, 2015 4:13 am

I really don't want to read too much into it all. I'm just happy that FO4 was finally confirmed! I can watch the trailer over and over, and you know what... it 100% feels like a Fallout game! I have not issues with the graphics.

First, let me get the game and then I will form my opinion on story, consequences, setting etc. (I just wish and hope that gamesas has learned their lessons from past mistakes) :smile:

100% agree with you there! I'm so over mute characters. I love it when my character actually has a voice!

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abi
 
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Post » Thu Nov 26, 2015 10:18 am

Again clarify what mechanics you are referring to in those FPS. Is it the iron sights, the reloading, instant head shot kills, cover, prestige, gun customization, there are many mechanics in those games, so clarify else we'll be going around in circles.

And to be honest... I don't remember any weapons other than Projectiles and explosives in Far Cry but I could be wrong. And again what mechanics from far cry.

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Dalley hussain
 
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