Hey all I'm sort of new to this forum, but I wanted to post three ideas I had.
First, I love Co-Op story games, just playing a game with a friend and being able to play the full story together is just a lot of fun to me, just a simple Co-Op story mode, maybe it wouldn't fit though being the "Lone Wanderer" and all, although it could fit in the story somehow by one person being the lone wanderer and the person to join you in your story could be somebody you met/hired or whatever, there could be an seperate achievement playing the story as the lone wanderer or the other
I wouldn't want anything more than a Co-Op campaign though...multiplayer things like maps and stuff make the single player experience shorter which is not what I would want.
Another thing is, I have a feeling this next game/game world is going to be MASSIVE, and if it is...I think vehicles would be pretty cool.... Have NPC's driving out in the wasteland as well, some will be friendly and some hostile of course...you could try to hijack their ride or they try to do to you. Maybe you have to scavenge for gas or can be a money sink since Vegas I had 200,000 chips saved with nothing to buy cept for guns I already had or won't use, don't need, etc.. It would make the vehicles feel like a luxury to have. Maybe a new proffesion...mechanic to repair your car and scavenge for parts?
Though vehicles could make it too easy...like being able to run over mobs to kill them instantly, I guess make the vehicle only able to take so many shots till it catches fire and becomes useless, that way when people come up close to a hostile area they park a distance.
I watched The Book Of Eli recently and thought of the vehicle idea D:
Another idea I had is being able to take over/run a town or settlement, maybe like that republic of dave quest/area from F3, you do so much for the town and they're looking for a leader, you could become one if they all like you and vote for you, or if you're playing a bad karma type player you kill the leader and you threaten the rest of the town to obey your orders
Stuff to do with the town you took over? Maybe defend the town of incoming raids, maybe the town could generate supplies/caps daily/weekly for benefits, maybe corruption happens and you have to deal with it like drug dealers/murders or whatever and have to investigate and find out what happened and who did it before things get worse. Maybe have money sinks to hire/buy/equip body guards to position around the city to keep the bad guys out while your away questing out in the world or maybe friendly NPC's want to come in and settle for the night or for good and you generate some caps.
Maybe while your away your guards could get in touch with you on the pipboy that they're under attack and need help so you rush back to defend it.
That could be a good money sink though, having to pay to keep your guards, and if you want lights/electric you have to pay for it to keep running.
Maybe these are bad ideas but they sound like fun to me.
I posted this on the steam thread on the new vegas forum over there so if anybody here is from over there too and you see this similar post then yes I'm the same person.
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