Fallout 4 Speculation Suggestions and Ideas #152

Post » Fri Nov 15, 2013 10:24 pm

This thread is so that we can keep all the discussion in one place.

This topic is for a friendly discussion of ideas and suggestions for Fallout 4. We all have opinions about what the next game should have and should not have. Each of us has the right to express that opinion freely. There are points we agree on and points we do not agree on. This means that people are going to disagree with you on some things. Accept that and move on. No need to beat your point so far into the ground that no one wants to look at it any more.


At moderator discretion, threads about specific and distinct topics as they relate to FO4 and the rest of the Fallout series may be acceptable in the Fallout Series forum. General idea/suggestion topics for a future Fallout game will either be closed, or moved to this one.

This thread should be used to discuss items you'd like to see in a future game, gameplay tweaks, quest ideas, things you hope are not in the next game and so on. If you want to discuss major issues, use a separate topic - such as the discussion about adding multi-player or co-op play, which already has a thread. Please search first to see if there is an active/recent thread on a particular topic.

Something to note. Discussions of Child Killing is not allowed on these boards. Don't even bring it up in this thread. It won't happen in any future game from Bethesda, so there is no reason to even discuss it. If you post about this subject, you may be Warned and or Banned from the boards for doing so.

This is also not a thread to discuss current or past Fallout Games, other than to mention an aspect of the game you want to see included, or not included, in a future Fallout game.

http://www.gamesas.com/topic/1477569-fallout-4-speculation-suggestions-and-ideas-151/

http://www.gamesas.com/topic/1477125-fallout-4-speculation-suggestions-and-ideas-150/

http://www.gamesas.com/topic/1476033-fallout-4-speculation-suggestions-and-ideas-149/
http://www.gamesas.com/topic/1474755-fallout-4-speculation-suggestions-and-ideas-148/

http://www.gamesas.com/topic/1473624-fallout-4-speculation-suggestions-and-ideas-147/

http://www.gamesas.com/topic/1472500-fallout-4-speculation-suggestions-and-ideas-146/
http://www.gamesas.com/topic/1471721-fallout-4-speculation-suggestions-and-ideas-145/

http://www.gamesas.com/topic/1470828-fallout-4-speculation-suggestions-and-ideas-144/
http://www.gamesas.com/topic/1469577-fallout-4-speculation-suggestions-and-ideas-143/

http://www.gamesas.com/topic/1468694-fallout-4-speculation-suggestions-and-ideas-142/
http://www.gamesas.com/topic/1467538-fallout-4-speculation-suggestions-and-ideas-141/
http://www.gamesas.com/topic/1466456-fallout-4-speculation-suggestions-and-ideas-140/

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jesse villaneda
 
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Joined: Wed Aug 08, 2007 1:37 pm

Post » Sat Nov 16, 2013 7:13 am

I guess I'll go first here:

Since the PS4 releases today in the US and all major games coming out are having adaptations or full developments on the next-gen console, I believe the new resources and power the new hardware can provide should be used on fundament game features rather than better graphics. Features such as, adding a new level of immersion with better physics and depth. Sure, sharp textures and crisp visuals are great but those who play Fallout or Skyrim are looking for a realistic role to not only play but BE, and, frankly, having a tree look real doesn't count as making things realistic. Physics have gotten much better with Skyrim -- I'm not flying off the top of staircases down to the bottom because I ran to it too quick. Things like sneaking being much more natural and believable as opposed to crouching and walking slow; Dishonored did a great job with it's sneaking and stealth mechanics. Maybe quests can range from spectacular mind blows to subtle and deep stories all remaining faithful to the Fallout vibe. I would much rather have depth in gameplay then the temporary amazement in graphics which I know we will get anyways but without the expense of gameplay mechanics and quest quality.
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Vickytoria Vasquez
 
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Joined: Thu Aug 31, 2006 7:06 pm

Post » Sat Nov 16, 2013 12:14 am

That doesn't require better hardware. That requires better design. Hell, Dishonored is still pretty simple compared to the classic Thief games. Life of the Party alone is... Well, an unmatched example of how to do a great sneaking game.

I'm still surprised that people think a new console will mean major improvements to gameplay. It doesn't. Not unless it triggers major changes in the brain chemistry of half the gaming industry, making them better designers.
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Ally Chimienti
 
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Joined: Fri Jan 19, 2007 6:53 am


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