Fallout 4 Speculation Suggestions and Ideas #165

Post » Thu Nov 28, 2013 3:16 pm

That's not a bad estimate [IRRC NMA has around 22,000 registered users]
But then that's from when the series was focused on how the creators of it had planned it. Now it's ~entirely unlike it was supposed to be. The majority fanbase is for FO3 not the series. :shrug:

What's in it for them?

I know; Wasteland 2 looks like the best Fallout game I've seen in 14 years; I have the boxed CE pre-ordered. Funny how it comes years after FO3, and the popular claim that it couldn't be done like that these days. Wasteland2 seems almost exactly what FO series fans were looking ~but not what TES series fans would look for.
Do you agree?

Wasteland 2 would have been my retroactive suggestion for FO3 ~using the Fallout setting. The engine could do it then; could still do it now.

https://www.youtube.com/watch?v=2ha1LJFJlaM
https://www.youtube.com/watch?v=6Wf_2V7wLkI
With Skyrim's TPP improvements they could very probably offer it as alternative gameplay instead of VATS; few of the action gamers seemed to like VATS (or so it seemed to me) :shrug:
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Cameron Garrod
 
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Post » Thu Nov 28, 2013 7:11 pm

I wasnt even saying that they should be apart of fallout Since BGS already exploited the easter egg and made MZ to explain the greys origin. I thought it would have been better if there were a different explanation for there origin, but its too late.

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Sian Ennis
 
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Post » Fri Nov 29, 2013 4:43 am

there would be a seriously angry mob if the Survivor in Fallout 4 turned out to be an Alien!

or if he/she was an alien abductee that was returned in 2299

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Brooks Hardison
 
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Post » Fri Nov 29, 2013 3:36 am

but they wouldn't find out until later in the game, which is the best part.

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Sheeva
 
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Post » Fri Nov 29, 2013 3:38 am

1. So the moment someone disagrees heavily what what you consider to be canon it must mean that it must be those darn NMA'ers? Seriously?

2. And where do you get this "even split"? As far as I can remember whenever the discussion of it's canoninity(???) comes up most people agree that it is not to be considered canon.

I don't have time right now but I found a bunch of threads searching for "Mothership Zeta canon" in Fallout 3's forums and I'll read up on them later to refresh my memory. But hey, if you want to you can always open up a poll thread which asks the simple question as to whether it is to be considered canon or not and then let the discussion flow as it goes on.

3a. Okay so because there are consistent 'easter eggs' about "aliens" they should be considered canon? So if Doctor Who easter eggs had been consistent then it must mean that The Doctor is floating around in Fallout? Or if Godzilla footprints was found at least once in each game as easter eggs then it means that Godzilla is actually walking around in the wasteland?

3b. What? You mean easter eggs? Yeah, a Wild Wasteland trait is the only way to trigger them, at all. Which means it is not to be taken seriously, hence the name "Wild Wasteland" and it's goofy graphic.

3c. But they aren't always the same, so they aren't consistent. In Fallout 1 the crashed UFO mentions it is part of the US military and the corpses are those of people who have suffered sideeffects from Mentats. In Fallout 2 the crashed "UFO" is a pod from Star Trek and in Fallout 3 it is neither US military nor is it a Star Trek pod but rather a more alien looking saucer with a green grey beside it. None of this is consistent.

4. Here's the bottom line, Bethesda are secretive and are bloody awful at clearing up what lore is official and what isn't so when something as controversial as this comes up we must think about whether or not if fits Fallout, for what reason the DLC was developed, how the fans reacted to it and whether or not it has a future in Fallout. We've gone through threads about MZ before and nothing good comes out of accepting it as canon. And guess what, if the fans vehemently oppose the idea of it being canon there is a greater chance that Bethesda will consider it non-canon as well.

But quite frankly, I don't care if you consider them canon, I won't. It might seem very arrogant of me but there are some [censored] ups that the developers sometimes make which I will refuse to consider canon because just cause something is in a game doesn't mean it is automatically canon until stated otherwise. Sometimes we as fans must take the stand to look at a topic and decide whether or not it fits.

Some other things I refuse to consider canon; That doctor in Underworld saying radiation has anything to do with ghouls turning feral, Lesko using FEV to create fire-ants and fire-ants magically appearing in the Mojave when supposedly Lesko created them.

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Sweet Blighty
 
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Post » Thu Nov 28, 2013 6:55 pm

Nah, a the majority is the people who hate how BGS tried to make aliens an actual part of the setting. At least the majority of the users who post here regularly, meaning the people Bethesda sees when they decide to come on the forums to check the popular opinion about some [censored]. It is also important to note that MZ was hated by newer Fallout fans too, and it's generally considered the worst DLC of FO3.

Also, NMA may be a minority, but they are prehaps the oldest Fallout fan site out there, so their opinion has to count, and iirc they reviewed MZ and it received a rather poor score.

Now, if you had said androids... that's an actual issue on which people are evenly split.

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Nuno Castro
 
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Post » Thu Nov 28, 2013 9:53 pm

Of course, there might be something to the whole DLC isn't canon thing. Otherwise, how do we explain Old World Blues? I mean, my courier had is brain removed, tracked it down and then proceeded to have an argument with it because it didn't want to be reunited with him. I had to write that one off as having accidentally eaten the worm in the of a bottle of tequila.

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Queen Bitch
 
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Post » Thu Nov 28, 2013 4:11 pm

to quote a wise and powerful source "if it's in the game, it's in the game", Canon is great and all but sometimes it goes to peoples' heads

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Jah Allen
 
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Post » Thu Nov 28, 2013 9:45 pm

Okay... We've collectively derailed this thread enough about Aliens, canons, cannons, and alien cannons being canon.

Let's return to Fallout 4 speculations now.

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Josee Leach
 
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Post » Thu Nov 28, 2013 4:09 pm

to the point where no new ideas are allowd. If i was a dev i would be lucky to find good ideas here. except for maybe the perk ideas and general game mechanics, cannon is to touchy of a subject when it shouldn't be.

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Lizbeth Ruiz
 
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Post » Fri Nov 29, 2013 4:05 am

Fallout 4 needs every single type of Nuka-Cola ever! also i would hope that they do a promotion with Mountian Dew Game Fuel...Nuka-Cola edition

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Jason Rice
 
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Post » Thu Nov 28, 2013 5:04 pm

I don't know it for fact [certainly], but I would bet that the split might have something to do with ~well if it ain't from the 50's~... or perhaps (equally) the assumed caliber of a main quest based on an android plot-line.

I don't think androids as a concept are entirely out... Wouldn't it seem like they'd make a jughead brigade if they could and it was cheaper; that they could deploy on the front line.
* Something with a Genuine People Personalities; and in Fallout's case maybe they really would be. :chaos:
"Scare and annoy!" :tongue:

But I don't think they should be flawless human duplicates... I think they should look like 50's minion ~goons. Just imagine if they all looked like Heavy from TF; or the maybe the engineer;

(or what about Gort?). Didn't they already use the robot plot with Calculator?

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Ash
 
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Post » Thu Nov 28, 2013 2:12 pm

My only gripe with how Androids were handled in Fallout 3 was the fact that they weren't Androids. They were people.

Now, if taken back a little and dash in some OWB style SCIENCE! into them instead of "human carbon-copy" then I think they could be very interesting. Them being too unmistakably human was a poor design decision IMO. I think there's potential still.

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Far'ed K.G.h.m
 
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Post » Thu Nov 28, 2013 7:54 pm

So we agree on this eh? :cool:

________________________________________

I would like to see restored Centaurs ~back to the original creepier version; if [when] they re-use FEV again.

Although the Bethesda concept art for the Centaur was phenomenal! (I wonder why they didn't use it?)

________________________________________

Also: Active tools in FPP/TPP, imagine a padlock with a target node in it, and the PC reaches out with bolt cutters and clips the lock.

*If you can't imagine it... it might look like http://i271.photobucket.com/albums/jj125/Gizmojunk/yeah_right_sure_zpsd3a5952e.jpg.

There is a technical problem in that for FPP, and often FPP games fake the visuals of the gun barrel or hands ~so they never clip the wall in front. but Bethesda is really good with location markers that place the character on their mark before playing the task animation. I think the task animation could be conformed on the fly to end with the tool on target; (Lock picks in realtime, bolt cutting, actually reaching out to open doors and cupboards and foot lockers ~~and working pool tables :drool: ).

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Andrew Lang
 
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Post » Thu Nov 28, 2013 8:42 pm

Even if they did its probably safe to say that they are super far in development for Fallout 4. The script is the first thing written and they started production 3 years ago. Im sure anything we want them to put it by now is either in there or not and there isn't anything we can do.

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Red Sauce
 
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Post » Thu Nov 28, 2013 6:34 pm

Androids are just a lame story in the first place, its been played out a million times over. Im hoping that if this games takes place in Boston that these Androids are only a side quest... if that.

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sharon
 
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Post » Fri Nov 29, 2013 1:14 am

Why not just make the androids human?

Now that I've caught your attention, lets say that the Institute need work force to do things for them but their initial idea of intelligent and capable androids failed, what would they do? Well they decide to use their psychological scientific endeavors instead. See, they've brainwashed regular humans into thinking that they are androids and that they are to serve their masters. Harkness in Fallout 3 was never an android, the code you can tell him to make him realize he is an android is something that they've planted in his mind as a security measure. Kind of like how some hypnotists go "when you hear a bell ring you will bark like a dog", but far more complex and delicate.

Of course, some parts of Fallout 3 will need to be retconned but at least there won't be any actual androids, just brainwashed people who 'think' that they are androids.

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Arrogant SId
 
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Post » Thu Nov 28, 2013 4:13 pm

A much better way at looking at them, for sure. A huge scale brainwashing plot created by the institute to control people and enslave them... I could roll with something like that. I could see so many plot twists connected with this idea: You find out YOUR brainwashed, you have been helping the institute and not knowing what for, etc. Much better than Androids and freedom.

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Makenna Nomad
 
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Post » Thu Nov 28, 2013 11:12 pm

How about real android bodies ~with real human brains.

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james reed
 
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Post » Thu Nov 28, 2013 10:59 pm

You know I'd love to actually see the TARDIS and DOCTOR WHO in fallout,even as an easter egg,would be sweet,and see a FALLOUT referance in DOCTOR WHO would be amazing.

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Da Missz
 
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Post » Thu Nov 28, 2013 7:41 pm

There are http://youtu.be/LzA6akwSM-s Doctor Who easter eggs in all of the Fallout games. But i'd like to see more in Fallout 4

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sam
 
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Post » Thu Nov 28, 2013 7:48 pm

To be fair, it doesn't matter how you change this [censored], it can still be [censored] up big time. The idea of brainwashed humans can be written in a way that it will be as bad as Fallout: Balde Runner. It depends on how much thought the writers will put into the story, so there is no sense in retconning anything.

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Tina Tupou
 
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Post » Thu Nov 28, 2013 3:30 pm

Do you have New Vegas?

https://www.youtube.com/watch?v=NWvUdwjmAKs

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Jennifer Munroe
 
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Post » Thu Nov 28, 2013 2:29 pm

I was thinking about the references made towards Harkness really being an android being retconned not the whole quest itself.

And yeah, it does depend on how the storyline is written, but at least it won't be too high-tech for Fallout, that's what I was going for.

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Melanie
 
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Post » Thu Nov 28, 2013 5:15 pm

I think it would be hilarious if the alien blasters turned out to be Yuma Flats Pulse Pistol. That, would be...funny.


http://static4.wikia.nocookie.net/__cb20110427221855/fallout/images/0/00/Fo2_YK32_Pulse_Pistol.png
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Jason King
 
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