Fallout 4 Speculation Suggestions and Ideas #165

Post » Thu Nov 28, 2013 3:59 pm

This thread is so that we can keep all the discussion in one place.

This topic is for a friendly discussion of ideas and suggestions for Fallout 4. We all have opinions about what the next game should have and should not have. Each of us has the right to express that opinion freely. There are points we agree on and points we do not agree on. This means that people are going to disagree with you on some things. Accept that and move on. No need to beat your point so far into the ground that no one wants to look at it any more.


At moderator discretion, threads about specific and distinct topics as they relate to FO4 and the rest of the Fallout series may be acceptable in the Fallout Series forum. General idea/suggestion topics for a future Fallout game will either be closed, or moved to this one.

This thread should be used to discuss items you'd like to see in a future game, gameplay tweaks, quest ideas, things you hope are not in the next game and so on. If you want to discuss major issues, use a separate topic - such as the discussion about adding multi-player or co-op play, which already has a thread. Please search first to see if there is an active/recent thread on a particular topic.

Something to note. Discussions of Child Killing is not allowed on these boards. Don't even bring it up in athis thread. It won't happen in any future game from Bethesda, so there is no reason to even discuss it. If you post about this subject, you may be Warned and or Banned from the boards for doing so.

This is also not a thread to discuss current or past Fallout Games, other than to mention an aspect of the game you want to see included, or not included, in a future Fallout game.

http://www.gamesas.com/topic/1479303-fallout-4-speculation-suggestions-and-ideas-164/
http://www.gamesas.com/topic/1479198-fallout-4-speculation-suggestions-and-ideas-163/
http://www.gamesas.com/topic/1479129-fallout-4-speculation-suggestions-and-ideas-162/
http://www.gamesas.com/topic/1479043-fallout-4-speculation-suggestions-and-ideas-161/
http://www.gamesas.com/topic/1478989-fallout-4-speculation-suggestions-and-ideas-160/
http://www.gamesas.com/topic/1478823-fallout-4-speculation-suggestions-and-ideas-159/
http://www.gamesas.com/topic/1478737-fallout-4-speculation-suggestions-and-ideas-158/
http://www.gamesas.com/topic/1478680-fallout-4-speculation-suggestions-and-ideas-157/
http://www.gamesas.com/topic/1478518-fallout-4-speculation-suggestions-and-ideas-156/
http://www.gamesas.com/topic/1478387-fallout-4-speculation-suggestions-and-ideas-155/
http://www.gamesas.com/topic/1478285-fallout-4-speculation-suggestions-and-ideas-154/
http://www.gamesas.com/topic/1478247-fallout-4-speculation-suggestions-and-ideas-153/
http://www.gamesas.com/topic/1478141-fallout-4-speculation-suggestions-and-ideas-152/
http://www.gamesas.com/topic/1477569-fallout-4-speculation-suggestions-and-ideas-151/
http://www.gamesas.com/topic/1477125-fallout-4-speculation-suggestions-and-ideas-150/
http://www.gamesas.com/topic/1476033-fallout-4-speculation-suggestions-and-ideas-149/
http://www.gamesas.com/topic/1474755-fallout-4-speculation-suggestions-and-ideas-148/
http://www.gamesas.com/topic/1473624-fallout-4-speculation-suggestions-and-ideas-147/

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danni Marchant
 
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Post » Fri Nov 29, 2013 1:36 am

So the tones... DTMF radio call?

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Joey Bel
 
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Post » Thu Nov 28, 2013 9:07 pm

to continue from last thread concering the radio frequency:

Well I can say from the context of that audio file to be a hoax,its purely fake.

The fallout universe is a parrell world from ours,where it diverts from around the 1950s into a sci-fi retro world.

The first sound you hear from this file is the EBS(Emergency Broadcast System) tone,which was not created until 1963.

Then there is the moress code(if you want to call it that)of touch tones,which is a form of telephone communication that again was not invented until 1963 as well.

So at my knowledge this is just a fake thing someone is putting out to rile everyone up again.

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Shianne Donato
 
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Post » Fri Nov 29, 2013 2:10 am

ya.. kinda what i was pondering.. doesn't mean they wouldn't have come to those things utimately anyway.. AT&T released he dual tone calling system in '63 but may have developed it sooner. AT&T has been around since 1899, so who knows.

definitely casts some doubt though.

seems that the tones can spell out IMSECURE on the touch tone letters

interesting none the less

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Jeneene Hunte
 
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Post » Fri Nov 29, 2013 3:58 am

I'm going to call fake on this audio, too. The touch-tones (I think) are a dead giveaway. I don't think the frequency given in the code, 3450kHz, was supposed to be listened to at all.

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~Sylvia~
 
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Post » Thu Nov 28, 2013 2:53 pm

Wait, I'm lost. where did this come from http://turbolego.com/%5BMegafileupload%5Ds920.wav and how did people find it?

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Wane Peters
 
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Post » Fri Nov 29, 2013 4:46 am

could very well be that someone who saw that freq mentioned decided to throw something together to mess with people, indeed.

haha the hypetrain is outta control!

@Irishboy

-supposedly there are some actual radio broadcasts people are tuning into on their shortwave radios

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Jessica White
 
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Post » Fri Nov 29, 2013 1:31 am

Not that it matters much because this is the ARG and not the game itself. But let me explain some things to you.

The Fallout timeline splitted with ours in the 50's yes. But that doesn't mean that things couldn't be the same as in our world.

Fallout isn't stuck in 1950 it has taken a different development.

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Michelle davies
 
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Post » Thu Nov 28, 2013 7:48 pm

The thing is the system before the EBS was created was called CONELRAD (Control of Electromagnetic Radiation). which turned the the transmitters on/off before the actual message,when the EBS replaced it they went with the TONE instead.

http://en.wikipedia.org/wiki/Western_Electric experimented as early as 1941 with methods of using mechanically activated reeds to produce two tones for each of the ten digits.http://en.wikipedia.org/wiki/Push-button_telephone#cite_note-push-click-talk-1 But the technology proved unreliable and it was not until long after the invention of the transistor when the technology matured.

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Imy Davies
 
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Post » Thu Nov 28, 2013 3:23 pm

I don't see how that matters, they had a 1963 of their own; technology didn't stop with the 50's. Fallout is set in the future that the fifties might have envisioned.
It's the culture that's different. They have plasma rifles too... that was in the fifties?

*They also have video conferencing over computer networks.
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michael danso
 
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Post » Thu Nov 28, 2013 8:48 pm

Yes I understand that,but alot of the technology is still the same regardless,they would not jump foward on one point and stay the same on others.

and to say that: This is the ARG and not the game itself.

Isn't valid since you can not prove it is actually an ARG,but if it was then it would stick with MAIN points from the game/universe nt go against it. I'm sorry to burst your bubble but if you are going to create a ARG for a game or franchise then you would sticck as close to the source material as possible,such as keeping the ARG within the scope of the given Univsere it was created to go along with.

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Justin
 
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Post » Fri Nov 29, 2013 4:01 am

Yes that is true and I am not ssaying that technogly stopped at the 50s but it is safe to assume from what is known,since Transissters help to shrink alot of technogly and fallout has nothing that is small tech wise you can assume that transisssters were not created,they still used CFLs, as proof from the opening trailer in fallout 3 showing the Cathode tube inside the radio,inside the wrecked bus.

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Tiffany Holmes
 
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Post » Fri Nov 29, 2013 3:26 am

Where did you get that from as I can't zseem to find a source to show that,not that I know everything....

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Sophie Morrell
 
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Post » Thu Nov 28, 2013 2:49 pm

I would say no; I would say that tubes are preferred (but not their only options)~for one thing they are more resistant to radiation. Rather I'd guess they were not usually a popular option. Remember the setting is of the imagined future... Imagined ~they don't have to know how it works. They could have had cell phones ~it would just have been a 50's inspired design. IE look like a 50's tv prop... a communicator for Captain video.

*Of course what I say is interpretation of the original series... Bethesda can screw it up any which way they choose if it suits their marketing. :shrug: (That's an opinion.)
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Emmanuel Morales
 
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Post » Thu Nov 28, 2013 9:49 pm

Fallout 2

and yes there are cathode tubes which doesn't mean there is other technology. Look at the water chip from Fallout 1 he has already diodes :smile: . http://fallout.wikia.com/wiki/Water_chip?file=Fo1_Intro_Water_chip_OR.png

(btw. I know that the circuit plan in the background is bogus, because why should a waterchip need a speaker :) . The point is the art shows what the developers intended.)

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kirsty joanne hines
 
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Post » Thu Nov 28, 2013 6:02 pm

That is true but if you look at our timeline, without transissters, cell-phones would have been quite large,computers still gigantic blocks, radios would still be quite bulky...CRT Cathode Ray Tube(my applogises on typing the wrong one)which was used extenssively in the 50s is what they still used,transissters were never created.

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Dagan Wilkin
 
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Post » Thu Nov 28, 2013 9:22 pm

But again it doesn't really matter (Our known reality of it)... it's what they might popularly have imagined a cell phone to be... it could have been tiny.
IMO it could have even had transistors, because tubes didn't fit... or maybe have a few really small tubes as well. :shrug: (It doesn't really mater how it would work.)
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lauraa
 
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Post » Fri Nov 29, 2013 1:48 am

Diodes:

Thermionic (http://en.wikipedia.org/wiki/Vacuum_tube) diodes and http://en.wikipedia.org/wiki/Solid_state_%28electronics%29 (semiconductor) diodes were developed separately, at approximately the same time, in the early 1900s, as radio receiver http://en.wikipedia.org/wiki/Detector_%28radio%29. Until the 1950s http://en.wikipedia.org/wiki/Vacuum_tube diodes were more often used in radios because the early point-contact type.

Shows that diodes did exist back in the early 1900s and into the 50s

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Harry Hearing
 
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Post » Fri Nov 29, 2013 3:49 am

Transisters were not created in the fallout world,the tech stops at what was commonly known in the 50s but does take a sci-fi esc route on others....Every plasma,or futuristic weapon in game is based off tech. present in the 50s.

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Sabrina garzotto
 
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Post » Thu Nov 28, 2013 10:33 pm

First Point: "Enclave here, why isn't your video feed working?"

Second Point: Please understand that there has been enough of an idea that just because the Fallout World is premised arouns the 50s world of tomorrow, that other developments cannot have happened. Plenty of Tactical M4s in New Vegas to make that case for me.

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Jonathan Braz
 
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Post » Thu Nov 28, 2013 8:00 pm

What about all the technology seen in say... the movie 'The Forbiden Planet'? Plenty of stuff that didn't exist prior to 1950 ~or even yet.

I have never seen that even hinted at. If you've seen it in print, there are several of us that are interested. :wink:

But I have to ask why you suggest that there is a technology cut-off date?
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Bereket Fekadu
 
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Post » Thu Nov 28, 2013 11:59 pm

In terms of actual suggestions, I just have a hope, no make this an actual suggestion.

I suggest that the writers of Bethesda Softworks either play New Vegas or consult Chris Avellone and Josh Sawyer, STEP FOR STEP.

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Austin England
 
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Post » Fri Nov 29, 2013 3:03 am

Granted this is not canon or maybe it is;

For most of human history, the Fallout universe and the real world shared a common timeline. However, in 1945, http://fallout.wikia.com/wiki/Divergence in the Fallout timeline set it on a different course. In 1947, the http://fallout.wikia.com/wiki/Divergence#Computers_that_fit_in_a_single_room.21 and miniaturization of electronics was neglected.

Taken from :http://fallout.wikia.com/wiki/Fallout_world

Yes tech did advance in some aspects but my whole point was concering the auido file and how without transistors the EBS tone and touch tones could not have been created back then.

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Zach Hunter
 
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Post » Fri Nov 29, 2013 12:46 am

And the patent for the first transistor (which came from diodes principle btw.) was filed 1925. The first real FET (field effect transistor) was built 1934 (in the real word btw. :smile: ).

Come on don't tell wikipedia knowledge only without looking further. I have an education as comminication engineer. :smile: Some real wikipedia (and not fallout wiki) knowledge http://en.wikipedia.org/wiki/Transistor

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Emma
 
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Post » Fri Nov 29, 2013 4:01 am

And hire them :D

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Mrs. Patton
 
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