Fallout 4 Speculation Suggestions and Ideas #173

Post » Wed Dec 04, 2013 4:21 am

Yeah they are one of the few developers that use there own team as the janitors,lol....but seriously they are one of the most tight lipped studios around,there "compound" is a virtual fort knox.

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Charleigh Anderson
 
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Post » Wed Dec 04, 2013 5:47 am

Not really, they do have slip-ups. Someone actually heard Bethesda devs talking on a bus about a "dragonlord" - yes he/she misheard "dragonborn" - way before the game was even announced. If the Boston rumors are true, then that counts as well. Also, as I've said Dragonborn's beta testers leaked all sorts of stuff; aside from the MQ, we nearly knew everything about the damn thing before it even came out.

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Svenja Hedrich
 
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Post » Wed Dec 04, 2013 3:19 am

So let's head to their place? Does anyone know where they reside?

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Stephanie Nieves
 
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Post » Wed Dec 04, 2013 9:45 am

check this out !!!!

http://thesurvivor2299.com/VT119/

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T. tacks Rims
 
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Post » Wed Dec 04, 2013 9:23 am

got this from highlighting the page:

REV FEAR - MGSS LHM'H EVHV KBIM'R QIUBMU. CB'L Z YYG MN HBM ZQSUB ZZAY

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Jade MacSpade
 
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Post » Wed Dec 04, 2013 8:08 am

2 vaults Through the decoded transmissions we know that there is a Vault 119. They also talk about The Institute as a place where scientists survived. An idea, though at this time not really thought out, is that MIT is known for having a variety of underground tunnels. What if the scientists at MIT had a vault all of their own and the transmission of an "unknown enemy" is actually the MIT guys trying to break in? Supplies being the goal, or even a G.E.C.K. That would of course mean that they do break in as Level 1-3 are taken before another broadcast announces that the people have fallen back to the SL on level 4 before the Overseer and presumably everyone else in the vault is dead. The latest broadcast ominously makes it sound like a strategic assault. It sounds like its a sitrep to superiors. I do have to disagree with the Reddit thing as it says "TL" in the latest broadcast stands for Too Late. I think it means Total loss.

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willow
 
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Post » Wed Dec 04, 2013 5:04 pm

Yep, just like Fallout & http://i271.photobucket.com/albums/jj125/Gizmojunk/Enclave-Comment.jpg used to do.
It's something that I didn't really notice was gone at first, but came to miss it later. They could do a narrated death slide ~as a loading screen~ while reloading the auto-save, and then give you the option of resuming, or exiting the game. I'm not sure why they didn't. :shrug:

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N Only WhiTe girl
 
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Post » Wed Dec 04, 2013 8:43 am

Don't know what happens there. But I'm meaning unexpected decisions and possibilities during the game leading to unique and meaningful, but abrupt endings (all in the players choice).

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Chloe Yarnall
 
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Post » Wed Dec 04, 2013 2:12 pm

REV FEAR - MGSS LHM'H EVHV KBIM'R QIUBMU. CB'L Z YYG MN HBM ZQSUB ZZAY found in source

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Amy Masters
 
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Post » Wed Dec 04, 2013 4:04 pm

Yes thats pretty much what happens when you side with Elijah.

Spoiler
Eventually all of the Mojave is covered in Red Mist and it kills everyone, ending the game.

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Katharine Newton
 
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Post » Wed Dec 04, 2013 7:21 am

I meant actually ending slides though. The death scene in those games are cool but I think ending slides would be cooler

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Mason Nevitt
 
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Post » Wed Dec 04, 2013 5:25 pm

Just imagine having to click through it every damn time you die. A deathclaw infested zone would be even more of a torture than it is in FO3 and NV.

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Princess Johnson
 
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Post » Wed Dec 04, 2013 10:17 am

Think the people on reddit have this info yet ?

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Juliet
 
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Post » Wed Dec 04, 2013 8:05 am

SY684> OVERRIDING PROTOCOL VT-15812 WITH KEY '7667'

UNKNOWN ENEMY DETECTED.

This is what I get now if I go on the 2299 website...

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Averielle Garcia
 
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Post » Wed Dec 04, 2013 10:19 am

Ending slides would be a bit long-winded if you die a lot but something along the lines of Fallout 1 or 2 of a short quote pertaining to the mainquest etc now your village will surely die.

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Trent Theriot
 
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Post » Wed Dec 04, 2013 12:47 pm

You mean pushing one button to skip the slides? Oh, the agony.

I don't know but who cares about reddit?

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FABIAN RUIZ
 
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Post » Wed Dec 04, 2013 1:30 am

I havent seen anyone notice it

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Pawel Platek
 
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Post » Wed Dec 04, 2013 6:13 am

How did you find out about that link, nschroeder212?

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Russell Davies
 
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Post » Wed Dec 04, 2013 7:10 am

Probably means pushing once per slide; am I correct in thinking that you meant that the game should run the ending slides of the game as per the current state of all quests ~every time you die, so you can see what did and didn't occur after death?

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jeremey wisor
 
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Post » Wed Dec 04, 2013 7:20 am

You can be sarcastic all you like, but believe me, after a difficult area where you die several times, you will be cursing whoever came up with this [censored] idea - yourself, in this case.

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Susan
 
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Post » Wed Dec 04, 2013 1:04 am

its up on the google docs page. but not deciphered yet.

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Céline Rémy
 
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Post » Wed Dec 04, 2013 9:09 am

Yes that's correct. I don't think you even have to skip through each slide at the end of the game so I don't know why anyone would think that. Plus, they could just add it as a simple option with a yes/no question box after you die.

Not how I'm imagining it.

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Rachell Katherine
 
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Post » Wed Dec 04, 2013 10:15 am

Cause i have no idea how to decipher ciphers, if i did i wouldn't have cared to post it cause i would already have known, and idc about everyone else. Ahh the values of being an [censored]. lol. but yeah thats why.

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Katie Samuel
 
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Post » Wed Dec 04, 2013 10:02 am

You'll here it here first . The cats on this forum are hep and know all.

Just like google.

Can you imagine over hearing the devs talking on the shuttle to the airport and being able to put there snipets into context.

There has to be a leak out there somewhere from the source , it's would just be to brillant of an idea if it's marketing. If it happened and the radio freq stuff is true, 25 K in fines would be comparable to advertising fees. A drop in the bucket. Gorrilla advertising can be outlandish.

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Sabrina garzotto
 
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Post » Wed Dec 04, 2013 7:54 am

No... IMO that should be reserved for those that complete the game; and shame on them if they cheat us from that this time by not making the 'neverending story 4' an optional DLC addon instead of a mandatory design. A Fallout title is supposed to come to a satisfying closing at the end.

If they did that with the slides... who would watch it at the end for just slight variations, after having watched it to death for months? They would likely click through the final ending when it came, from force of habit.

That idea would diminish the effect of them at the end, and it's not something I would like to see done ~even optionally.

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kitten maciver
 
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