My list grows. What I hope for in Fallout 4...7: An edit of 4 - There is one way I hope Fallout 4 is like Skyrim. The dragons don't show up until you complete a certain portion of the main quest. Having said that, Deathclaws shouldn't show up at all until you reach a certain level. That stretch in New Vegas really pissed me off. Level 1... and Deathclaws everywhere? Seems excessive and like someone ran out of ideas.
"It's too easy to get to the Strip."
"Well we can put a bunch of Deathclaws over here"
"What? Why? You can just go around"
"Yeah. It'll take longer to get to the Strip that way"
"I don't know. Seems poorly thought out"
"You have a better idea? I'm getting hungry"
"Me too. [censored] it. Deathclaws"
"It's too easy to get to the Strip."
"Well we can put a bunch of Deathclaws over here"
"What? Why? You can just go around"
"Yeah. It'll take longer to get to the Strip that way"
"I don't know. Seems poorly thought out"
"You have a better idea? I'm getting hungry"
"Me too. [censored] it. Deathclaws"
I assume you really like frictionless gaming. God forbid you have to face a challenge in the map. Fallout/Fallout 2/Tactics were a dangerous place, where wandering into certain areas of the map (such as the stretch of desert around Mariposa, ruins of San Fran or the desert northwest of Vault 13) would be suicide at low levels. New Vegas continues this tradition: the wasteland is a dangerous place and not all of its areas are safe for travel. Demanding that Fallout 4 dumb it down and make every spot on the map accessible to a level 1 character is nonsensical.